Files
the-office/data/normalization/compile/7-02.xml

2499 lines
96 KiB
XML
Vendored

<SceneList>
<Scene>
<Quote>
<QuoteText>Wow. Late every day this week.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We signed Cici up for this daycare. It's on the other side of town. The traffic...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why didn't I think of this before? Did you know that there is a daycare center opening right here in this building?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is there really?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Now that I own the building, I'm looking for new sources of revenue. And a daycare center... Ha ha ha [laughing maniacally] Well I guess it's not an evil idea. It's just a regular idea. But there is no good laugh for a regular idea.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Welcome to the Sesame Avenue Daycare Center for infants and toddlers.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Aaah!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Aaah!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Mose</SpeakerText>
<Characters>
<Character type="recurring">mose</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You remember my cousin Mose.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Welcome children.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Mose</SpeakerText>
<Characters>
<Character type="recurring">mose</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Were you painting in the dark?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait. Is this your place Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh no. I like to think of it as a kids place. Would you like a tour?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't really think we need...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh... lets take the tour Pam.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Come on. Here is the language skills and cognitive development area. These are English... uh... letters. [pause] I see you found out magical toy box Jim.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>These are actually forks and knives from the break room.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim! To you and me, maybe, but, come on! To a child's imagination that's Mr. Fork and Lieutenant Knife and... Ms. Fork.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And a soy sauce packet.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh! That shouldn't have been in there. I'm embarrassed.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't beat yourself up.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We come fully equipped with a restroom. Feeding trough, play bucket, and room for a plant, in success.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who will be watching the children?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No one. The door locks from the outside. Escape is impossible.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Prove it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Were going to head outside, give it a whirl. I just want to see how it works.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh no, no, no.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But I'll tell you this, if this works out, I think we're looking real good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I promise you, that door locks! [Jim closes the door]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What's something that you...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is the worst! You are the worst! I hate looking at your face! I wanna smash it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Ok, you know what? I made a mistake. I committed corporate punishment. My bad. It's over. It's done. But my punishment is ... um ... worse than hell.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Michael has been assigned six hours of mandatory counseling with a trained professional. I actually have a degree in social work. I mean, I know a lot of people would ask a few standard questions, and check off a few boxes, but I've got a chance to do some good here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I know what you want to ask me. "Did your mom ever see you naked?"</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We can do this with more privacy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So you can molest me? Oh, ok. I don't think so. We're going to leave the blinds open so every one can see what a big failure you are. That's the key.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Boycott the Steamtown Mall! Everyone, you heard me! Cancel all of your business with the Steamtown Mall!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The mall itself or just the stores in the mall?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All of it! The mall, the stores, the kiosks!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>America is one big mall.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did something happen Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, something happened. Oh yeah, something happened, Jim.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, tell us what it is. I mean, it would help us to get some context so we can get on board.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You don't want to know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I'd like you to imagine a place where you feel very peaceful. For me, it's the walk from the yogurt shop to my car after I drop my daughter off on Sunday afternoons.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I'm glad Michael is getting help. He as a lot of issues, and he's stupid.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[on phone] Look, I'm not going to tell you that we have lower prices. Is price something that is important to you? Ok, well let me know if anything changes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pam?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can't do this. I don't have this sales gene, or whatever it is. Tell me everything is going to be ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Everything is going to be ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Tell me I'm good at sales.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're good... you're good at sales.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>The unfair thing about working in sales is that your salary is almost all commission. So, you suck at sales, you make almost no money. I guess that's fair.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did you call all of my clients at the mall and cancel all my business while using the "F" word?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes I did. And I'm going to do the same with all of your clients.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No you will not.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh yes I will! That mall is corrupt, ok! They're "appearance"ists!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, Dwight. We can't do that. So why don't you just tell us what happened?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, what happened Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You guys know me. You know that I'm not one for fancy things, but there was this one thing. It was in a fancy store. And it caught the corner of my eye when I took Mose down to the Mall to get his blood pressure at the Rite-Aid. And I thought, you know, maybe I deserve this. You know, I had a great crop yield this fall...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So what happened?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I went to the store and I pressed the buzzer, and they looked right at me, and then they looked away. And then I pressed the buzzer again, and they started taking pictures of me on their mobile phones. I guess I'm not the kind of guy that's good enough for precious heirlooms.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know what Dwight? You need to go back there, and you need to "Pretty Woman" their asses.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We should start our own mall!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait, wait, wait. That's actually a really good idea Kelly.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What did I say?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I talk a lot, so I've learned to just tune myself out.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Dwight, how about this? Instead of boycotting, you and I, together, go down to that store and we teach those snobs a lesson.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, you and I... and I. I'm going to come with you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Alright.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Did you assume that I would automatically side with the rich snobby shop owner? [removes cuff link] How about now? [removes other cuff link] How about now? [removes tie clip] How about now?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Uh... what was your favorite flavor of...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>One hour.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>One hour. We've done one hour. Let's just speed this up, ok? Keep it moving. I want to do all six hours today.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, I can't count the hour if you don't talk.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no, no! I know my rights! All I had to do was sit here for six hours. Do my time.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael, it's up to me to check off the boxes, and I can't do that unless I honestly...