mirror of
https://github.com/Xevion/Boids.git
synced 2025-12-07 13:14:30 -06:00
update README with improved features info, improve english/formatting
This commit is contained in:
20
README.md
20
README.md
@@ -6,10 +6,24 @@
|
||||
</sub>
|
||||
</div>
|
||||
|
||||
---
|
||||
<br>
|
||||
|
||||
**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization.
|
||||
**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in a fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization.
|
||||
|
||||
To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across a myriad of platforms (although I do not provide Android builds).
|
||||
## Features
|
||||
|
||||
- Customizable simulation weights
|
||||
- Handles up to 750 boids simultaneously on modern systems!
|
||||
- Smoothly animated and simple customization menu
|
||||
- Clean and informative about menu
|
||||
- Boid tracking with field of view visuals (Space)
|
||||
- Performance statistics (CTRL+H, CTRL+G)
|
||||
|
||||
## Installation
|
||||
|
||||
To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across Windows, Mac & Linux without trouble.
|
||||
|
||||
|
||||
## Disclaimer
|
||||
|
||||
*Note: Boids is extremely early in it's development and only has a fraction of the features I want it to have. Current releases are most definitely not even close to what I want Boids to look like. Additionally, I'm very inexperienced with Unity, and even worse with providing Builds to users. If a Build doesn't function, you'll have better luck loading the project and building yourself, likely.*
|
||||
Reference in New Issue
Block a user