mirror of
https://github.com/Xevion/the-office.git
synced 2025-12-15 10:13:30 -06:00
2454 lines
98 KiB
XML
Vendored
2454 lines
98 KiB
XML
Vendored
<SceneList>
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<Scene>
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<Quote>
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<QuoteText>Yeah! Everything! Oh it's all good, it's all good. Phyllis!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Dancing babies!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Phyllis</SpeakerText>
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<Characters>
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<Character type="main">phyllis</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Dancing babies! I love it! I love it!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>We are making a commercial for Dunder Mifflin today. Our first ad ever. Corporate purchased some air time in local markets to spread the word about Dunder Mifflin Infinity and they are even sending up a professional ad company to help us make it later so... it's uh, not too shabby.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Best ad ever. [sings in the tune of the "Kit Kat theme song"] Gimme a break, gimme a break, break me off a piece of that... I am totally blanking. What is the thing?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Nobody tell him!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What? No, why?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>You got it, you're so close!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[singing] Break me off a piece of that... huh huh huh... br- applesauce.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Break me off a piece of that applesauce, I don't think...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Break me off a piece of that Chrysler car.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Nope.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Football cream. Grr!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay, it's football cream. It's football cream. Alright! So, anybody else?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>I'm taking a computer animation class so I could try to do a logo.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Look at that. Even the receptionist is getting in on the creativity. Very good, very good.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Hello hello!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hey, how ya doin'?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Michael Scott.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hey, Michael.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #2</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Regional manager.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hey Michael, nice to meet you</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #2</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Excited to talk ideas.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Let's do it, man.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>You know, I want this to be cutting edge. I want it to be fast, quick cuts, you know, youthful, sort of a MTV on crack kind of thing.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>That sounds great.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>All right, good, well this is what we have to work with.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>I would like you to meet Andrew Bernard. The 'Nard Dog. Who let the 'Nard Dog out?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hoo hoo hoo-hoo!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>He gives the best back rubs in the office.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>It's true, I give a mean backrub. I also do good aromatherapy [makes farting noise]. Not! You just got 'Nard dogged!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Now this gentleman right here is the key to our urban vibe.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Urban? I grew up in a small town. What about me seems urban to you?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Stanley</SpeakerText>
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<Characters>
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<Character type="main">stanley</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Stanley is hilarious. Phyllis is like our Mrs. Butterworth. Kind of a less urban Aunt Jemima.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>These are our accountants. And as you can see they are very different sizes. What you might want to do is kind of a Papa Bear, Mama Bear, Baby Bear thing. That might be kind of fun.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[looking at Oscar] Mama Bear!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Kevin</SpeakerText>
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<Characters>
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<Character type="main">kevin</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Who else?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>I think it's great that the company's making a commercial because not very many people have heard of us. I mean, when I tell people that I work at Dunder Mifflin, they think that we sell mufflers, or muffins, or mittens, or... And frankly all of those sound better than paper, so I let it slide.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>You playing that game again?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Second Life is not a game. It is a multi-user virtual environment. It doesn't have points or scores, it doesn't have winners or losers.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Oh it has losers.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>I signed up for Second Life about a year ago. Back then my life was so great that I literally wanted a second one. In my Second Life I was also a paper salesman and I was also named Dwight. Absolutely everything was the same. Except I could fly. [shot of Dwight's avatar flying around]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>[reading off piece of paper] Little girl in a field holding a flower, we zoom back to find that she's in the desert and the field is an oasis. Zoom back further the desert is a sandbox in the world's largest resort hotel. Zoom back further the hotel is actually the playground for the world's largest prison. But we zoom back further--</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay I can tell that your time is valuable--</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Actually I don't get paid by the hour anymore, but thank you, I get paid by the year, so...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
|
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<Character type="main">michael</Character>
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</Characters>
|
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</Speaker>
|
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</Quote>
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<Quote>
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<QuoteText>That all sounds really, really ambitious.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yeah, I know.</QuoteText>
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<Speaker>
|
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Why don't we show you what we did with the Nashua branch?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
|
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<Character type="background">ad-guy</Character>
|
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</Characters>