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know, do you have any idea how angry this is making me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Tell me!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I think we might be about to maybe really get somewhere.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Yes, I will. I will talk alright. Be careful what you wish for Toby.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Apparently there is a famous Hollywood movie from the 1980's, Beautiful Girl...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pretty Woman.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Apparently, it's one of the best revenge stories of all times, in which this sex worker, who is the antagonist... That can't be right. Andy? How does it...?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no. I want to hear you tell it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, Um... The sex worker is denied service at a fancy store because she does not look wealthy. She later returns dressed in all the "trappings" of extravagant wealth, but instead of going...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Julia Roberts goes into the store, and she's like," I was in here yesterday and you wouldn't help me." And the shop girl goes, "ok". And Julia Roberts goes," You girls work on commission, right?" And the girl is like,"Yeah", and Julia Roberts goes...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>"Big mistake! Huge!"</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I was telling that... I was telling that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>How many paper supplies and ink cartridges to go with that? Ok, sure.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who can I speak to in this office about saving on window treatments?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Window Treatment Guy</SpeakerText>
<Characters>
<Character type="background">window-treatment-guy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is one of you the office administrator?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Window Treatment Guy</SpeakerText>
<Characters>
<Character type="background">window-treatment-guy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[hesitates] I am. I am the office administrator!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Can I show you a few samples?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Window Treatment Guy</SpeakerText>
<Characters>
<Character type="background">window-treatment-guy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, we're not interested. We're not interested at all.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>There are a few ways to get promoted. One is to wait for an opening and apply for it. That's the main way. But this could work.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Toby, can I really tell you anything?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Of course.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, the other night, I was sitting at the table, eating my penis... I mean peas. That was weird. Aaaah... weird. I think that was ... I was probed. By an alien life form. An A.L.F. Alf, you know, I might have actually been probed by Alf. You might think he's a puppet. You never see the lower half. But there is a lower half.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Office Administrator. So when did this happen?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A few months ago. I was talking to someone at corporate, who isn't there anymore, and I think the paperwork just got lost in the shuffle. Can you believe that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, totally. Well, congrats!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thanks! Yeah, so I'm just going to take care of things around the office and get paid a reasonable salary. You believe that, right?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Totally, that's great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I get paid $40,000 per year.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Maybe $50,000.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>$50,000?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, not $50,000, $41,000, I think. $41,500.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Before me stands your coworker, Dwight Kurt Schrute. Dwight, show them all sides. Turn around. Now, today, we need your help turning Dwight into a gentleman.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A gentleman who is a rich snob who will go into shopping malls and drop huge amounts of cash on clothes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is he still doing his boycott?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, this is instead of the boycott. Yeah?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You shirt and tie are disgusto-barfo.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Agreed.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Really?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Maybe something not so monochromatic. Not so matching.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait. Less matching to appear more rich?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The glasses are a little... [Dwight drops glasses to the floor, stomps on them]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I liked them.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I thought they were kind of cute.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, I liked them too.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can't see.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Say stuff like, "Good morning, Good Afternoon". People appreciate that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait, I see you every day. Can I say "Good month?"</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm telling you how to do this man.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If someone offers you a cocktail, accept, but keep your wits about you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Please and thank you go a long way.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Copy. Thank you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Please.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[in a cockney accent] I think he's got it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>And I was raised by wolves. I was 25 years old before I saw my first human being. Wait, is it a full moon tonight? [howls and growls like a werewolf]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Come on Michael. Those are all fake stories.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes, Yes. They are all fake stories. What sort of twisted mind would come up with weird stories like that? [pause] Three hours. We're half way done.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey, do you have a second?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, as I am sure you know, for the past few months, I've been the Office Administrator. Since right before you guys took over.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Right, of course!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And, I haven't gotten paid yet. I'm not blaming you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you so much.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just think somebody lost the paperwork.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh boy. Can you get every department head's signature on this so I can back this up to corporate?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. Absolutely. Right away.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>You know what Michael? You're right. You win. This is pointless. We're not getting anywhere. I got a bunch of fun stuff, in case my daughter ever comes over. Why don't we just run out the clock by playing games, drawing some pictures, talking?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[fanfare]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We present to you for your comments and approval, Dwight K. Shrute.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Go get 'em Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wish us luck!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight [snaps a picture with a disposable camera, then drops the camera in the trash can]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Disposable cameras are fun, although it does seem wasteful and you don't ever get to see your pictures. If it's an important even that you want to remember, I recommend using a real camera. But I don't care if I forget today.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>We can play something more complicated if you like.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is plenty complicated.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So you have played it before?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I've played it once or twice with Jeff.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who's Jeff?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jeff was my mother's boyfriend, who she married.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So, her husband, your stepdad?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, Yeah. I guess I never thought about it that way, though.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did you guys do much stuff together?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. You know what? He took me to a baseball game once, I remember. It was weird though. They took the pitcher out of the game. I felt really bad, because the pitcher wasn't able to play with his friends anymore. But Jeff said that the manager was making a really good move, by taking the pitcher out. He really respected the manager.