Files
the-office/data/normalization/compile/3-03.xml

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103 KiB
XML
Vendored

<SceneList>
<Scene>
<Quote>
<QuoteText>[waiting on Pam to be done with the microwave] Ahhhhhhhhh. [whispering loudly] I'm hungry.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Movie Monday! The only cure I know for the Monday blues is... Varsity Blues!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Let's gooooo! Let's go, let's go, let's go!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[directing people to their assigned seats] Take a seat down there. Second from the end.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Alright, everybody here? Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[walking in with a tray of six popcorn bags] Popcorn anyone?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes pleeeeease! Thank yooouuu!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[with five popcorn bags left] Anyone else? Nooo.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Movie Monday started with training videos, but we went through those pretty fast. Then we watched a medical video. Since then, it's been half hour installments of various movies, with the exception of an episode of Entourage, which Michael made us watch six times.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Entourage!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Kevin, would you like to do the scenes from last week?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why him?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't whine. Get the window. [Dwight exhales]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Previously on Varsity Blues...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok. Billy-Bob, got a head injury, but coach made him play. So then Lance, he gets sacked, he's out for the year...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[walking into an empty office because everyone is watching Varsity Blues] Hello?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Not everyone approves of Movie Monday. I won't say who.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I don't approve. I don't.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hello? [Angela coughs and points to the conference room]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[Jan walks in on Movie Monday] Hi Jan! Hope you brought the Milk Duds!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>How would a movie increase productivity Michael? How on earth would it do that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>People work faster after...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Magically?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No... they have to... to make up for the time they lost watching the movie.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[walking past Dwight's desk] Kitchen.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Michael is going to get us all fired. You sat back and let him play that dumb movie, and now Jan is peeved off and we're all going to lose our jobs.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's not going to happen.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know she has it out for him now.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's not his fault! He had to follow his heart!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Ever since Michael dumped Jan for Carol, Jan's been bitching out on him. Reject a woman and she will never let it go. One of the many defects of their kind. Also weak arms.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Dwight, you should be running this office.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael would never let me...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's not up to Michael, it's Jan's call. Talk to her.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I could never do that!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Fine! Sit back and do nothing and let us all get fired!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I know that patience and loyalty are good, and virtuous traits. But sometimes I just think you need to grow a pair.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>At the Stamford branch, they all play this World War II video game called Call of Duty, and they're all really into it. I'm told it started as a team building exercise. Unfortunately I really suck at it. We didn't play many video games in Scranton. Instead we'd do stuff like, uh, Pam and I would sometimes hum the same high pitched note, and try to get Dwight to make an appointment with an ear doctor. And uh, Pam called it... Pretendenitus.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[on the phone] Hey Kelly, my stuff just got here. [Kelly screams with excitement into the phone and Pam has to take it away from her ear]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Kelly really likes to online shop. Soooo, I felt like I wanted some new clothes. I mean, I just, I wanted to, it just, I felt like it was time, to maybe um... just get new clothes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[pulling her new shirt out of a box] Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[gasps] I love it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Really? I don't know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You haven't even tried it on yet, try it on.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not at work, I'll try it on--</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Fashion show! Fashion show! Fashion show at lunch!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...noooo</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[clapping her hands in unison] Fashion show! Fashion show! Fashion show at lunch! Fashion show! Fashion show! Fashion show at lunch!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Why did you do that?!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm just killing Germans, any way I can.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We're on the German team. Shoot the Brittish.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[turning around to Karen] Wait, are we playing teams?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[laughing] Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[outside in the parking lot, pacing back and forth] WAH! GAH! [breathing heavily]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[answering the phone] Hello?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is this Jan?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who is this?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is Dwight Schrute. I am calling about an extremely sensitive matter.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You should talk to Michael, and he'll talk to me, and that way we don't have to speak to each other.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's about Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What about him?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[exhales] I can't talk here. It's too sensitive.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's not about a surprise party is it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, but we should discuss that another time.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look, I am already an hour outside of Scranton, Dwight, I'm not coming back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pull over at exit 40. There is a Liz Claiborne outlet. I know you like that store. Go inside and shop, until I can meet you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How do you know I like that store?