mirror of
https://github.com/Xevion/the-office.git
synced 2025-12-16 00:13:25 -06:00
2943 lines
114 KiB
XML
2943 lines
114 KiB
XML
<SceneList>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>....back orders and you never called them.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Can you believe this?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>There's a dog in the car.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You can't leave a dog in a parked car. [points to "I'd rather be snowboarding" bumper sticker] Snowboarder, it figures.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Do Snowboarders hate animals?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I bet this guy didn't leave his weed in the car. OK we have to do something because this is incredibly dangerous.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oscar, it's not that hot out.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>A car parked in the sun is like a toaster oven.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Well, we don't know how long the driver's been gone and it's not in direct sunlight.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>So what, Andy, you wanna just let him die, you scumbag?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kelly</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kelly</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Here, I'm gonna get in my car. When I start dying, I will honk the horn three times. That means save the dog.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK, you know what? I'm gonna give him something to drink. Come here, doggy. [Whistling and pouring water from bottle into sunroof of car] Come on.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Dwight! At least aim it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>There you go! Here doggy! He's not even trying. Come here doggy, come on.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>We're losing cloud cover.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh don't try to get in on it now, Michael Vick.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kelly</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kelly</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Hey, hey, hey. Vick did his time.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>This guy's been gone long enough. He's lost his right to a window. [Oscar approaches the vehicle with a tire iron]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Whoa whoa whoa whoa!</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Come on buddy, get back.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
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||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Whoa, Oscar! What are you- What? No, hey! [Oscar busts out back window, group cries out in protest, then cheers]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
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||
<QuoteText>Alright! Nice job, Oscar!</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
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||
<QuoteText>And one for good measure! [Busts out taillight, group applauds]</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
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||
<QuoteText>So...ah, who's gonna take the dog?</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why would we take the dog?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
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||
<QuoteText>What if he jumps out the window and runs away?</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
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||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
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||
</Quote>
|
||
<Quote>
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||
<QuoteText>Jim, he's not gonna star- [Dog lunges for open window and barks]</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
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||
<Quote>
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||
<QuoteText>Whoa!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Meredith</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">meredith</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Shh! Shh! Stay there, stay.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Nein. Sits. [snaps as dog calms] Goot.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
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||
<QuoteText>Oscar, what do you wanna do, this is kinda your deal. You wanna dog?</QuoteText>
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||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
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||
<QuoteText>[Oscar pokes holes in cardboard now taped over window] There we go. That should do it.</QuoteText>
|
||
<Speaker>
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||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah, that's pretty good.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah, that'll work.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>That'll work.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kelly</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kelly</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Nice job.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Bye poochie!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Bye. [Andy barks]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kelly</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kelly</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Bye! [Kevin's horn honks twice shortly, then one long honk. Shot shows him passed out on his steering wheel.]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Meredith</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">meredith</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>What's that come to? Like, what did they each win?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh man, it's gotta be over a hundred thousand dollars.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Awesome.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Before taxes.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>That's still a lot of money!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>The warehouse crew won the lottery yesterday. Nine hundred and fifty thousand dollars. And then they quit!...and no one else can focus. [shot shows warehouse crew going wild in the office] This is it. This is all on my shoulders. I'm the one who has to tell everyone to get back to work, I'm the one who has to tell Darryl to hire a new warehouse crew. I'm the one who has to say those things.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>[On phone] Hello?....Justine! [laughs] Nice surprise! How you doin' baby?....Nah. No no, I didn't win. When I got promoted I stop-...what?...Yeah. Yeah, Glenn won....Oh, you wanna call him? Yeah, you should call him, congratulate him. That'll be-...What?....Oh, his number's in your old phone. Oh, you know what? I might have it right- [hangs up] Whoops.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>When I worked in the warehouse, I was part of that lotto pool. They won ... playing my birthday.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>What really interests me is the group dynamic of six people winning the lottery. This will not end well. Right?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>We're lookin' at at least one suicide and one weird sex thing.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Meredith</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">meredith</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>At least.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I mean, I don't even know what I'd do with all that money.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I know what you'd do with all that money. [imitating Jim] "Hey Pam, let's buy expensive bathrobes and hug."</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No, I'd probably buy a big piece of land in Maine, build a house, work in town. Somewhere I could bike to or kayak to. I'd either bike to my job at the kayak shop or kayak to my job at the bike shop.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And then on the weekends, would you hacky sack back to reality and spend time with your wife and kids?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Whoa. Saucy. I thought you liked Maine?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I think we should get a townhouse in SoHo...