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increase canvas size, disable compression, minimal template
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@@ -44,8 +44,8 @@ PlayerSettings:
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1920
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defaultScreenHeight: 1080
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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defaultScreenWidthWeb: 1280
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defaultScreenHeightWeb: 720
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 1
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unsupportedMSAAFallback: 0
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@@ -583,10 +583,10 @@ PlayerSettings:
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webGLDebugSymbols: 0
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webGLEmscriptenArgs:
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webGLModulesDirectory:
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webGLTemplate: APPLICATION:Default
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webGLTemplate: APPLICATION:Minimal
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 0
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webGLCompressionFormat: 2
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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