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Climb
A simple project for testing out how to use Shaders in Unity.
There is not much to see, but you'll find a 2D Heatmap with values generated from Perlin Noise.
RGB color values are generated from a simple heatmap image I found, and a simple Python script is used to extract and print them out.
Description
Languages
GLSL
72.4%
C#
24%
Python
3.6%