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>SoHo's mostly lofts but OK.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Ryan</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">ryan</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And then every morning, I'd walk out on to my terrace and I would breathe in the inspiration of the city. You know? And just gather ideas for my painting...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh, god.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kelly</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kelly</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And then my handsome husband...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Which ideally would be me....</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Would bring me a flavored coffee.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Stop. I'm a barista in your fantasy?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Well in your fantasy we're Stephen King characters.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I don't know about Stephen King, I mean...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>[under her breath] get a divorce...get a divorce...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Meredith</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">meredith</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>I think I would keep working. And for my salary I guess I would take like a dollar a year....I mean obviously I wouldn't come in till noon and I wouldn't do anything I didn't wanna do. I mean I'm getting paid a dollar a year, OK? You can chill.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kelly</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kelly</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Are you kidding me?! Guys if I have to ask you to get back to work one more time, I'm gonna change my tone. [lowers voice] To down here like Mr. T. and this will get seriously annoying. I feel sympathy for the jerks who have to listen to this all day. [normal voice] Darryl, how we doin' on the new warehouse guys?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I don't know.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What d-? What..what? Wuh, do we have new guys, or what?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Are they on their way over?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I haven't hired anyone.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What? No warehouse guys? I have an important order that has to go out by five. I emailed you about it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I'm not checkin' email till lunch. Four hour work week.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>This is kinda time sensitive.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I got it. I'm doin' it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Andy, this is a seriously big order. I can't lose this client.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Alright, well until we have a new crew, let's get some volunteers for warehouse duty. Who's in? [Erin raises hand]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>As long as you guys don't need me up here.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No..we don't</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I think we'll be fine. [group murmurs in agreement]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Really, nobody's gonna help her? Is chivalry dead?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Are you volunteering?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Of course. I would. But my hip....I would kill to be at a hundred percent. [Angela rolls eyes]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Jim! How 'bout you?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Uh, yeah. I mean, as the strongest person in this office, I guess I should go down with you...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Hey...OK no. No. That. You are so not...oh god. [grunts] False. Andy, I will volunteer.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Great. And Kevin.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Good old Kevin. He'll do anything. Well guess what? I will not do a good job.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Oh, thank you.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Sure.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Angela</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">angela</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Wait, wait. What's this? [holds up clipboard]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh, sorry. I thought it was a guess your baby's birth weight pool.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Angela</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">angela</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>It says "Lotto Pool", right on top. [points to obvious title]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah. And I said sorry.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Angela</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">angela</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh come on. You really think I'm gonna have a fourteen pound baby?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>When did I get so fat?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You look awesome.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I didn't hire anyone if that's why you're here.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Where are we in the process?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I have a file of applicants here. I just gotta open it, look at it, interview a bunch of guys,hire some of 'em. So I'd say we're in the early stages of the process.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Did you go out celebrating with the guys last night?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>The guys did invite me out to celebrate but I decided to just stay home. Eat a bunch of tacos in my basement.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You do have a fantastic basement.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I did. I did have a fantastic basement. Now it smells like tacos. You can't air out a basement and taco air is heavy. Settles at the lowest point.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Right. Um, well how 'bout we take a look at some applications? ...This guy wrote his in green ink, that's pretty cool. Check it out. [attempts to give Darryl application who ignores him at first but then takes it]Hey! There ya go...there he is.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>That is not Darryl. I don't know where Darryl is. I suspect probably our Darryl is inside of fat Darryl.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>OK. Three hundred boxes of twenty pound white. That's seventy-five boxes per person, so that's not so bad.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Negative! Three hundred boxes for me, zero for you chumps. Deal with it! [climbs into forklift]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Nice. [Dwight runs forklift into wall of warehouse] Whoa whoa whoa whoa! Oh!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Damn! [Dwight reverses pulling the wall with him. Erin screams. Dwight leaves forklift and begins lifting boxes by hand.]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yup.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Welcome, everybody! My name is Andy and this is my other brother Darryl.[no one laughs] What? No Newhart fans? OK...Darryl, how do we usually kick these things off?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You mean what did we do the last time the warehouse won the lottery?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Your old crew won the lottery?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Female Applicant</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">female-applicant</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Does anyone have experience? Shelving, storing, keeping track. What do we use, the Dewey Decimal system?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Wait, wait. So all the old guys quit?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Male Applicant #1</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">male-applicant</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh yeah.