|
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Mmm. Okay. [commercial plays on laptop, peppy music in background]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
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</Speaker>
|
|
</Quote>
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<Quote>
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<QuoteText>That's what Nassau came up with? That sucks! [chuckles] Whoa.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
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<Quote>
|
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<QuoteText>That's what we came up with.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
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<Characters>
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<Character type="background">ad-guy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Well we can do better than that.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
|
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<Character type="main">michael</Character>
|
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</Characters>
|
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Well the main part of the ad has to stay the same, actually.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #2</SpeakerText>
|
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<Characters>
|
|
<Character type="background">ad-guy</Character>
|
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</Characters>
|
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</Speaker>
|
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</Quote>
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<Quote>
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<QuoteText>Yeah, it's the last five seconds where we have some leeway.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
|
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<Characters>
|
|
<Character type="background">ad-guy</Character>
|
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</Characters>
|
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>The waving?</QuoteText>
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<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, no, no. You don't have to be waving. That was just what they did. You guys can be clapping. Sitting. Standing outside, inside, whatever. This is where you really get to be creative.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I need some advice. I've been spending a lot of time making out with Angela lately. But we've been necking, but only necking. Right? Not actually kissing, our mouths, just the neck on neck. It's just like rubbing slash nuzzling our necks together. It's hot, I'm not going to lie to you , but it's a little weird, but you seem like a guy with answers, so how do I fast track this to get to first base?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We cannot talk about this... because, someone might hear us.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We'll use code names.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Angela can stay the same, but we'll change Andy to Dwight.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's not different enough.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dwike?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>You have a call from Eddie Murphy.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Receptionist</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">receptionist</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hello?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[on speakerphone, Eddie Murphy voice] Shrek! Shrek, I'm a donkey! I'm a donkey, Shrek! [laughing] I'm just kidding. It's me. Hello Ry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, calm down. I have a small problem.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I told you not to call about small problems.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah, well when I call about big problems you don't like that either, so make up you mind, kiddo. Here is the deal, the ad guys that you sent are locking me in a creative box, and sort of ignoring my ideas.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's good. They're creative, you're not.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm creative, Ryan.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It's not part of your job, it's like, maybe you can cook but it doesn't mean you should start a restaurant.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well actually I can't cook, and I am starting a restaurant. Mike's Cereal Shack. I'm thinking we'll have as many varieties as you can buy in the store.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, I'm not really interested in that right now. I'm delegating creativity to creative professionals. It's a different skills set. Look, I wasn't good at sales, right?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But I'm good at managing people who do sales .</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Are you? I don't think you're doing such a good job here, suppressing ideas and creativity.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>All right, let me ask you this, tell me if you think this is creative. When I was five, I imagined that there was such a thing as a unicorn. And this is before I had even heard of one, or seen one. I just drew a picture of a horse that could fly over rainbows, and had a huge spike in its head. And I was five, five years old. Couldn't even talk yet.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey guys, um, you know what, we cannot shoot this ad today.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, when should we come back?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #2</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>How about never hundred hours, sir.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We were sent here to help out.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #2</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay I'm not going to argue with this guy. Let's go. Good luck dude.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey thanks. Thank you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[on phone] Michael, David Wallace. What is this about dismissing the ad people?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah, I'm glad you called. Ryan is being a little bitch again.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm on Michael.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What's up my brotha? Listen, David, I would like to do this ad in house. I want to use only the creativity that we have right here in the office. And I will send it to you tomorrow morning, take a look at it, and if you do not think that it's ready to air, send the ad agency back down here, and we'll do it on my dime.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>This is weird.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm willing to stake my entire reputation on it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, I'll see it tomorrow.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay. [hangs up phone] And thus, Michael Scott sealed his own destiny. In a good way.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Has anyone ever come up to you and said, "You're not creative"?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well they're wrong. You are creative. You are damn creative. Each and every one of you. You are so much more creative than all of the other dry, boring morons that you work with.