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feat: add procedural cloud background with WebGL shaders
Add alternative animated background using multi-pass WebGL rendering with simplex noise, FBM, and ASCII-style quantization. Randomly alternates with existing dots background (50/50 chance). Supports light/dark themes with different contrast and opacity settings.
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{
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"db_name": "PostgreSQL",
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"query": "\n INSERT INTO tag_cooccurrence (tag_a, tag_b, count)\n SELECT\n LEAST(t1.tag_id, t2.tag_id) as tag_a,\n GREATEST(t1.tag_id, t2.tag_id) as tag_b,\n COUNT(*)::int as count\n FROM project_tags t1\n JOIN project_tags t2 ON t1.project_id = t2.project_id\n WHERE t1.tag_id < t2.tag_id\n GROUP BY tag_a, tag_b\n HAVING COUNT(*) > 0\n ",
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"describe": {
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"columns": [],
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"parameters": {
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"Left": []
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},
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"nullable": []
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},
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"hash": "dc2e163d0cbfa64bdc9ea63f8b7502adeb64ed912ce2573f046e81f0091417f0"
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}
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