mirror of
https://github.com/Xevion/the-office.git
synced 2025-12-15 06:13:30 -06:00
2896 lines
113 KiB
XML
Vendored
2896 lines
113 KiB
XML
Vendored
<SceneList>
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<Scene>
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<Quote>
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<QuoteText>So, uh... you found a band for your wedding yet?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Kevin</SpeakerText>
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<Characters>
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<Character type="main">kevin</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>No.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>'Cause I'm in a band. We really rock.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Kevin</SpeakerText>
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<Characters>
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<Character type="main">kevin</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Yeah, I mean it's inevitable. I definitely overhear some wedding preparation, but I'm fine with it. She hears me arranging my social life. And we both have to hear Dwight order deer urine over the Internet, so it evens out.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Oh I got the 'Save The Date'.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Phyllis</SpeakerText>
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<Characters>
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<Character type="main">phyllis</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yeah?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yeah, pretty stationery.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Phyllis</SpeakerText>
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<Characters>
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<Character type="main">phyllis</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Oh, thanks!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>I didn't get mine yet.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Angela</SpeakerText>
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<Characters>
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<Character type="main">angela</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Uh...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>There are a few people I decided not to invite, and that might make things kind of awkward but ... it's my wedding. And I don't want anyone there who has called me a hussy.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Yes, thanks, Fantastic Sam's. Adult Cut Plus. Comes with a shampoo and blow dry. We're doing I.D. photos today. Gotta represent.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Uh, on or off?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Phyllis</SpeakerText>
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<Characters>
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<Character type="main">phyllis</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Off.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">I.D. Photographer</SpeakerText>
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<Characters>
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<Character type="background">id-photographer</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay... [removes glasses]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Phyllis</SpeakerText>
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<Characters>
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<Character type="main">phyllis</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Oh! What is on your face? Is that a disguise?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[leaving the room] Excuse me.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Phyllis</SpeakerText>
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<Characters>
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<Character type="main">phyllis</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Clown paint.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>I.D. badges are long overdue. Security in this office park is a joke. Last year, I came to work with my spud gun in a duffel bag. I sat at my desk all day, with a rifle that shoots potatoes at 60 pounds per square inch. Can you imagine if I was deranged?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>That's a nice tie.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Thank you.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ryan</SpeakerText>
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<Characters>
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<Character type="main">ryan</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>That is... who makes that?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Um, I don't...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ryan</SpeakerText>
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<Characters>
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<Character type="main">ryan</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Do you mind if I wear that for the photo?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Um... let's um, let's keep our clothes.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Ryan</SpeakerText>
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<Characters>
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<Character type="main">ryan</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>It's like child abuse. I say, if Jesus saw that, he'd freak out! He'd freak out, Toby! I mean on some levels... it's... and I'm supposed to work there. I'm supposed...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[walking into the Conference room] What's the dealio?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Just letting Oscar vent a little. We would use the break room, but the photographer's back there today.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What's the problem?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Angela!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>It's just a little dispute over a poster in their workspace.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Since Christmas.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>So what, you're having a little spat. I forget, are you guys dating?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>No.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Michael, can I talk to you for a uh, second please?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yes.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Here's how I usually handle this: all I do is listen.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yeah?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>These things just have a way of working themselves out.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>It's like if you write someone a letter, when you're really angry... they say to keep it in a drawer for a couple days. Then you just never end up sending it.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What do you know about conflict resolution? Your answer to everything is to get divorced. So...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay... what?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>That was the right decision for me and my marriage.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Toby</SpeakerText>