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Many of your blouses are Claiborne's.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How do you know that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Part of my job.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No it's not. It's officially not.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...noted.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[walking into Michael's office] I'm going... to the dentist.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I have to have an emergency crown put in.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ouchy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. It's a new dentist. He's far. I might be gone... three hours.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Three hours, wow. Have fun. [Dwight walks away staring through the blinds at Michael]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Did you get anything good?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>New blouse? Halter top? Camisole? Teddy?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I can save the branch.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Really?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If you let me run it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[excitedly] "Ok" I can run it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What would you do differently?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mostly get rid of waste. Which is half the people there. And clean house. [to waitress in diner] Right here. It's all for me. Thank you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight, you must feel strongly, to speak with me this way, behind Michael's back, and turn on so many of your co-workers.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The decision to turn on Michael was difficult. [pouring way too much syrup on his food] But once I did it, I didn't look back. And mostly I feel that Michael would approve. It's really what's best for the branch. And I could care less about my co-workers. So [cutting his food, giving Jan a "so there" look], here we are. It's all, on the table. I want... the branch. And I await your decision.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[shoveling waffles into his mouth] Oh, by the way. There's a new Ann Taylor outlet store near here. I know you like their earrings.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[thinks for a second] Where is it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[on speakerphone with Michael] Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just had a very interesting conversation with one of your employees.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh. That's nice.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, it wasn't. Dwight just told me that he thinks he can run the branch better than you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...what?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mm-hmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...you were at the dentist?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You can't have people undermining you. Get control of your branch immediately.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What was Dwight thinking? That he could turn Jan against me? She's my ex-lover! ...ish.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[Pam walks out of the bathroom wearing her new red shirt] Woooooow.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's so sexy. You look so hot.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's really something.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[smiling] It's too much.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm gonna return it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, you have to keep it today, just see how you feel.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[walking into the break room] Hey.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Roy</SpeakerText>
<Characters>
<Character type="recurring">roy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You look nice.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Roy</SpeakerText>
<Characters>
<Character type="recurring">roy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thanks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Isn't that like your third soda today?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Yeah I think we can be a big help to your company. [someone dims the lights, signifying that it's game time] Ok, see you next week. Bye. [to Karen] Again?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Scared?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[with her hands making the rocker sign] Call of Duty!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[sounding upset] Andy, Jim, can I see you in the conference room for a minute?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Now?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes now.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Put the game on hold everyone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>This is not working, ok? We are getting slaughtered out there.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's the new guy. [looks at Jim]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, I'm sorry I don't know... what we're talking about...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>See what I mean?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We just need a strategy, ok? We're going to set up a trap in the gun room. All right Jim, are you using the MP-40 or the 44?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um, sniper rifle?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>SNIPE-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>WHAT?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>JIM!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Are you playing for the other team?!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You don't snipe in Carrington, ok?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Saboteur!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Andy, it's not--</QuoteText>
<Speaker>
<SpeakerText annotated="false">Josh</SpeakerText>
<Characters>
