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chore: fix clippy errors, add allow dead_code modifiers
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@@ -50,19 +50,26 @@ impl AnimatedTexture {
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tile.render(canvas, atlas, dest)
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}
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// Helper methods for testing
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/// Returns the current frame index.
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#[allow(dead_code)]
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pub fn current_frame(&self) -> usize {
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self.current_frame
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}
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/// Returns the time bank.
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#[allow(dead_code)]
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pub fn time_bank(&self) -> f32 {
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self.time_bank
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}
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/// Returns the frame duration.
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#[allow(dead_code)]
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pub fn frame_duration(&self) -> f32 {
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self.frame_duration
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}
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/// Returns the number of tiles in the animation.
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#[allow(dead_code)]
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pub fn tiles_len(&self) -> usize {
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self.tiles.len()
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}
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