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<Characters>
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<Character type="main">toby</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yeah, well... that's not gonna fly here. Because in this office, it is till death do us part... assuming we don't get downsized. [leans over to Pam] Uh, Pam, will you get Angela and meet us in the conference room please?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>[holding up a binder] A mediator's tool chest. Okay, well, before we get started, you should know that are 5 different styles of conflict.[in a comedic voice] My Shaolin temple style defeats your monkey style.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Can we go? I have a lot of work to do.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Angela</SpeakerText>
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<Characters>
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<Character type="main">angela</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>No. Okay, this is important. The first style is lose/lose.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
|
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<Character type="main">michael</Character>
|
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</Characters>
|
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</Speaker>
|
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</Quote>
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<Quote>
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<QuoteText>What's the next one?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
|
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<Characters>
|
|
<Character type="main">oscar</Character>
|
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</Characters>
|
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</Speaker>
|
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</Quote>
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<Quote>
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<QuoteText>Just hold on, please! Okay, if we do lose/lose, neither of you gets what you want. Do you understand? You... you would both lose. Now I need to ask you, do you want to pursue a lose/lose negotiation?</QuoteText>
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<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
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<Quote>
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<QuoteText>Can we just skip to whatever number 5 is - win/win or whatever?</QuoteText>
|
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<Speaker>
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<SpeakerText annotated="false">Angela</SpeakerText>
|
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<Characters>
|
|
<Character type="main">angela</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Win/Win is number four and number five is win/win/win. The important difference here is with win/win/win, we all win. Me too. I win for having successfully mediated a conflict at work.</QuoteText>
|
|
<Speaker>
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|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
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|
</Quote>
|
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>[in front of poster] Okay, since this is the disputed poster. Now, one at a time, I want you to express your feelings using "I" emotion language and no judging or "you" statements.</QuoteText>
|
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<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
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</Characters>
|
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</Speaker>
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|
</Quote>
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<Quote>
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<QuoteText>I got this poster for Christmas, and I feel I want to see it everyday. It makes me feel like the babies are the true artists, and God has a really cute sense of humor.</QuoteText>
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<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Come on, seriously, that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't like looking at it. It's creepy, and in bad taste, and it's just offensive to me. It makes me think of the horrible, frigid stage mothers who force the babies into it. It's kitsch. It's the opposite of art. It destroys art. It destroys souls. This is so much more offensive to me than hardcore porno. I'm talking about the...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Oscar</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">oscar</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, okay. Stop, stop, stop! Let's see if we can just brainstorm and find some creative alternatives that are win/win.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Win!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes. Thank you, Pam. How about Angela makes the poster into a t-shirt, which Oscar wears. That way, he can never see it and whenever she looks at Oscar, she can see it. Win/win/win.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Oscar</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">oscar</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's... no...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay... well, brainstorm. Own the solution.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>How about, I leave it up?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>How 'bout, she takes it down?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Oscar</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">oscar</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>How about, Angela can keep it up on Tuesdays and Thursdays?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, that is called a compromise. And it is style 3. And it is not ideal. To sum up, win/win - make the poster into a t-shirt, win/lose - take the poster down, compromise - Tuesdays and Thursdays. And the answer is... make the poster into a t-shirt! Win/win.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Win.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Fine.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Oscar</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">oscar</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But, it...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[claps his hands twice] It is done!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Win</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[snaps a photo of Creed, then Creed turns to the side for a profile shot] No, you're all good.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Great. [gets up and leaves]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Creed</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">creed</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, Angela.[hands her a Save The Date card] I didn't have your zip code.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh. Thanks.