<Character type="recurring">josh</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Saboteur! I'm going to kill you for real. This game-- the game is over. I'm really going to shoot you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you want an M&amp;M?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No thanks I'm stuffed.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No seriously. You should have an M&amp;M, they're really good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...ok. [takes and eats several M&amp;M's]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>They're good, huh?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...so good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey. I thought you weren't supposed to eat anything for a couple hours after you've had a crown put in.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>They have this new kind of quick drying bonding, so...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Sounds like a good dentist.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What's his name?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[long pause] Crentist.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Your dentist's name is Crentist.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Huh. Sounds a lot like dentist.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Maybe that's why he became a dentist.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Let me see your teeth. Let me see 'em. Let me see 'em.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[reluctantly opens his mouth and Michael peers inside] Ahh. Aaaah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You should... floss.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[exhales] Well then... I am glad you're ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Business is like a jungle. And I... am like a tiger. And Dwight, is like a monkey, that stabs the tiger in the back with a stick. Does the tiger fire the monkey? Does the tiger transfer the monkey to another branch? [smiling] Pun. There is no way of knowing what goes on inside the tiger's head. We don't have the technology.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Dwight, can I talk to you for a second?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[in Michael's office] Wow, this is tough.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ohhhh. Arrrgggh!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What is it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I just got off the phone with Jan. And um... she demoted me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. You know what the craziest part of this is? She demoted me to your job!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Gahh!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And she said that you should be expecting a call later from corporate, and that um, I guess that means that you are going to be acting manager of Dunder Mifflin, Scranton.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can't believe this news. That-- wow.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know. I told her I didn't know whether you'd wanna do it... because you've always been so loyal to me. You've been my most trusted ally.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You said that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep, I did. I did. But I think... you should do it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well... Gosh, if you think I should. Then I will.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[exhales] Perfect, well, we're settled.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right. Well then, you are now acting manager of Dunder Mifflin Scranton Branch, and I... am assistant regional manager.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Assistant to the regional manager. Thank you Michael, for staying on. I really appreciate it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ohh..</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey... I can't imagine this place without you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[muttering] Can't you? That's so nice.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Well... I guess we should go tell the troops.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, when I'm ready, Mike. [Dwight exhales, Michael looks at the camera] Ok let's do it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey, hi, hello. Everybody, I have some good news, and I have some bad news. I... am being replaced, as your leader, by Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're kidding...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You might think that I am kidding, and I understand that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Congratulations Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you Angela.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But... why Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Because, Dwight... never lies.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How does that qualify him to run a branch?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Because that's all it takes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Ok, Dwight, would you like to say a few words to everybody... about loyalty?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you Michael. I just want to say, to the few of you who will remain under my employ, that I intend to lead you into the black! With ferocity!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Michael, what will you do?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, I'll be fine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you have any savings?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no, I don't, but--</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael, you might lose your condo.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I... won't. I won't.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I have this little vacuum cleaner that's broken. If Dwight doesn't work out, maybe that could be manager.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Maybe I'll quit.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>It's really happening!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We can make a difference here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I, will, make a difference here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You alone? Because I thought together we could--</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh please, don't be naive. But you can be in charge of the women.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[whispering] Look how cute he is! He's trying to shoot with a smoke grenade.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm sorry what are you whispering about?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm sorry nothing, just concentrate on turning around.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm trying--</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just tap S then D.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[her players gun is pointed directly at Jim's player's head] Any... last words? No?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What? [Karen's player shoots Jim's player, "You killed Jim Halpert" appears on the screen, Karen giggles]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wow. Psychopath. [Karen grins widely at Jim]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm just looking.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Please go back to your desk.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>In a minute.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Well, I remember why I dress the way I do at work. But I'm gonna keep the clothes. I mean, it'll be cool to just have some after work clothes that aren't pajamas.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Well, I guess it's time, that I turn over the keys, to the famous Sebring.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[smiling] No thank you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's a corporate lease Dwight, you've earned it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No thanks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not my style.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But you said you liked it. You've always admired it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well that was before. I'm thinking about getting something German, something with decent gas mileage. Plus, that convertible, it's a ridiculous choice for this climate.