3 Commits

Author SHA1 Message Date
Xevion
2b22feb7dc update README with improved features info, improve english/formatting 2020-12-13 00:22:24 -06:00
Xevion
861a21f6f6 fix readme, add svg 2020-12-12 23:29:09 -06:00
Xevion
2684af8c29 add new enhanced Boids banner with illustrator file & svg 2020-12-12 22:53:16 -06:00
3 changed files with 13110 additions and 4 deletions

View File

@@ -1,15 +1,29 @@
<div align="center">
<a href=""><img src="/banner.jpeg" alt="Boids" width="600"></a>
<a href=""><img src="/banner.svg" alt="Boids"></a>
<br>
<sub>
Built with ❤︎ by <a href="https://github.com/Xevion/">Xevion</a>
</sub>
</div>
---
<br>
**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization.
**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in a fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization.
To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across a myriad of platforms (although I do not provide Android builds).
## Features
- Customizable simulation weights
- Handles up to 750 boids simultaneously on modern systems!
- Smoothly animated and simple customization menu
- Clean and informative about menu
- Boid tracking with field of view visuals (Space)
- Performance statistics (CTRL+H, CTRL+G)
## Installation
To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across Windows, Mac & Linux without trouble.
## Disclaimer
*Note: Boids is extremely early in it's development and only has a fraction of the features I want it to have. Current releases are most definitely not even close to what I want Boids to look like. Additionally, I'm very inexperienced with Unity, and even worse with providing Builds to users. If a Build doesn't function, you'll have better luck loading the project and building yourself, likely.*

13091
banner.ai Normal file
View File

File diff suppressed because one or more lines are too long

1
banner.svg Normal file
View File

File diff suppressed because one or more lines are too long

After

Width:  |  Height:  |  Size: 1.1 MiB