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>It was hand delivered. But, I did get a Save The Date after all. It's not my taste.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>You solved it?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, good. We can, uh, throw that one out. [shuffles through papers]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Are those all the other complains?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Mmm-Hm.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I would like to see those please.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I... I can't do that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You can't do that, huh? Huh, ok. Now you and I have a conflict. I order you to give me that file.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That... [shakes head and places hand over the file]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay. [yanks the file away, despite Toby's resistance] There! No more conflict. [looks at the camera] I had to use win/lose on that. It was not pretty. [looks back at Toby] All right... is that it?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[sighs and pulls out a box under his desk] It's all Dwight's.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Every Friday at 4, I have a standing appointment with Dwight for him to file a grievance against Jim. I tell him that I'm sending them to a special file in New York. That box is the special file in New York.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Ohh... God. Alright. Why do I have to do everything?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Are you sure? [looks at Oscar, who is front of the camera, holding the baby poster in front of his chest]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, he's sure. Just shoot.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[shoots twice]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[looking through papers in the complaint box] This is from Kevin. He says Stanley uses his Miracle Whip without asking. Meredith complains that everyone talks too loud in the morning and the lights are too bright. Creed... huh. Duh, duh. Creed is sick of looking at the redhead all day and wants a seat facing the receptionist.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Nice.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You will notice that not one of these complaints is against me.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Actually, I have a separate folder for complaints against Michael. This [unlocks a drawer]is January through March of this year. [pulls out a fairly large folder]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>How many of you have at one time gone to Toby to complain about another employee? [looks at all the employees, most of whom raise their hands] And... did you get what you wanted, or were you merely listened to, you forget about your problem, and you move on? [employees mumble "merely listen to and forgotten..." ] That is outrageous! I love this place... and it pains me to see all of the negativity festering... [sighs] Okay, today we are going to get everything out of these files and into the open, where it can be resolved. Alright, how about the Phyllis/Angela dispute?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You already did me.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's what she said. [Jim mouths these words along with Michael] The thing is, Angela... you are in here an awful lot. You have complained about everybody in the office, except Dwight, which is odd because everyone else has had run ins with Dwight. Toby, by the way, what does "redacted" mean? There is a file full of complaints in here marked "redacted"... ?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah, it just means whoever complained came to me later and withdrew it, so I took their name off.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, ok. There were a bunch of complaints about Dwight that were put in the redacted file about six months ago.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Whoa.. wha... wait. If someone has a problem with me, why would they withdraw it six months ago?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[notices Angela's intense concern] Um... let's move on. I volunteer. Did anyone have a problem with me?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>All right, Pamela. Come on down! Let's do it! And [looks through the file]... okay. Just one complaint. Actually, it has been withdrawn. So that is no help to us. Next.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Wait, what did it say?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Uh... [reading]"Does she have to plan her wedding on office time? Couldn't she do that at home?" [Pam looks Angela an angry look] Who else? Why don't we just warm up first? Warm up emotionally, all right?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I have this kind of big secret about Angela. And I've been really nice to her... and I haven't told anyone. And what the hell?!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Here is a Kelly complaint: "Ryan never returns my calls." Ugh, join the club.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>My voicemail's really spotty... sometimes...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I didn't file a complaint. I was just talking.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kelly</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>To your HR representative.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>To my friend, I thought. I want that withdrawn.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kelly</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kelly</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Fine, I'll take your name off. [looks at Michael] So no one will know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[crumbles up the complaint paper] Makin' progress. [Jim raises his hand] Yes?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dwight tried to kiss me.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And I didn't tell anyone because I'm not really sure how I feel about it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That is not true. Redact it. Redact it!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, I'm not actually making a formal complaint. I just really think we should talk about it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, question. [looks at Toby] When a name is withdrawn, does that also apply to the permanent misbehavior file in New York?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Sure.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Stanley. [off camera]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[gets up and walks over to Angela, whispering to her] Hey. Thanks for ratting me out!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[still of camera] You got a lot of anger under there buddy. Come on start us out. Unleash it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I didn't do it! [Michael and Stanley continue to talk off camera, but it's inaudible]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I find that hard to believe... considering you have problems with every single person in this entire office except Bobblehead Joe.