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>It's working. I'm doing it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[coughs for attention]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>My place tonight. Wear this. [motioning to his new outfit]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you have your card?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. Don't forget the pipe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Its really sad that your dog ran away. Why did it keep you from going to the park?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I was afraid I would find him in the park, playing with another kid.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I guess that's why I thought he ran away in the first place. To find a kid he liked better.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dogs don't do that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Right. Why would a dog do that? That's silly.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>When I hear myself say it, it sounds ridiculous. But I've never said it out loud, so...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's very important for you to be liked, isn't it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, lets not get too... This isn't a counseling session... Ok. Son of a gun. Son of a bitch. Wow! Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm just trying to help you Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You. Bitch. God! You're very helpful aren't you? You try to help everybody. Do you want to play another game?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just want to...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You are good. But you know what? You can't help people. You couldn't help your marriage. You lose. I don't need your help. Nobody needs your help. Nobody wants it! You can't help anybody. I don't need your help! Am I going to make you cry?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[tossing forms at Michael] Just fill them out any way you want.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'll have Erin fax them back to corporate.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You'll do. . . ok. Filled out. Good. Thank you doctor. Take two of these [giving Toby two middle fingers] and call me in the morning.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey Michael, um... about three months ago, I was talking to... [Michael grabs form and signs it without reading.]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>There are a lot of one person departments here, so, there's a lot of department heads. But I'm off to a good start. Oh, man! If I could pull this off, it will be scam of all scams. And yet very helpful to everyone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>So, Corporate got your evaluations, and they want me to check, is that really how you feel about Michaels situation?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That is not how it seems to me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He seems fine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You marked severe in all the categories, including at risk for homicidal behavior.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Heh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I saw a TLC show on Kate Walsh's home office. All corkboard.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We can do that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Right in here?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Easily.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm back! Ha ha. Pam, perfect. I was hoping to talk to the office administrator about a little office administration problem.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But of course!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>The problem, unfortunately, is about the office administrator. I have gone through everything for the past three years. There is nothing that says you are the office administrator.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So weird that there is no paperwork.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>At all.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Although, like, unlikely things happen all the time. My best friend, in High School, she went to Australia, Canberra I think, and she met this guy who lived only two streets away in America.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pam, I don't want to accuse you of anything. I just want everything to be back the way it's supposed to be. Can you just admit... admit...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Admit what?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't want to say it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Say it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mm-hmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Say that I'm lying or say that I have the job. Make a definitive statement, Gabe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Statements of such nature, while they have their place, are overused in a competitive business environment.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Great. Well, Let me know if you need a new chair, or anything that an Office Administrator can handle.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Will do... Can I get one of those name plates... that says Gabe Lewis?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Sure. Anything else?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nope.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'll get it right away.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>The first lesson of watching World Poker Tour at 2:00 AM, you play the opponent. Not the cards.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Is that what you were here for? A crystal wizard? I like it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It is a pewter wizard holding a crystal.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait a second. You know you can't buy that now, right? And I can come back and get it for you later. But I'm saying right now, we can't do that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Because I'm here for one thing. Revenge.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Let me know if I can help you with anything.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Excuse me sir.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I was here yesterday, and you refused to wait on me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I remember, yes. I'm terribly sorry about that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You work on commission, don't you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Stop, stop, stop.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, we don't.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did you just say you remember him?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Of course, but he looks much less threatening now.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What does that mean?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We had a safety concern. Um... we very politely indicated that he'd be welcome back...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Good Morning!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If he were in accordance with our dress policy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But the blood stained hands...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It was beet juice! I am a beet farmer idi...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm very sorry.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Good sir. I happen to have been working a very long day. When I came to you fine establishment. You are such a... I'm gonna... Ok. Listen. You can't treat... Thank you! Good morning sir!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Lets just go.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You made a big mistake. Huge!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>There it is. Alright.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Aaah!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's pretty good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>After you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[re-entering the store] I'll take the wizard!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, ok!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Salesman</SpeakerText>
<Characters>
<Character type="background">salesman</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>You forged them! You forged the forms!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You filled them in and faxed them yourself!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You remember that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes, but you had me so worked up that I made a mistake.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Unless part of you made that mistake on purpose.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You don't make a mistake on purpose, Toby! Then it is no longer a mistake... Gabe. He messed it up. He messed up the forms, I bet... [mimicking Gabe] "I mess everything up so I can fix it and keep my job! Bah! Good thing I'm here cause I do nothing. I make everybody nervous!" [normal voice] Ah, ok. Got your notebook? Alright. Alright, lets bang this out. Let's do it to it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
</SceneList>