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Well-</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>One of 'em, Glenn, is starting one of those fat camps where he steals your kid in the middle of the night. Madge and a couple other guys might start a strip club, but on a boat. And Heday is investing in an energy drink for Asian homosexuals. [Andy laughs awkwardly]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Um, can you guys give us a minute? But stay close, you're all doing great. [group begins leaving] maybe grab a coffee..or if there's any donuts out you can split one. You know they're for everybody so people get fussy....You know what? Just have a donut. [shuts door and sits, gesturing for Darryl to sit next to him. Then gets up to stand near Darryl.] Do you wanna talk about this not winning the lottery thing?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I don't</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You sure? Cause you keep talking about it, so...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Nope. I'm good. I'm here. Let's find some warehouse workers.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Good. Great. Then can you say things that aren't like a huge bummer to everybody? Cause the more I talk, the more they're gonna realize I don't know what I'm talking about.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>We need you, OK?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Alright.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>[Grunts while lifting box into truck] What's the problem? Grunting is scientifically proven to add more power. Ask any female tennis player. Or her husband. [Erin grunts loudly and tosses box toward truck but misses]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I didn't feel anything.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Alright! Thank you for coming back in, again. Uh, now we're gonna ask you a few questions. Darryl, you have the floor.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why do you wanna work here?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I need a job.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Male Applicant #1</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">male-applicant</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>That's not a good reason.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Good. Keepin' 'em honest.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Don't just take the first job that comes your way. Cause next thing you know, it's ten years later and you're still there. Could write your obituary tomorrow, it's not gonna change.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Are we scaring them straight....?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I hope so. Think about this carefully. There's better lives than this one.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>I've never been lucky. And I'm not talkin' about the lottery, I'm talkin' 'bout stuff like developing a soy allergy at thirty-five. Who gets a soy allergy at thirty-five? And why is soy in everything?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Nice. Right back where I like you. [Pam is sitting at reception covering for Erin] Can you make ten copies of this for me?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Ryan</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">ryan</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why not? What are you doing?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Ryan</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">ryan</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Uh, buying lottery tickets online. [Ryan laughs]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Ah, everyone wants to be rich, but nobody wants to work for it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Ryan</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">ryan</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You came in at 10:30 today, right?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK, (we'll just dismiss it.)??????</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Ryan</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">ryan</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Is everyone licensed?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Like a driver's license?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Male Applicant #2</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">male-applicant</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No. Warehouse license....Masters in warehouse sciences?...I, I feel like Darryl has talked about a license of some kind.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Is this a joke?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Female Applicant</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">female-applicant</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No. Not joking. This is real....painfully real, what is happening right now.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>[On all fours with a box on his back] OK, I'm not gonna make it. I'm turning back.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>There's gotta be a better way to do this. This is literally how they built the pyramids.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Well, they whipped people which was helpful. But you're right. We should be able to find a more efficient way of moving boxes than Madge or Heday.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah [laughs and then notices camera] Not that they're not smart people.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>[Noticing camera] No, no. Very smart. Uh, theirs is more of a physical intelligence.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I'd go with that.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Like baboons or elephants.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Not that, don't...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Guys! When I was a kid, my sisters used to butter me up and slide me across the linoleum floor of the kitchen. Then really made them laugh.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>It's a great idea Kev, I don't think it applies here though, so maybe we just-</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah we move stuff and it was fun.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Kevin! Doesn't apply.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Right. My mom-</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>[grabbing Kevin's arm] You need to drop it, OK? They hate it. I like it a lot but they hate it so drop it! [Kevin tears up]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Does anyone get distracted easily by bubble wrap? [raises hand and laughs] You'll be dealing with lots of bubble wrap obviously. Um...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>How much longer is this gonna take?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Male Applicant #1</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">male-applicant</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Did you hire 'em?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No. Because they all left.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What do you mean "they left"?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I mean, after you bailed? I got confused and frankly a little weird and the stuff that you said certainly didn't help.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Then I think you should fire me.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What are you talking about? I'm not gonna fire you.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah. Just put me out of my misery.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>.....OK, this is weird. I don't, I don't get the joke.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No? OK. I don't wanna be here anymore. Fire me.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>So Darryl says to me "fire me". But what he really means is "I'm gonna say something really weird, try and figure out what it means." So I say "No, you're not fired." But what I really mean is "I have no idea what your talking about, but I'm gonna go ahead and hire some people for the warehouse and hope that you eventually start feeling better."........I really hope that's what he and I mean.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Attention! Does anyone know anyone who could work in the warehouse? We can pay. Come on Oscar, who's the most jacked guy in all of Scranton? Like your wildest fantasy guy.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Bulk or definition?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Definition.