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feat: fullscreen toggle key
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@@ -19,7 +19,10 @@ pub enum GameCommand {
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/// Restart the current level with fresh entity positions and items
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ResetLevel,
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/// Pause or resume game ticking logic
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/// TODO: Display pause state, fix debug rendering pause distress
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TogglePause,
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/// Toggle fullscreen mode (desktop only)
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ToggleFullscreen,
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}
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/// Global events that flow through the ECS event system to coordinate game behavior.
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