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[Michael finally breaks] Take it back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[confused] No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's my car.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What did you--</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>THAT'S MY CAR.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I know, Dwight. I know. I know. I know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know what?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jan called me about your little meeting!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know, what you did. I made the whole thing up, Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think the Sebring's cool. It's cool. The Seabring's cool. It has a cassette and it has a CD.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh do you? Do you like the Sebring-- HOW DARE YOU?! How dare you, Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[Dwight gets on his knees and puts his face down on the ground] Don't fire me. Please.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Give me one good reason why I should fire you RIGHT HERE ON THE SPOT?!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[terrified] I HAVE EXCELLENT SALES NUMBERS!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not. Good. Enough!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[sobbing] I'll do anything! Anything! I'll do your laundry for a month! For a year!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I have a laundry machine!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm sorry! I'll do anything, I swear. [squeaking, crying]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know if I can trust you anymore.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You can't. You can't. But I promise I'll never betray you again. What can I do, Michael. What can I do? [Michael exhales] What can I do? [Dwight has his face to the ground but his butt raised high in the air] What can I do? What can I do?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You can get up. Get up. [Dwight gets up with spit hanging from his lips] And you can hug it out, bitch. [Dwight and Michael have a firm embrace]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hug it out, bitch. That is what men say to each other, after a fight. They hug it out, and doing so, the just... let it go. And walk away. And they're done. Not a good idea to say that to a woman however. I have found. It doesn't translate.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[leaving his desk for the day, pretends pull the pen out of a pretend grenade, and tosses it to Karen]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[throws some desk material in the air to signify debris from the grenade explosion, grins as Jim walks away]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Karen</SpeakerText>
<Characters>
<Character type="main">karen</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Yep. Yeah, we hugged it out. But, it turns out, I was still a little angry. So, I felt I needed to punish him, just a little bit more, [cut to Dwight standing on a box with "LIAR" written on a piece of paper hung around his neck, Dwight's head hung in shame] and I'm making him do my laundry for a year.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="1">
<Quote>
<QuoteText>Okay. [Jan leaves Michael's office; Dwight enters]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey. [shuts door] Is everything okay?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It is not your business, Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If the branch is in trouble, there are things you can do.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What do you know about management, Dwight?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know that we need to cut costs. We could fire Meredith. That's a big cost.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm not firing anyone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Creed might be living here, we could charge him rent.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>... What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="1">
<Quote>
<QuoteText>Four nights a week, I sleep under my desk, and then three nights I stay at my place in Toronto. They don't know about this job up there. It's a welfare state. Beautiful countries, both of 'em.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="2">
<Quote>
<QuoteText>Okay. Here we go. Everybody, you know what? It dawned on me we were all in there watching a movie together before we were so rudely interrupted, Let's get back in there. [no takers] Come on. Movie Monday! Come on, Stanley let's go.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[standing at the supply shelf] I'm on the phone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ryan?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm pretty sure Jan said that we're not supposed to.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, well, we had scheduled this time to watch a movie together, so I guess I will just go play some online Scrabble.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[looks to Angela]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[shakes her head disapprovingly]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="3">
<Quote>
<QuoteText>The Schrutes are a very loyal breed. But I also have Mannheim blood from my German grandmother. And the Mannheims knew when to cut and run. No sense going down with a losing regime. But the Schrute blood... It's amazing that when these two bloods mix, the whole thing didn't explode.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="4">
<Quote>
<QuoteText>So, she sleeps with him, but she is still in love with the head surgeon, um, the McDreamy guy, and she starts crying, but the dorky doctor, he's in love with her... [phone rings]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dunder Mifflin, this is Pam. ... Uh, sure, I'll get him for you. [to Michael] It's Jan for you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Really?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="4">
<Quote>
<QuoteText>I may have a few weeks ago faked a call from Jan in order to get out of a synopsis of, I think it was, Navy: NCIS. Since then, Michael's been suspicious.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="5">
<Quote>
<QuoteText>Nnnnice. Wow!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="6">
<Quote>
<QuoteText>[playing Call of Duty] Oh? Someone's left out in the open, taking a little siesta. Not smart. [shoots] Yes! Finally killed you... [Karen's desk is empty]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, Jim?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, Jan.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How's work going?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[nervously] Pretty good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[kills Jim's character, giggles] Oh, you know what, I gotta see Josh right now, but remind me to tell you what Dwight said to me earlier, okay? You'll get a big kick out of it. [leaves]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[baffled expression]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="6">
<Quote>
<QuoteText>Things are a little bit... different here in Stamford. [shrug] It's not bad.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
</SceneList>