mirror of
https://github.com/Xevion/HATray.git
synced 2025-12-09 20:07:19 -06:00
feat!: expand to internal project, add app layer, develop service layer
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148
internal/app/app.go
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148
internal/app/app.go
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@@ -0,0 +1,148 @@
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package app
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import (
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"log/slog"
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"sync"
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)
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// App represents the main application layer that is generic and cross-platform
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type App struct {
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logger *slog.Logger
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mu sync.RWMutex
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state AppState
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}
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// AppState represents the current state of the application
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type AppState string
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const (
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StateRunning AppState = "running"
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StatePaused AppState = "paused"
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StateStopped AppState = "stopped"
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)
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// NewApp creates a new application instance
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func NewApp(logger *slog.Logger) *App {
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return &App{
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logger: logger,
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state: StateRunning,
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}
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}
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// Pause disconnects from the server and ceases any background tasks
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func (a *App) Pause() error {
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a.mu.Lock()
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defer a.mu.Unlock()
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a.logger.Info("Pausing application",
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"action", "pause",
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"previous_state", a.state,
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"new_state", StatePaused)
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// TODO: Implement actual pause logic
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// - Disconnect from Home Assistant WebSocket
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// - Stop background tasks
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// - Pause sensor monitoring
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a.state = StatePaused
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a.logger.Info("Application paused successfully",
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"action", "pause",
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"state", a.state)
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return nil
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}
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// Resume connects to the server and initiates background tasks
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func (a *App) Resume() error {
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a.mu.Lock()
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defer a.mu.Unlock()
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a.logger.Info("Resuming application",
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"action", "resume",
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"previous_state", a.state,
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"new_state", StateRunning)
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// TODO: Implement actual resume logic
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// - Connect to Home Assistant WebSocket
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// - Start background tasks
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// - Resume sensor monitoring
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a.state = StateRunning
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a.logger.Info("Application resumed successfully",
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"action", "resume",
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"state", a.state)
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return nil
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}
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// Reload pauses the application, re-reads configuration files, then resumes
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func (a *App) Reload() error {
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a.logger.Info("Starting application reload",
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"action", "reload",
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"current_state", a.state)
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// Pause if not already paused
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if a.state != StatePaused {
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if err := a.Pause(); err != nil {
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a.logger.Error("Failed to pause during reload",
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"action", "reload",
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"error", err)
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return err
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}
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}
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// TODO: Implement configuration reload logic
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// - Re-read TOML configuration files
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// - Validate configuration
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// - Update internal state with new configuration
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a.logger.Info("Configuration reloaded successfully",
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"action", "reload")
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// Resume the application
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if err := a.Resume(); err != nil {
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a.logger.Error("Failed to resume after reload",
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"action", "reload",
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"error", err)
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return err
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}
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a.logger.Info("Application reload completed successfully",
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"action", "reload",
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"final_state", a.state)
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return nil
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}
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// GetState returns the current state of the application
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func (a *App) GetState() AppState {
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a.mu.RLock()
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defer a.mu.RUnlock()
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return a.state
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}
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// Stop stops the application completely
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func (a *App) Stop() error {
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a.mu.Lock()
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defer a.mu.Unlock()
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a.logger.Info("Stopping application",
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"action", "stop",
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"previous_state", a.state,
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"new_state", StateStopped)
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// TODO: Implement actual stop logic
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// - Disconnect from all services
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// - Clean up resources
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// - Stop all background tasks
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a.state = StateStopped
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a.logger.Info("Application stopped successfully",
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"action", "stop",
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"state", a.state)
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return nil
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}
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