mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 09:15:46 -06:00
refactor: resolve clippy warnings, resolve shared reference with once_cell
This commit is contained in:
5
Cargo.lock
generated
5
Cargo.lock
generated
@@ -150,9 +150,9 @@ dependencies = [
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[[package]]
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[[package]]
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name = "once_cell"
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name = "once_cell"
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version = "1.18.0"
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version = "1.21.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dd8b5dd2ae5ed71462c540258bedcb51965123ad7e7ccf4b9a8cafaa4a63576d"
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checksum = "42f5e15c9953c5e4ccceeb2e7382a716482c34515315f7b03532b8b4e8393d2d"
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[[package]]
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[[package]]
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name = "overload"
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name = "overload"
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@@ -166,6 +166,7 @@ version = "0.1.0"
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dependencies = [
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dependencies = [
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"lazy_static",
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"lazy_static",
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"libc",
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"libc",
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"once_cell",
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"pathfinding",
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"pathfinding",
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"rand",
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"rand",
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"sdl2",
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"sdl2",
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@@ -14,6 +14,7 @@ sdl2 = { version = "0.38.0", features = ["image", "ttf"] }
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spin_sleep = "1.3.2"
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spin_sleep = "1.3.2"
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rand = "0.9.2"
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rand = "0.9.2"
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pathfinding = "4.14"
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pathfinding = "4.14"
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once_cell = "1.21.3"
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[target.'cfg(target_os = "windows")'.dependencies.winapi]
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[target.'cfg(target_os = "windows")'.dependencies.winapi]
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version = "0.3"
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version = "0.3"
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@@ -34,7 +34,7 @@ impl Audio {
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// set channel volume
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// set channel volume
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for i in 0..channels {
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for i in 0..channels {
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mixer::Channel(i as i32).set_volume(32);
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mixer::Channel(i).set_volume(32);
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}
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}
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let mixer_context = mixer::init(InitFlag::OGG).expect("Failed to initialize SDL2_mixer");
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let mixer_context = mixer::init(InitFlag::OGG).expect("Failed to initialize SDL2_mixer");
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@@ -44,11 +44,8 @@ impl Audio {
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.enumerate()
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.enumerate()
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.map(|(i, data)| {
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.map(|(i, data)| {
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let rwops = RWops::from_bytes(data)
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let rwops = RWops::from_bytes(data)
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.expect(&format!("Failed to create RWops for sound {}", i + 1));
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.unwrap_or_else(|_| panic!("Failed to create RWops for sound {}", i + 1));
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rwops.load_wav().expect(&format!(
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rwops.load_wav().unwrap_or_else(|_| panic!("Failed to load sound {} from embedded data", i + 1))
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"Failed to load sound {} from embedded data",
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i + 1
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))
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})
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})
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.collect();
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.collect();
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@@ -17,16 +17,11 @@ pub enum DebugMode {
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pub struct DebugRenderer;
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pub struct DebugRenderer;
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impl DebugRenderer {
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impl DebugRenderer {
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pub fn draw_cell(canvas: &mut Canvas<Window>, map: &Map, cell: (u32, u32), color: Color) {
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pub fn draw_cell(canvas: &mut Canvas<Window>, _map: &Map, cell: (u32, u32), color: Color) {
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let position = Map::cell_to_pixel(cell);
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let position = Map::cell_to_pixel(cell);
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canvas.set_draw_color(color);
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canvas.set_draw_color(color);
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canvas
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canvas
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.draw_rect(sdl2::rect::Rect::new(
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.draw_rect(sdl2::rect::Rect::new(position.0, position.1, 24, 24))
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position.0 as i32,
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position.1 as i32,
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24,
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24,
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))
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.expect("Could not draw rectangle");
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.expect("Could not draw rectangle");
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}
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}
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@@ -55,7 +55,7 @@ pub fn reconstruct_edibles<'a>(
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map: Rc<RefCell<Map>>,
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map: Rc<RefCell<Map>>,
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pellet_sprite: Rc<AtlasTexture<'a>>,
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pellet_sprite: Rc<AtlasTexture<'a>>,
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power_pellet_sprite: Rc<AtlasTexture<'a>>,
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power_pellet_sprite: Rc<AtlasTexture<'a>>,
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fruit_sprite: Rc<AtlasTexture<'a>>,
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_fruit_sprite: Rc<AtlasTexture<'a>>,
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) -> Vec<Edible<'a>> {
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) -> Vec<Edible<'a>> {
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let mut edibles = Vec::new();
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let mut edibles = Vec::new();
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for x in 0..BOARD_WIDTH {
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for x in 0..BOARD_WIDTH {
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@@ -180,7 +180,6 @@ impl<'a> Game<'a> {
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// Reset game
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// Reset game
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if keycode == Keycode::R {
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if keycode == Keycode::R {
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self.reset();
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self.reset();
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return;
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}
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}
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}
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}
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@@ -343,7 +342,7 @@ impl<'a> Game<'a> {
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// Render the score and high score
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// Render the score and high score
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self.render_text(
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self.render_text(
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&format!("{}UP HIGH SCORE ", lives),
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&format!("{lives}UP HIGH SCORE "),
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(24 * lives_offset + x_offset, y_offset),
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(24 * lives_offset + x_offset, y_offset),
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Color::WHITE,
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Color::WHITE,