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Bruce Kenwood. He hangs out at Plant Fitness.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Are those just show muscles? Or is he really strong?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh, he's plenty strong.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>It used to be Reggie Winters out at Gold's Gym. But he moved away. And then it was between Bruce and this guy Dean. Um, but Dean got fixated on his calves and uh, and his triceps went to hell.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Oscar</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">oscar</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>So. I've been thinking, after we win the lottery, we take our winnings....</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Our fake winnings</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And we move to the south of France. See? No, there's plenty of bicycling for you. I think that's where they do the Tour de France.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>It is, yeah. I mean I just don't know why I'm compromising if it's my fantasy. Cause in my fantasy it's Maine and you love it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Because I'm never gonna act like that, even in your fantasy.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Nope. You're, you're doing a great job of it in my fantasy right now. [Pam sighs]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Hey, idiot. What did Erin want again?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>A...hot chocolate tea</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Gideon. You are a PhD candidate studying America's diminishing blue-collar workforce?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>North America...and, diminishing is a little reductive, but uh sure. That's the headline version.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Gideon</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">gideon</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Great....Well, it'll bring a fresh new perspective to the warehouse.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>FYI, Wednesday through Friday I have a pretty full teaching schedule.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Gideon</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">gideon</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Eh, cool. We'll figure that out.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Also, FYI, ah, I don't techinically have a hearing problem, but sometimes when there's a lot of noises occurring uh at the same time, I'll hear 'em as one big jumble. Uh, again it's not that I can't hear, uh because that's false. I can. Um, I just can't distinguish between everything I'm hearing.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Nate</SpeakerText>
|
||
<Characters>
|
||
<Character type="recurring">nate</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Got it. Dually noted. You! [points to Bruce] Coolest tank top I have ever seen. Where did you get that?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Made it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Bruce</SpeakerText>
|
||
<Characters>
|
||
<Character type="background">bruce</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>So cool! What a cross-section we have here. That's what I love about interviewing. I get to meet all these people I wouldn't ordinarily meet or know or even talk to.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Message in a Bottle, The Postman...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Kevin Costner.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Kevin Costner.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah. [Shot shows Kevin and Erin greasing floor of warehouse]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>So I found this grease. And then I remembered that you thought it was a great idea.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You did say it was a great idea. I heard you say it!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>So, it's not the dumbest idea.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>It's not the greatest one either...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>But, the fact remains we gotta move these boxes.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And it's clear we're not going to carry them. [Dwight grunts loudly in shot showing them sliding boxes over the greased floor]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>So sadly, it's the best idea on the table.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Exactly.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I think we're ready to give thi- [Kevin slips on grease and falls] Jim?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Is he OK?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yep. He'll be fine.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Surprise! Your new crew.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Would you just fire me, man?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why? Because you didn't win the lottery? How am I supposed to make you happy?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You wanna make me happy? Huh?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Give me your job.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Haha, what?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I'll do it better than you. I earned it. I deserve it. I got passed over, God knows why, reasons I cannot and will not understand. The job was mine Andy, everyone said it was mine. Make me manager or fire me.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I'm not gonna give you my job! It's my job! I earned it! And here's the thing, you weren't even next in line. I asked about you, I saw your file. You have a history of being short with people and you hired Glenn, your buddy! To replace you in the warehouse. He was under qualified. They saw that.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Also, Darryl, FYI, I already told this to Andy, but uh, you should probably know I technically don't have a hearing problem, it's just when there's a lot of noises...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Nate</SpeakerText>
|
||
<Characters>
|
||
<Character type="recurring">nate</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Nate! Please....thank you. You have no business education, you were gonna take classes under D'Angelo, what happened to that?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>He died.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>He didn't die, his brain died. And my brain is still very much alive and I'd be happy to give you business classes. How come you haven't asked me about it?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What wa-, what was the last...I'm havin' a-</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Nate</SpeakerText>
|
||
<Characters>
|
||
<Character type="recurring">nate</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>None, no part of this has anything to do with you.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I didn't have time because of my daughter.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh, but you had time for a softball clinic, and a Mediterranean cooking class.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Hey I'm not gonna tell you this stuff if you gonna throw it back in my face.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Hey. Here's the thing. Jo saw something in you. She loved you! She gave you a shot and then you stopped pushing. She noticed. [long pause]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK what?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK, don't fire me.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Ah, OK.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>My future's not gonna be determined by seven little white lotto balls. It's gonna be determined by two big black balls. I control my destiny. I do.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>I put some guys on tonight. Best of your bunch and my bunch. Tell you now though, it's gonna be mostly my bunch.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah. [laughs] That makes sense. OK. Good, alright.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Here...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What is goin' on?! [shot shows greased aisle flanked by rows of boxes]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh hey guys.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why is the forklift in the wall?