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Who are you talking to, specifically?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I kind of know what it's like to be in commercials. My nickname in high school used to be Kool-Aid Man. [makes squinty face]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>When I was younger I always wanted to be an actor in commercials. Then I realized I had a brain.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Oscar</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">oscar</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I'm excited about doing the ad, but I'm not really used to doing videos with so many people around.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Meredith</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">meredith</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>We have three scenes to film, big scenes. We have a song to write. So let's get cracking. Kelly, I want you to do makeup. Oscar, I would like you to do costume design, obviously. Phyllis, I'd like you look around town and see if we have any celebrities in our local area.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[gasps] Sue Grafton is at the Steamtown Mall. She's doing a book signing right now.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, okay, Phyllis this is what I want you to do. I want you to go down to the mall. I want you to get in line. I want you to get her to be in this commercial. This would be a huge coupe people. All right? Do not take no for an answer.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Does anyone actually know what Sue Grafton looks like? I mean, is she hot or-?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>She's crazy hot.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Creed</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">creed</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well then maybe we should just use Angela and say she's Sue Grafton. Would anyone notice?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's not happening.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I find the mystery genre disgusting. I hate being titillated.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Bye everyone.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Line it up Phyllis.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Get her Phyll.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Creed</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">creed</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[singing] Out of paper, out of stock, there's friendly faces around the block, break loose from the chains that are causing your pain.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Call Michael or Stanley, Jim, Dwight or Creed. Call Andy and Kelly for your business paper needs.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy}, {Creed}, {Kevin}, {Kelly}, {Darryl}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">creed</Character>
|
|
<Character type="main">kevin</Character>
|
|
<Character type="main">kelly</Character>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dunder Mifflin.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The people person's paper people.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy}, {Creed}, {Kevin}, {Kelly}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">creed</Character>
|
|
<Character type="main">kevin</Character>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dunder Mifflin.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The people person's paper people.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy}, {Creed}, {Kevin}, {Kelly}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">creed</Character>
|
|
<Character type="main">kevin</Character>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Time out, time out, time out, time out, time out. I thought... I was under the impression that this was going to be a rap.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What's rap?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, Darryl, wow, you need to learn a lot about your own culture. I'll make you a mix.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Great.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>News flash. I got some juicy updates on Operation Fallen Angel. Remind me to tell you later.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No talk, I'm animating.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Why don't we take a quick ten second break from that so I can show you what's going on here. [pulls up Dwight's game] Okay, this is Dwight's Second Life. He's on it all the time. So much so that his little guy here has created his own world. It's called Second Second Life, for those people who want to be removed even further from reality.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Are you serious?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh my God, he's really in pain.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[sighs]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Who's that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, it's just my avatar guy. Whatever.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>He looks a lot like you. How much time did you spend on that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Not much, it's just for tracking Dwight so--</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Right... you're a sports writer in Philadelphia? Nice build too.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yep.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You have a guitar slung on your back. I did not know you played guitar.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I... why don't we go back to this animation.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No no no, I want to see more of Philly Jim. I want Philly Jim.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ah, show me how this works.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh boy.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[singing in different tune] Out of paper, out of stock, there's friendly faces around the block, break loose from the chains that are causing your pain. Call Michael, Stanley, Jim, Dwight or Creed. Call Andy and Kelly for your business paper needs. Call Dunder Mifflin.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The people person's paper people.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy}, {Creed}, {Kevin}, {Kelly}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">creed</Character>
|
|
<Character type="main">kevin</Character>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dunder Mifflin.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The people person's paper people.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy}, {Creed}, {Kevin}, {Kelly}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">creed</Character>
|
|
<Character type="main">kevin</Character>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Stop. Stop stop stop stop stop stop. This is not me. This is not my music.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You're right, it's better than you! It's us! [sings] Dunder Mifflin.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The people person's paper people.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy}, {Creed}, {Kevin}, {Kelly}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">creed</Character>
|
|