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);
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);
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@@ -13,16 +13,11 @@
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pub fn is_adjacent(a: (u32, u32), b: (u32, u32), diagonal: bool) -> bool {
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pub fn is_adjacent(a: (u32, u32), b: (u32, u32), diagonal: bool) -> bool {
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let (ax, ay) = a;
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let (ax, ay) = a;
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let (bx, by) = b;
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let (bx, by) = b;
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let dx = ax.abs_diff(bx);
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// Calculate absolute differences between coordinates
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let dy = ay.abs_diff(by);
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let dx = if ax > bx { ax - bx } else { bx - ax };
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let dy = if ay > by { ay - by } else { by - ay };
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if diagonal {
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if diagonal {
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// For diagonal adjacency: both differences must be ≤ 1 and at least one > 0
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dx <= 1 && dy <= 1 && (dx != 0 || dy != 0)
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dx <= 1 && dy <= 1 && (dx + dy) > 0
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} else {
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} else {
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// For orthogonal adjacency: exactly one difference must be 1, the other 0
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(dx == 1 && dy == 0) || (dx == 0 && dy == 1)
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(dx == 1 && dy == 0) || (dx == 0 && dy == 1)
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}
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}
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}
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}
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@@ -11,7 +11,7 @@ use tracing_subscriber::layer::SubscriberExt;
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#[cfg(windows)]
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#[cfg(windows)]
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use winapi::{
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use winapi::{
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shared::{ntdef::NULL, windef::HWND},
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shared::ntdef::NULL,
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um::{
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um::{
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fileapi::{CreateFileA, OPEN_EXISTING},
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fileapi::{CreateFileA, OPEN_EXISTING},
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handleapi::INVALID_HANDLE_VALUE,
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handleapi::INVALID_HANDLE_VALUE,
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@@ -29,13 +29,13 @@ use winapi::{
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/// terminal, this function does nothing.
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/// terminal, this function does nothing.
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#[cfg(windows)]
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#[cfg(windows)]
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unsafe fn attach_console() {
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unsafe fn attach_console() {
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if GetConsoleWindow() != std::ptr::null_mut() as HWND {
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if !std::ptr::eq(GetConsoleWindow(), std::ptr::null_mut()) {
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return;
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return;
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}
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}
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if AttachConsole(winapi::um::wincon::ATTACH_PARENT_PROCESS) != 0 {
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if AttachConsole(winapi::um::wincon::ATTACH_PARENT_PROCESS) != 0 {
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let handle = CreateFileA(
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let handle = CreateFileA(
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"CONOUT$\0".as_ptr() as *const i8,
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c"CONOUT$".as_ptr(),
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GENERIC_READ | GENERIC_WRITE,
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GENERIC_READ | GENERIC_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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std::ptr::null_mut(),
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std::ptr::null_mut(),
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69
src/map.rs
69
src/map.rs
@@ -3,6 +3,7 @@ use rand::seq::IteratorRandom;
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use crate::constants::{MapTile, BOARD_OFFSET, CELL_SIZE};
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use crate::constants::{MapTile, BOARD_OFFSET, CELL_SIZE};
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use crate::constants::{BOARD_HEIGHT, BOARD_WIDTH};
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use crate::constants::{BOARD_HEIGHT, BOARD_WIDTH};
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use once_cell::sync::OnceCell;
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use std::collections::{HashSet, VecDeque};
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use std::collections::{HashSet, VecDeque};
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use std::ops::Add;
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use std::ops::Add;
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@@ -66,20 +67,8 @@ impl Map {
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pub fn new(raw_board: [&str; BOARD_HEIGHT as usize]) -> Map {
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pub fn new(raw_board: [&str; BOARD_HEIGHT as usize]) -> Map {
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let mut map = [[MapTile::Empty; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize];
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let mut map = [[MapTile::Empty; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize];
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for y in 0..BOARD_HEIGHT as usize {
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for (y, line) in raw_board.iter().enumerate().take(BOARD_HEIGHT as usize) {
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let line = raw_board[y];
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for (x, character) in line.chars().enumerate().take(BOARD_WIDTH as usize) {
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for x in 0..BOARD_WIDTH as usize {
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if x >= line.len() {
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break;
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}
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let i = (y * (BOARD_WIDTH as usize) + x) as usize;
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let character = line
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.chars()
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.nth(x as usize)
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.unwrap_or_else(|| panic!("Could not get character at {} = ({}, {})", i, x, y));
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let tile = match character {
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let tile = match character {
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'#' => MapTile::Wall,
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'#' => MapTile::Wall,
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'.' => MapTile::Pellet,
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'.' => MapTile::Pellet,
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@@ -90,25 +79,29 @@ impl Map {
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MapTile::StartingPosition(c.to_digit(10).unwrap() as u8)
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MapTile::StartingPosition(c.to_digit(10).unwrap() as u8)
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}
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}
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'=' => MapTile::Empty,
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'=' => MapTile::Empty,
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_ => panic!("Unknown character in board: {}", character),
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_ => panic!("Unknown character in board: {character}"),
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};
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};
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map[x][y] = tile;
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map[x as usize][y as usize] = tile;
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}
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}
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}
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}
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Map {
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Map {
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current: map,
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current: map,
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default: map.clone(),
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default: map,
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}
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}
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}
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}
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/// Resets the map to its original state.
