mirror of
https://github.com/Xevion/Pac-Man.git
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fix: use serial single-thread testing for game integration tests
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@@ -3,3 +3,10 @@ fail-fast = false
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[profile.coverage]
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status-level = "none"
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[[profile.default.overrides]]
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filter = 'test(pacman::game::)'
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test-group = 'serial'
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[test-groups]
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serial = { max-threads = 1 }
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4
.gitignore
vendored
4
.gitignore
vendored
@@ -20,3 +20,7 @@ coverage.html
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# Profiling output
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flamegraph.svg
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/profile.*
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# temporary
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assets/game/sound/*.wav
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/*.py
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2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -663,7 +663,7 @@ checksum = "42f5e15c9953c5e4ccceeb2e7382a716482c34515315f7b03532b8b4e8393d2d"
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[[package]]
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name = "pacman"
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version = "0.2.0"
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version = "0.76.1"
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dependencies = [
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"anyhow",
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"bevy_ecs",
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@@ -1,6 +1,6 @@
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[package]
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name = "pacman"
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version = "0.2.0"
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version = "0.76.1"
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authors = ["Xevion"]
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edition = "2021"
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rust-version = "1.86.0"
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