Climb

A simple project for testing out how to use Shaders in Unity.

There is not much to see, but you'll find a 2D Heatmap with values generated from Perlin Noise.

RGB color values are generated from a simple heatmap image I found, and a simple Python script is used to extract and print them out.

Scrolling Perlin Noise Heatmap

Description
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Readme 15 MiB
Languages
GLSL 72.4%
C# 24%
Python 3.6%