mirror of
https://github.com/Xevion/the-office.git
synced 2025-12-15 06:13:30 -06:00
1224 lines
46 KiB
XML
Vendored
1224 lines
46 KiB
XML
Vendored
<SceneList>
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<Scene>
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<Quote>
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<QuoteText>Dunder Mifflin is about to be sold. But first an investment banker has to drop by and sign off on our branch. And... I'm... pretty nervous about it. And... I'm... making some cosmetic tweaks to help create a more appealing environment. Is that dishonest? Well, think of it this way:</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Hi -</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[Dwight using a robotic voice over the PA system] Hello, Eric Ward. Welcome to Dunder Mifflin. I am Computron, your answer to everything.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Computron</SpeakerText>
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<Characters>
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<Character type="background">computron</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hello.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[entering on a Segway Scooter] I see you've met Computron, our virtual helper. I'm Michael Scott. Welcome. Welcome. Computron is just one of the many modern devices that I have incorporated into the office. Watch this. Computron?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yes.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Computron</SpeakerText>
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<Characters>
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<Character type="background">computron</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What is the world's largest ocean?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Calculating. Calculating. Pacific!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Computron</SpeakerText>
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<Characters>
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<Character type="background">computron</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Pacific Ocean. Pretty cool, huh?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Great news, Michael. We're now the official paper supplier of the NFL.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
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<Characters>
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>That is fantastic. It's good, but it's not good enough. Keep working. And here's Pam. She's our international sales consultant.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hello.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>The NFL celebrated its 50th anniversary in 1972.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Computron</SpeakerText>
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<Characters>
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<Character type="background">computron</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hola. Bonjour. Ni Hao.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>It might seem crazy, but since there's no one left in New York, Michael is Dunder Mifflin's highest ranking employee. So, that's where we are.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Hello, Stanley.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hi.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Fake Stanley</SpeakerText>
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<Characters>
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<Character type="background">fake-stanley</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>For the record? Not on board with fake Stanley... although, I get it.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Uh, I just need to check out your warehouse and then talk to your HR guy. That is pretty much the only reason I'm here.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Ok. Well, I thought I'd show you around a little bit -</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Right.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>- since you made the trip out. And I got us reservations at Cooper's Seafood. You like lobster? You've had lobster before, right?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yeah.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>They make the best Maine lobster in the world. You'll love it.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Mul Yam in Tel Aviv is better.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Computron</SpeakerText>
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<Characters>
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<Character type="background">computron</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>No, Computron, actually I think Cooper's is the best. You're gonna love it.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Are you calling me wrong?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Computron</SpeakerText>
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<Characters>
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<Character type="background">computron</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[sighs] Oh, my God.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>It's called 'due diligence'. Basically, I confirm inventory, take a head count, see if there are any HR liabilities. I'm a glorified fact checker. Actually, I am a fact checker.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Alright. Excuse me. [slides past Eric to close the door to Ryan's closet office before Eric can see Ryan in there] If you will -</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Michael, do you think I could get a space heater -</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ryan</SpeakerText>
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<Characters>
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<Character type="main">ryan</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>- follow me this way. I'll introduce you to the crack HR rep that you requested. I give you Toby Flenderson. Have fun, you two. [Toby's chair spins around to reveal Dwight filling in for Toby]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Oh, we will. Have a seat. [Michael gives a pleased look then exits]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>I left a copy of Best American Mystery Stories 1999 in Toby's favorite stall. So, yes, I think I bought us some time.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>So, um, the manager, Michael Scott... is a bit of a character.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>He has more character in a single flake of his dandruff then you have in that entire snow bank on your shoulder. Wait, what was the question?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What are, are you doing at my desk?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Ignore him. He's the local lunatic.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Come on, Dwight. Get out of here.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Dwight? Who is this Dwight? Oh! You mean Dwight Schrute, the company's top salesman and the creator of Computron. I wear many hats but the one I'm currently wearing is that of gracious host. [laughs] Welcome. [Dwight exits]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Sorry. Hey, Toby Flenderson. Nice to meet you. How can I help?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Um, are there any outstanding liability issues to be aware of?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What do you mean?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Well, safety issues, injuries that could leave the company open to potential lawsuits.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Um... nothing comes to mind. [clip montage]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>So, the staff?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Mm-hmm.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Are people generally happy?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
|
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[laughing] Happy's a funny word.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
|
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>In what way?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>You know, uh, what does it mean to be happy. [shakes head] Keep philosophers busy for awhile.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>So... generally?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Eric</SpeakerText>
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<Characters>
