mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 13:15:47 -06:00
fix: re-provide specific blue color to maze texture
This commit is contained in:
@@ -81,7 +81,9 @@ impl Game {
|
|||||||
Rc::clone(&map),
|
Rc::clone(&map),
|
||||||
)));
|
)));
|
||||||
let blinky = Blinky::new(UVec2::new(13, 11), Rc::clone(&atlas), Rc::clone(&map), Rc::clone(&pacman));
|
let blinky = Blinky::new(UVec2::new(13, 11), Rc::clone(&atlas), Rc::clone(&map), Rc::clone(&pacman));
|
||||||
let map_texture = get_atlas_tile(&atlas, "maze/full.png");
|
let mut map_texture = get_atlas_tile(&atlas, "maze/full.png");
|
||||||
|
map_texture.color = Some(Color::RGB(0x20, 0x20, 0xf9));
|
||||||
|
|
||||||
let edibles = reconstruct_edibles(
|
let edibles = reconstruct_edibles(
|
||||||
Rc::clone(&map),
|
Rc::clone(&map),
|
||||||
AnimatedTexture::new(vec![get_atlas_tile(&atlas, "maze/pellet.png")], 0),
|
AnimatedTexture::new(vec![get_atlas_tile(&atlas, "maze/pellet.png")], 0),
|
||||||
|
|||||||
Reference in New Issue
Block a user