<Character type="main">kevin</Character>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, I hate it! I hate it! ...I don't hate it, I just don't like it at all. And it's terrible.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You're on your own, Mike. [gets up and starts to walk away]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, you know what. Hold on, hold on Darryl.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You just said you hated it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Darryl</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">darryl</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No. I said I hate the, the style.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[singing] Break me off a piece of that lumber tar. Snickers bar.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, wow. Wow, this looks uh, terrible.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Break me off a piece of that Grey Poupon.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Andy, Andy, this is a pivotal scene in the ad. And if we don't get this, if we don't nail it, we're going to lose the whole triumph of the moment. The triumph of the will. Now, God, what? What Phyllis?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[crying] Well, I got in line to buy Sue Grafton's book and when it came to my turn I asked if she wanted to be in the ad and she said no thank you, but I wasn't supposed to take no for an answer.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That'a girl.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So I kept on asking and they finally threw me out of the store in front of all my friends.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Did you, or did you not get Sue Grafton?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[sobbing] No.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ugh, can somebody give her a tissue please? [Kevin hands her piece of tape]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I hope you're not killing yourself on this, because I'm sure it's good enough for Michael's ad that will probably be seen by no one.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Maybe, but it's not good enough for me yet.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay. Do you want me to stay?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No no, you can go home. I'm good.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Pam is staying late tonight to uh, achieve her dreams. So I'm pretty proud of her, unfortunately she was my ride home.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You comin'?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Meredith</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">meredith</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I, ah...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Piss or get off the pot!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Meredith</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">meredith</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Dunder Mifflin, this is Pam.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good morning. [Pam sees breakfast sitting on her desk] Yeah I'm sorry, I looked away for a second and Creed snatched your hash browns.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You're welcome.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I worked until about 2:45 AM. And then I had to decide if I wanted to spend the night with Michael editing in his office, and Dwight watching Michael edit in his office, or drive home and probably fall asleep at the wheel and die in a fiery car wreck. I passed out on my keyboard trying to decide.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Let me pour you some bubbly because somebody got to a whole new level last night.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Andy, I can't hear this right now.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, no no no, this is good. You know how we haven't really gotten anywhere that I want to get to physically yet? Well, last night, that changed. We're makin' out, I'm kissin' her neck, and cheek and her ear lobe, and she's not really kissing me back. But she closes her eyes and she's like, "Oh D, oh D."</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>She called you D?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah. D for Andy.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh D.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh D.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[whispers] Oh D.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh D!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ohhhhhh D! [laughing] Ohhhh D!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Both</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">both</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I'm about to send the ad to corporate... and it is sent. They'll probably watch it right away. I know I would. Okay. [dials phone]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[on phone] Yes?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Pam, please clear my phone lines.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Certainly. [makes beeping noises] Okay, clear.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>They could call at any second now. [sighs] Oh God...I better call.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[Ten days later] Well, it's been tough. The uh, geniuses at corporate rejected my commercial and tonight they are airing the brain dead version. So welcome one and all to the world premiere of Corporate Crapfest!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[watching ad] Oh! [clapping and cheering]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Everyone</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">everyone</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey it seemed like a big hit.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Bartender</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">bartender</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, it was stupid. People like waving, waving sells. It's not art. Yet we made our ad, the real one was full of humor, and full of depth, and full heart and it was real.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, could you do me a favor? Could you put that in the DVD player?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey everybody! Just want to welcome you all to the premiere of the real Dunder Mifflin commercial, the Michael Scott director's cut. Hope you like it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[Chariots of Fire theme plays] It all starts with an idea. But you can never tell where an idea will end up. [people passing a Corporate Memo around to each other] Because ideas spread, they change, grow. They connect us with the world. [Kelly catches paper airplane that says "I love you"] And in a fast moving world, where good news moves at the speed of time [newspaper with Andy saying "Hometown Boy Wins Race"], and bad news isn't always what it seems. [Dwight hands Phyllis paper that says "You have a son, and it's me"] Because when push comes to shove we all deserve a second chance. [Stanley finds paper that says "Turn your life around. Now hiring at Dunder Mifflin"] To score. [Jim throws paper in basket, Michael retrieves it; it says "World's Most Creative Boss"] Dunder Mifflin. Limitless paper in a paperless world.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Michael}'s Ad</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">michaels-ad</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[claps and cheer]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Everyone</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">everyone</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Animation? All her by the way. [points at Pam]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Really?