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<Character type="background">eric</Character>
|
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yes.</QuoteText>
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<Speaker>
|
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<SpeakerText annotated="false">Toby</SpeakerText>
|
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<Characters>
|
|
<Character type="main">toby</Character>
|
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</Characters>
|
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Generally.</QuoteText>
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<Speaker>
|
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<SpeakerText annotated="false">Eric</SpeakerText>
|
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<Characters>
|
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<Character type="background">eric</Character>
|
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Generally happy. [clip montage]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
|
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<Characters>
|
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<Character type="main">toby</Character>
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</Characters>
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|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[whispering] Generally happy.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>What about non-safety issues, in terms of liability? Sexual harassment. Anything like that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, I don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You, you don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You're the head of Human Resources.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know. No.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok. [clip montage]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I don't know how I'm going to get through this. I don't want to lie and I DON'T want to tell the truth.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, Tobes. Whatcha doin'? Whatcha guys talkin' about?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, Eric's just going over some stuff.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Stuff. I love stuff.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It's, uh, it's HR stuff.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>HR stuff? [pulls up a chair] HR Pufnstuf. Right up my alley. [pointing to Eric's notes] What is that? What kind of stuff is that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It's uh, it's a company evaluation form.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Talkin' bout, uh -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Talkin' bout, uh, what?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Waste is next.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Waste? What does that even mean? Like garbage?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, waste of time and resources.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, time and resources.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Look, you know, in any company there's going to be certain degrees -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No. No. No. No. No. No. Respectfully, Toby, no. No. This company does not waste time or resources, ever. [clip montage]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Is anyone near retirement age? [Michael and Toby look at each other - Creed clip montage]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[on the phone] Hey, uh, yeah, I finally got a chance to sit down with HR. So... well, I think I'm gonna be here for awhile.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>This is a building where friends become lovers and lovers become sexually interactive. [to Toby] Right? Would you agree with that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Michael, this is really inappropriate to talk about.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's, that is true. [clip montage]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[as Eric is being escorted out by Michael and Toby] Thank you, so much.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you. It's nice to meet you all.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Eric</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">eric</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good to meet you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Have a great day.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hope to see you soon.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I feel very sorry for that banker because he has to evaluate what we are worth. He has to decide what we are capable of and how do you do that? What is Jim capable of... or Pam... or Kevin? [clip montage over Daryl's Dunder Mifflin jingle]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I don't care if he goes and files a report and says that we're nothing special because I think our future is very bright. We have only just begun.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Computron experiencing emotion.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Computron</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">computron</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Computron, I'm gonna pull your plug. Ok? Buddy?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Computron</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">computron</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Just - sh -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[after a pause] Please don't. Computron -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Computron</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">computron</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Shut -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>wants to live.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Computron</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">computron</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Shut up. Shut up.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[extended Lazy Scranton video] Sittin' in my office with a plate of grilled bacon. Called my man, Dwight, just to see what was shakin'.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yo, Mike, our town is dope and pretty.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So check out how we live</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>in the Electric City!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Both</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">both</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>They call it Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The Electric City. Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The Electric City. Lazy Scranton, the Electric City. They call it that 'cause of the electricity. The city's laid out from East to West and our public parks are libraries are truly the best. Call poison control if you're bitten by a spider.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But check that it's covered by your</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Healthcare Provider!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Both</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">both</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Plenty of space in the parking lot.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But the little cars go in the compact spot!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Spot. Spot. Spot. Spot. Spot.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Both</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">both</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Snack attack time.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Don't lose your head.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We like Cugino's</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>for the tasty bread.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Both</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">both</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>They call it Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The Electric City. Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The Electric City. Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The Electric City. Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The Electric City. Scranton!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[pause] What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ugh.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
</SceneList>
|