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/// Resets the map to its original state.
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pub fn reset(&mut self) {
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pub fn reset(&mut self) {
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// Restore the map to its original state
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// Restore the map to its original state
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for x in 0..BOARD_WIDTH as usize {
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for (x, col) in self
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for y in 0..BOARD_HEIGHT as usize {
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.current
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self.current[x][y] = self.default[x][y];
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.iter_mut()
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.enumerate()
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.take(BOARD_WIDTH as usize)
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{
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for (y, cell) in col.iter_mut().enumerate().take(BOARD_HEIGHT as usize) {
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*cell = self.default[x][y];
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}
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}
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}
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}
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}
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}
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@@ -163,19 +156,19 @@ impl Map {
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/// This is computed once using a flood fill from a random pellet, and then cached.
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/// This is computed once using a flood fill from a random pellet, and then cached.
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pub fn get_valid_playable_positions(&mut self) -> &Vec<Position> {
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pub fn get_valid_playable_positions(&mut self) -> &Vec<Position> {
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use MapTile::*;
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use MapTile::*;
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static mut CACHE: Option<Vec<Position>> = None;
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static CACHE: OnceCell<Vec<Position>> = OnceCell::new();
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// SAFETY: This is only mutated once, and only in this function.
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if let Some(cached) = CACHE.get() {
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unsafe {
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return cached;
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if let Some(ref cached) = CACHE {
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return cached;
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}
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}
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}
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// Find a random starting pellet
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// Find a random starting pellet
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let mut pellet_positions = vec![];
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let mut pellet_positions = vec![];
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for x in 0..BOARD_WIDTH as u32 {
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for (x, col) in self.current.iter().enumerate().take(BOARD_WIDTH as usize) {
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for y in 0..BOARD_HEIGHT as u32 {
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for (y, &cell) in col.iter().enumerate().take(BOARD_HEIGHT as usize) {
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match self.current[x as usize][y as usize] {
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match cell {
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Pellet | PowerPellet => pellet_positions.push(Position { x, y }),
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Pellet | PowerPellet => pellet_positions.push(Position {
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x: x as u32,
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y: y as u32,
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}),
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_ => {}
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_ => {}
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}
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}
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}
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}
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@@ -191,15 +184,12 @@ impl Map {
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queue.push_back(start);
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queue.push_back(start);
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while let Some(pos) = queue.pop_front() {
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while let Some(pos) = queue.pop_front() {
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// Mark visited, skip if already visited
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if !visited.insert(pos) {
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if !visited.insert(pos) {
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continue;
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continue;
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}
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}
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// Check if the current tile is valid
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match self.current[pos.x as usize][pos.y as usize] {
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match self.current[pos.x as usize][pos.y as usize] {
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Empty | Pellet | PowerPellet => {
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Empty | Pellet | PowerPellet => {
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// Valid, continue flood
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for offset in [
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for offset in [
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SignedPosition { x: -1, y: 0 },
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SignedPosition { x: -1, y: 0 },
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SignedPosition { x: 1, y: 0 },
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SignedPosition { x: 1, y: 0 },
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@@ -207,7 +197,7 @@ impl Map {
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SignedPosition { x: 0, y: 1 },
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SignedPosition { x: 0, y: 1 },
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] {
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] {
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let neighbor = pos + offset;
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let neighbor = pos + offset;
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if neighbor.x < BOARD_WIDTH as u32 && neighbor.y < BOARD_HEIGHT as u32 {
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if neighbor.x < BOARD_WIDTH && neighbor.y < BOARD_HEIGHT {
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let neighbor_tile =
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let neighbor_tile =
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self.current[neighbor.x as usize][neighbor.y as usize];
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self.current[neighbor.x as usize][neighbor.y as usize];
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if matches!(neighbor_tile, Empty | Pellet | PowerPellet) {
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if matches!(neighbor_tile, Empty | Pellet | PowerPellet) {
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@@ -216,16 +206,11 @@ impl Map {
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}
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}
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}
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}
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}
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}
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StartingPosition(_) | Wall | Tunnel => {
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StartingPosition(_) | Wall | Tunnel => {}
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// Not valid, do not continue
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}
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}
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}
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}
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}
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let mut result: Vec<Position> = visited.into_iter().collect();
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let mut result: Vec<Position> = visited.into_iter().collect();
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result.sort_unstable();
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result.sort_unstable();
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unsafe {
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CACHE.get_or_init(|| result)
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CACHE = Some(result);
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CACHE.as_ref().unwrap()
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}
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}
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}
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}
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}
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Reference in New Issue
Block a user