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Someone complained that the men's room is "whites only". Stanley, you know that's not true.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I didn't say that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Stanley</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">stanley</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Then why is there a picture of a white man on the door? [Michael, along with the camera, look at the standard stick man on the bathroom door.]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Creed</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">creed</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, Phyllis. You complained that Angela's giving you dirty looks. And you tried to get off the party planning committee.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, I never said any such thing. Angela and I are close.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And... also, Phyllis, Stanley says that you cry too much, and that bugs him.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Stanley and I are close, too.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We sit close.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Stanley</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">stanley</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh... ok.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[sits down for his ID picture] Just take it. [flashes goes off, while he is standing back up again]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I can't believe Angela. I went against my better judgment, and I gave her a Save The Date. And now it turns out she complained about me to Toby.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, it was redacted. Look, if she wants an invite, maybe she's just trying to be friends.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Don't take her side.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[sighs] Well, what does Roy think about everything?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know. I try not to bother him about this kind of stuff.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You mean your thoughts and feelings?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I know you keep saying it's your space, even though there's no assigned parking, but I keep forgetting.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes, that's the problem.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I guess so...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, well... all settled, then.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[whispering to Angela] I don't like you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>OK, Ryan. You told Toby that Creed has a distinct old man smell?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I know exactly what he's talking about. I sprout mung beans on a damp paper towel in my desk drawer. Very nutritious. But they smell like death.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Creed</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">creed</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>All right, Kevin. You are accused of making sexually suggestive remarks to Angela that made her feel uncomfortable. Solution: Angela, you are to make sexually suggestive remarks to Kevin that will make him uncomfortable.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I accept your decision!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey... you know what, Dwight? Maybe we should get our photo I.D. taken together.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That doesn't make any sense.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, it saves time, you know. 'Cause we could just meet in the parking lot every morning. Walk in together. Perfect.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[to Dwight, who is sitting in front of the camera] Smile.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I never smile if I can help it. Showing one's teeth is a submission signal in primates. When someone smiles at me, all I see is a chimpanzee begging for its life.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>This came out really well. [picks up Dwight's I.D. from the laminating machine and hands it to Dwight] There you go.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>This is humongous. I am not a security threat...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And my middle name is 'Kurt', not 'Fart'.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What did I write?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I have another complaint for Jim's permanent file.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Talk to Michael. I gave him the box.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What box?!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>But I didn't report your snoring-</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Wednesdays, tearful. Tuesdays... [Dwight walks in and rummages through his complaint box]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Stanley</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">stanley</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Uh. Dwight.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ah... agh... dgh... Ahh! No, no! Four years of malfeasance unreported. This cannot stand.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay! Calm down.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No! You calm down! Who's side is Toby on? Who's side are you on?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey, hey!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Him or me?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Stop.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Him or me? I cannot work with Jim anymore.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Either he goes, or I go.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dwight...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You choose!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Stop...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>One of us is out of here by the end of today! [runs out]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh... kay...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I am not bluffing!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Do the right thing here, Michael. Okay, I have served you loyally for years.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Mm-hmm.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I deserve this. You know I do!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[picks up Dwight's I.D. and snickers] You know your I.D. says you're a security threat?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You have till five.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Oh, look, Jim. There's a sales manager position open in Stamford. Want me to call Jan and tell her you're interested? I could put in a good word for you, 'cause I'll still be working here. Transfer! Transfer! Everybody! Transfer! Transfer! Transfer! Transfer!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay... you two, in the conference room with me. Nobody leaves until we work this out. Cage match!