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why is the truck empty?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Uh, it's not totally empty.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Is that grease on my floor?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK, I can see why you're angry, you're coming into this cold. But believe me a lot of thought went into this.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And did your brains tell you to ruin these boxes with grease?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK Darryl, listen and then you will understand. The boxes were ruined during our first trial testing so now it's cool cause we found another use for them.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK, alright, that's...look. All we were trying to do is we thought we could come up with a more efficient way to do things.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And we did.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I don't know.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Jim? Tell them what it's called.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>That's alright.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No Jim, tell 'em what a name is.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Doesn't matter what the name is. Se<53>or Loadenstein, that's stupid.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>[laughing] Se<53>or Loadenstein. Tell 'em why it's called that, Jim.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>That's OK, we're good.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Jim...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No, Jim. Tell us why it's called Se<53>or Loadenstein.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Andy</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">andy</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Porque es muy rapido.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>OK. You know what? It's been a real busy day, what do you say we put all this away.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Let me see it.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>It's uh, it's in beta testing.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Let me see it!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Darryl</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">darryl</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Get the thing, go! Lube it up, Kevin! Start mopping.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Uno! Dos! Tres! [Shot shows Jim & Dwight pulling ropes attached to a plank holding Erin in a helmet and boxes of paper down the greased runway, Dwight grunts]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="true">{Dwight}, {Erin}, {Jim} & {Kevin}</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
<Character type="main">erin</Character>
|
||
<Character type="main">jim</Character>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Yeah, I lost my client.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>I already won the lottery. I was born in the US of A, baby. And as backup I have a Swiss passport.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Creed</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">creed</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>I would spend a lot of time launching my true crime podcast, The Flenderson Files. Dum bum buh. [whispers] Flenderson files.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Toby</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">toby</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>We came to an agreement. We're going to live in a stunning pre-war brownstone at the top of a mountain.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Right. It's city and country combined.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Just a subway stop away are the best museums in the world.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>And I can fish right from the window of Pam's pottery studio. And we can chat any time we want.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Just like now.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>[laughs] Just like now....too bad the schools are terrible.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Oh..</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>But what are you gonna do about that?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>What are you gonna do?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Pam</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">pam</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>If I won the lottery, I don't know. I don't think I'd make any changes to my life. Quit my job, move, meet someone....</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Toby</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">toby</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>I'd give 35% to AIDS related charities. 25%. If they can't cure AIDS with 25%, the extra ten's not gonna make a difference. At some point, you're just throwing good money after bad.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Ryan</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">ryan</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>The first thing I'd buy is new boobs. For my mom. She has the worst boobs. It- It's embarrassing.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">phyllis</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Ok, ok. We are so close. All we have to do is figure out that corner and we're basically there.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I know. Kevin, we've been friends for a long time, right?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Egons.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>So if I was to ask you to sacrifice your body and lay down on a greasy corner and act as a human bumper shield-</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Ok, Dwight! Come on. Here, I think I have an idea.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>I wouldn't be asking you lightly, now would I?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Right. Now do you wanna wear a trash bag, er...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Dammit Dwight!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>However it's normally done.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>Ok, I have a question. Why is the truck so far away?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah Jim, why's it so far?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Why's it so far away?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Ok, I just asked that ques-, I don't know. I mean it seems like the door is huge, right? So you should be able to back the truck up to the paper.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah, why is it so far away Jim?</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
<Scene>
|
||
<Quote>
|
||
<QuoteText>So this warehouse has been around for what? Like a thousand years? And they never thought to back the truck up into it? I guess sometimes it just takes a fresh set of eyes. Alright! [knocks on side of truck]</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Back...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Yeah.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>That looks good. Back. Whoa whoa whoa!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Whoa whoa whoa!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>You're doing great! A little farther away from the wall!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No no no!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Kevin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">kevin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Good...</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Erin</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">erin</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>No! Stop! Stop stop stop stop! You're way over! Ok, you gotta cut it! Cut it hard! (bleep!) Stop stop stop stop! Stop, stop! Dammit Dwight. Great.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Come on!</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Dwight</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">dwight</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
<Quote>
|
||
<QuoteText>Good.</QuoteText>
|
||
<Speaker>
|
||
<SpeakerText annotated="false">Jim</SpeakerText>
|
||
<Characters>
|
||
<Character type="main">jim</Character>
|
||
</Characters>
|
||
</Speaker>
|
||
</Quote>
|
||
</Scene>
|
||
</SceneList>
|