Update README, store images in img/ + .gitignore'd

This commit is contained in:
2023-05-12 20:44:28 -05:00
parent 5b80b6f13a
commit 8ae7fee64a
2 changed files with 5 additions and 1 deletions

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.gitignore vendored
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@@ -1,3 +1,4 @@
.idea .idea
test test
.env .env
img/*

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@@ -69,6 +69,9 @@ So, as it stands now, the issue is solved by being efficient (only targeting pix
This was just a small one-day project to mess around with the site, but in the case that it grabs someone's attention, This was just a small one-day project to mess around with the site, but in the case that it grabs someone's attention,
or if I really want to work on it in the future, here are some improvements to try for: or if I really want to work on it in the future, here are some improvements to try for:
- Deploying on Gigabit cloud servers
- I never thought about it, but hosting the processor online would allow much faster network speeds. This would move the
bottleneck from processing & error handling to network speed - why bother with careful optimization of packets and pixels when you can just paint the entire image in seconds?
- Use numpy, CPython or some kind of compiled processing libraries to speed up the processing. - Use numpy, CPython or some kind of compiled processing libraries to speed up the processing.
- I have very little practice in this space, so getting some would definitely be fun to learn! - I have very little practice in this space, so getting some would definitely be fun to learn!
- Optimize transfers using 2x2 pixels - Optimize transfers using 2x2 pixels