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Bartender</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">bartender</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I just thought you should--</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The animation was cool.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Bartender</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">bartender</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thanks.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey listen, you ever been on a motorcycle?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Bartender</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">bartender</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ahh. [puts his arm around Pam]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Michael, that was fun.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That was fun. Next round of drinks is on me, people!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[singing] Claude Van Damme, Hair for Men, poison gas, NutraSweet. [speaking] It's gotta rhyme with "piece." Fancy Feast! [sings] Break me off a piece of that Fancy Feast! It's the cat food. Nailed it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>All right! So, anybody else? No bad ideas. Everybody, let's keep 'em coming... oh, God. Okay, Toby?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, you know how everyone fast forwards through ads these days? Well, what about an ad in slow motion. You know, if they fast forward through it, it'll just seem normal and it will catch your eye. Plus, uh, the slogan could be:</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>This is Pam Beesly, representing our girl next door. Pretty but nothing special. You know, but she sort of keeps it real. What you might want to do, is if you could zoom in, like really quick zooms on her. Might be good. [walking away] Who else? [pointing] Oh, Creed... is the old guy over there. Don't look at him. You might want to use him to sort of get that Orville Redenbacher dynamic going.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Sure.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Right.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #2</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And if not we can just make him disappear. [walks quickly over to Jim's desk] This is Jim! Halpert. Jim has a very expressive face, don't you Jim? He is like our Mr. Bean.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So do, um, do sad, do the sad face.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't want -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, that's skeptical. Do sad.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Mmm...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's, that's a pirate movie. [Jim stares at Michael] That's annoyed. Well, he doesn't do very well under pressure.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[shakes head] Yeah... no. [Jim turns to Pam with an exaggerated sad face; Pam laughs. Dwight walks towards Michael and the ad men]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ad Guy #1</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">ad-guy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And anybody else, we can just hire an actor to replace. Follow me! Let's get this movin'. [Dwight goes back to his seat, embarrassed]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>All right, let's start.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>All right! [sitting down behind Michael's desk] I'm not sure what I'm supposed to be doing, but...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You are my producer, you are a suit. I am the creative genius. You take care of all the boring stuff, and let my mind just run free.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yup.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Now, we have eighty-five dollars, and a Sam Goody gift certificate...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Right.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>...and we need to be done by 9 A.M. tomorrow.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Mmmhmm. Why don't you start by telling me what you got.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We start on a single blank sheet of paper.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Love it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And we widen to reveal ancient Rome.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Mm, can't do that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, we widen to reveal a spaceship blasting out of a woman's womb.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Definitely can't do that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Bull[censored] man!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You know what?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>This is bull[censored]!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, Scott, why don't you take your head out of the clouds and come back down to planet Earth so we can make a commercial.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ahhhh! [sweeps toys off his desk]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm just doing my job, man.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>If you don't let me pursue my artistic vision, I am going to walk!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good! Fine! I've got one Andy Bernard that will direct this puppy for half your fee... [dialing phone]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No! No! Jim, Jim, don't, don't...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What? What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, I can do it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I can do it good. I can do it good. Please, don't. Please. [kneels in front of desk] Please give me it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, make a commercial.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[taps on desk and starts to leave his office] Do you want this open or closed?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Closed. [Michael leaves his office, gives Jim two thumbs up, which Jim returns]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, everybody, I just got off the phone with David Wallace, and he has given us the go-ahead to make the first ever Dunder Mifflin television commercial. Huh?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[applause]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Everyone</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">everyone</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I can't hear you! [less applause] Heard you a little bit less that time. Must be...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We had already applauded.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, okay. Who could do music?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>How about Darryl?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Actually, I'm a little concerned about having a black person do the music, because that could create a positive stereotype that could then become a... celestine prophesy, and keep the next Bon Jovi from ever picking up a piano.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Michael is on a mission to prove that he's creative. Which I think is odd, because Michael actually might be the most creative person I've ever known. Every day, Michael says and thinks things that no one has ever said or thought before.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
</SceneList>
|