Commit Graph

5 Commits

Author SHA1 Message Date
2f1ff85d8f refactor: handle pausing within game, reduce input system allocations 2025-08-14 10:36:39 -05:00
d80d7061e7 refactor: build decoupled input processing & add event queue system 2025-08-13 20:45:56 -05:00
db8cd6220a feat: cache dynamicly rendered map texture 2025-08-13 19:48:50 -05:00
09e3d85821 feat!: dynamic map rendering from tiles 2025-08-13 00:25:34 -05:00
c1c5dae6f2 refactor: restructure game logic and state management into separate modules
- Moved game logic from `game.rs` to `game/mod.rs` and `game/state.rs` for better organization.
- Updated `App` to utilize the new `Game` struct and its state management.
- Refactored error handling
- Removed unused audio subsystem references
2025-08-12 14:40:48 -05:00