refactor: resolve clippy warnings, resolve shared reference with once_cell

This commit is contained in:
2025-07-23 17:38:24 -05:00
parent 4365639a1d
commit 06841fd0d7
9 changed files with 44 additions and 71 deletions

View File

@@ -3,6 +3,7 @@ use rand::seq::IteratorRandom;
use crate::constants::{MapTile, BOARD_OFFSET, CELL_SIZE};
use crate::constants::{BOARD_HEIGHT, BOARD_WIDTH};
use once_cell::sync::OnceCell;
use std::collections::{HashSet, VecDeque};
use std::ops::Add;
@@ -66,20 +67,8 @@ impl Map {
pub fn new(raw_board: [&str; BOARD_HEIGHT as usize]) -> Map {
let mut map = [[MapTile::Empty; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize];
for y in 0..BOARD_HEIGHT as usize {
let line = raw_board[y];
for x in 0..BOARD_WIDTH as usize {
if x >= line.len() {
break;
}
let i = (y * (BOARD_WIDTH as usize) + x) as usize;
let character = line
.chars()
.nth(x as usize)
.unwrap_or_else(|| panic!("Could not get character at {} = ({}, {})", i, x, y));
for (y, line) in raw_board.iter().enumerate().take(BOARD_HEIGHT as usize) {
for (x, character) in line.chars().enumerate().take(BOARD_WIDTH as usize) {
let tile = match character {
'#' => MapTile::Wall,
'.' => MapTile::Pellet,
@@ -90,25 +79,29 @@ impl Map {
MapTile::StartingPosition(c.to_digit(10).unwrap() as u8)
}
'=' => MapTile::Empty,
_ => panic!("Unknown character in board: {}", character),
_ => panic!("Unknown character in board: {character}"),
};
map[x as usize][y as usize] = tile;
map[x][y] = tile;
}
}
Map {
current: map,
default: map.clone(),
default: map,
}
}
/// Resets the map to its original state.
pub fn reset(&mut self) {
// Restore the map to its original state
for x in 0..BOARD_WIDTH as usize {
for y in 0..BOARD_HEIGHT as usize {
self.current[x][y] = self.default[x][y];
for (x, col) in self
.current
.iter_mut()
.enumerate()
.take(BOARD_WIDTH as usize)
{
for (y, cell) in col.iter_mut().enumerate().take(BOARD_HEIGHT as usize) {
*cell = self.default[x][y];
}
}
}
@@ -163,19 +156,19 @@ impl Map {
/// This is computed once using a flood fill from a random pellet, and then cached.
pub fn get_valid_playable_positions(&mut self) -> &Vec<Position> {
use MapTile::*;
static mut CACHE: Option<Vec<Position>> = None;
// SAFETY: This is only mutated once, and only in this function.
unsafe {
if let Some(ref cached) = CACHE {
return cached;
}
static CACHE: OnceCell<Vec<Position>> = OnceCell::new();
if let Some(cached) = CACHE.get() {
return cached;
}
// Find a random starting pellet
let mut pellet_positions = vec![];
for x in 0..BOARD_WIDTH as u32 {
for y in 0..BOARD_HEIGHT as u32 {
match self.current[x as usize][y as usize] {
Pellet | PowerPellet => pellet_positions.push(Position { x, y }),
for (x, col) in self.current.iter().enumerate().take(BOARD_WIDTH as usize) {
for (y, &cell) in col.iter().enumerate().take(BOARD_HEIGHT as usize) {
match cell {
Pellet | PowerPellet => pellet_positions.push(Position {
x: x as u32,
y: y as u32,
}),
_ => {}
}
}
@@ -191,15 +184,12 @@ impl Map {
queue.push_back(start);
while let Some(pos) = queue.pop_front() {
// Mark visited, skip if already visited
if !visited.insert(pos) {
continue;
}
// Check if the current tile is valid
match self.current[pos.x as usize][pos.y as usize] {
Empty | Pellet | PowerPellet => {
// Valid, continue flood
for offset in [
SignedPosition { x: -1, y: 0 },
SignedPosition { x: 1, y: 0 },
@@ -207,7 +197,7 @@ impl Map {
SignedPosition { x: 0, y: 1 },
] {
let neighbor = pos + offset;
if neighbor.x < BOARD_WIDTH as u32 && neighbor.y < BOARD_HEIGHT as u32 {
if neighbor.x < BOARD_WIDTH && neighbor.y < BOARD_HEIGHT {
let neighbor_tile =
self.current[neighbor.x as usize][neighbor.y as usize];
if matches!(neighbor_tile, Empty | Pellet | PowerPellet) {
@@ -216,16 +206,11 @@ impl Map {
}
}
}
StartingPosition(_) | Wall | Tunnel => {
// Not valid, do not continue
}
StartingPosition(_) | Wall | Tunnel => {}
}
}
let mut result: Vec<Position> = visited.into_iter().collect();
result.sort_unstable();
unsafe {
CACHE = Some(result);
CACHE.as_ref().unwrap()
}
CACHE.get_or_init(|| result)
}
}