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Cage matches? Yeah, they work. How could they not work? If they didn't work, everybody would still be in the cage.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Okay, so Dwight, in your own words - [reads from complaint paper] "Someone replaced all my pens and pencils with crayons. I suspect Jim Halpert." [flips to another paper] "Everyone has called me 'Dwayne' all day. I think Jim Halpert paid them to."</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[laughs] Yes! Five bucks each. And it was totally worth it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[reading] "This morning, I found a bloody glove in my desk drawer and Jim Halpert tried to convince me I committed murder. I think he may be the real murderer." [flips to another paper] "Jim Halpert said there was an abandoned infant in the woman's room. When I went to save the child, I saw Meredith on the can." Gah. "This morning, I knocked myself in the head with the phone."</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>That actually took a while. I had to put, uh, more and more nickels into his handset, till he got used to the weight, and then I just... took 'em all out.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[reading] "Every time I typed my name, it said 'Diapers'."</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Just a simple macro. You know, these actually don't sound that funny one after another. But he does deserve it, though.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>"By the end of the day, my desk was about two feet closer to the copier."</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Yeah, I just moved it an inch every time he went to the bathroom. And that's how I spent my entire day that day.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>The Japanese have this thing called shiatsu massage, where they dig into your body, very hard. And it is very painful. And apparently, some people throw up. But the next day they feel great. I've never had one. They sound awful.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Maybe Stanford would be cool.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It's a good market. Higher volume.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah. Maybe we should both go.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I have a girlfriend...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Sure you do, Dwight. Sure.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, there's like, 300 more of these. Let's get to them later.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So, you going to transfer Jim or not?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Maybe, I haven't decided yet. Let's get to work.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I want an answer by tomorrow.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Okay. Oh... actually, tomorrow's not good. How about later in the week?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Fine.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good. Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey! Wait. How about a group picture while you're here?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I can't. I only get reimbursed for the I.D. photos.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well... that's... what, a computer camera, right?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You mean digital?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It'll take like two seconds.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>20 bucks.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ugh... All right. Everybody, [looks around at the employees] come on. Group photo for the newsletter.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You gotta be kiddin' me.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Stanley</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">stanley</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Come on, everybody.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Come on, let's go. Creed, Kevin, Oscar... andale! Let's go.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>One, two, three... smile. [camera flashes, but no one smiles] Try to smile.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We resolved a lot today, everybody. Think happy thoughts.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Alright, I'm just gonna take it on three... whether you smile or not. One, two, three. [camera flashes]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good, let's check that out. [looks at preview screen] Ew, okay, all right. One more. We'll take one more.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That'll be another 20.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Angela, I want to talk to you about something.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[off camera] You just press the button.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, Pam.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[looks at to Jim] I am. [looks at Angela] It's about the Save The Date.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Pam, it wasn't her.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm the one who complained about you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I... I didn't know that Toby was gonna write it down. [the camera flashes] I was just venting.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[off camera] Okay, good. Check that out.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You know, it was one day.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[off camera] That's terrible.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And I took it right back. It was like...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, dear.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[off camera] Let's pay Mr. Price Gouger. [rejoins the group, on camera] Okay... we can do this. Come on, everybody. All right. Here we go. [flash goes off before he sits down]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>It was really hard getting a good picture of fifteen people. He would not give me a good discount. And eight tries added up.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[flashback the photo being taken] One, two..[flash goes off] Didn't say three, did I?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>But, I'm sort of an expert at Photoshop, so it turned out fine in the end. When people work together, there is going to be conflict. You can't outrun your problems.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[on Pam's answering machine] Hey, Pam... it's Jim. Um, I have a doctor's appointment in the city. So I probably won't be in till the late afternoon. Just thought I'd let you know. Okay, bye. [camera shows Jim sitting on a waiting coach in another Dunder Mifflin office]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay, Jan will see you now.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Female Worker</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">female-worker</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, thanks.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>And that is why the idea of a cage match is so universally appealing. But here's the thing about cage matches: sometimes you have to open the cage. And that is something Toby will never understand.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="1">
|
|
<Quote>
|
|
<QuoteText>[elevator bell dings] What is this? What happened here?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, this does not look good. Did anyone see what happened around my desk area this morning?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dwight, I really think someone's probably just playing a prank on you, so just go right through it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>A prank, huh? This is official police line tape, okay? It's not a prank.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Probably is.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Damn it, people! Someone must have seen something! [Jim's cell phone beeping] Oh, you people are useless. Jesus.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[telephone ringing] Dunder Mifflin. This is Pam. Hold, please. Dwight, it's the Sheriff. He said that it's really important. It's regarding your desk. I'll transfer.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, no, no, don't! I can't... [groans] [telephone ringing]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Just cut through it, man, it's no big deal.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>This is why I'm a Volunteer Sheriff's Deputy and you're not.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That is not why. Wow, man, he really wants to get in touch with you. Maybe it's a murder.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, there's no blood.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Maybe poison?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Possibly.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>My God!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[exclaiming in fear] No, Jim, no! [Jim knocks Dwight's phone off its cradle] [yelling toward the phone] Sheriff, this is Volunteer Sheriff's Deputy Dwight Schrute. Press the pound key! What's your 20?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="2">
|
|
<Quote>
|
|
<QuoteText>Nothing much is happening today. We are having our photo IDs taken. Whoop-de-doo. Can't always be like The Apprentice.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Ryan</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">ryan</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>On Big Brother, something important happens every day. But real life is not like that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="3">
|
|
<Quote>
|
|
<QuoteText>[Dwight slurping] Okay, here we go. One, two...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>He sometimes wears glasses, write that down. Also, that may not be his real hair.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="4">
|
|
<Quote>
|
|
<QuoteText>I hate it when people don't tell each other why they're angry. My dad was like that. I would say, "What's wrong, Dad? What's wrong, Dad? What's wrong, Dad? What's wrong, Dad? What's wrong, Dad? What's wrong, Dad?" Over and over and over. And he would just look at me like I was an idiot.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="5">
|
|
<Quote>
|
|
<QuoteText>I'm the one who petitioned the office board to have these ID badges taken.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So there were no death threats?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Let me see your ID.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="6">
|
|
<Quote>
|
|
<QuoteText>There is this old story about two women who each think they are the mother of this baby. And they can't decide, so they bring the baby to a wise man. Just like a manager in those days. And the wise man says, "I will adopt this baby and raise it as a Hindu." See? They didn't expect that. And that fixed it. Because I think he was the dad anyway.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="7">
|
|
<Quote>
|
|
<QuoteText>There are dozens of old complaints in here. Cold cases, like the show. [imitating gonging] And Toby is a lazy detective who has decided that these armed robberies and rapes and murder/suicides are not important enough to solve. Well, you know what? I have a problem with that. And I'm going to open up these cases before Toby can kill or rape another person.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="8">
|
|
<Quote>
|
|
<QuoteText>All right.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's not bad. Hey, do you do weddings?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Would you seriously want your wedding photos to look like that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Photographer</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">photographer</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="9">
|
|
<Quote>
|
|
<QuoteText>Not bad.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I gave her a higher clearance than you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What does Level Red mean?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'd tell you, but then I'd have to kill you. [laughing maniacally]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="10">
|
|
<Quote>
|
|
<QuoteText>Wait. [puts eye drops in] [Photographer takes the shot and her eyes are closed]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Meredith</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">meredith</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, wait. [put on a hat] Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="11">
|
|
<Quote>
|
|
<QuoteText>You must have misdialed. This is Phyllis. No, I'm not sure what his extension is. [glares at Stanley as he glares right back]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="12">
|
|
<Quote>
|
|
<QuoteText>Wow! I never thought Dwight would go postal. It's always the person you least expect and I always thought Dwight would go postal.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="13">
|
|
<Quote>
|
|
<QuoteText>Come on, Dwight, I think it's actually healthy to get it off your chest.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm done talking. I am a Schrute. We don't back down.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You're arrogant and pompous, and I don't like you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="14">
|
|
<Quote>
|
|
<QuoteText>"Cage Match"? I don't know if it was in the packet from corporate, because I barely read any of it. So if you're asking if I stole their idea, the answer is no.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene deleted="true" deleted_scene="15">
|
|
<Quote>
|
|
<QuoteText>Excuse me, sir! Dwight Schrute, is that your real name?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Hank</SpeakerText>
|
|
<Characters>
|
|
<Character type="recurring">hank</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes, sir.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Morning.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good morning. Okay, go ahead.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Hank</SpeakerText>
|
|
<Characters>
|
|
<Character type="recurring">hank</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you. [elevator door closes] No, come on... God!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
</SceneList>
|