Files
the-office/data/normalization/compile/2-05.xml

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<SceneList>
<Scene>
<Quote>
<QuoteText>Happy Halloween, everyone! [notices Pam, in her cat costume] Oh... that's great!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey... Happy Halloween. Jan called.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ohh... OK.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I know why she's calling. It's the end of the month, and I was supposed to let somebody go by the end of the month. And somehow I'm supposed to put on a costume and smile. [dials a number on his speaker phone] Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[on phone] Jan Levinson's office.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, Sherri. Michael Scott returning.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, she's in a meeting. Uh, she just wanted the name of the employee you let go.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I'm gonna wait till the end of the day. Because the book said it's best to wait till the end of the day.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just need the name of who you're planning to let go.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know... yet. I will have to call her back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know she wanted the name.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay... Sherri?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If you were getting fired, how would you wanna be told so you could still be friends with the person firing you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jan wants the name as soon as possible, Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thanks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mm-Hmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'll call her back. [talks softy, to himself] Wish I could fire Sherri.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, I'm still here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay! I'm sorry.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>OK.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Bye.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hanging up now.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Sherri</SpeakerText>
<Characters>
<Character type="recurring">sherri</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I mean you hear about layoffs in the news, but when you actually have to do it yourself, it is heavy stuff. It's... these are people's lives you're talking about.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[entering] You wanted me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[notices Michael's costume] Papier-mache?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeeesh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mm-hmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um, Pam, I have to let somebody go today. This is, uh, the hardest thing I've ever had to do.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why did you put it off until Halloween?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Because it's very scary stuff.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think it's gonna put a damper on the party a little.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're worried about the party? There's a man's life at stake here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So it's a man?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. Or a woman. A human life. If you had to guess, who it would be based on their job performance... and who you think deserved to be fired - who would that be?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just answer the phone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And... sometimes you just let it go to voicemail.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're costume is fantastic! [laughs]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know. I sent away for it in July from a catalog. [bobs his head around, causing the costume head to jiggle around]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh no, don't, don't, don't, don't. [Michael laughs] Aah! [laughs, then leaves] Okay...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, man. Okay, I have to fire somebody.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[eyeing Jim's costume] What is that?! What are you supposed to be?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm a three hole punch version of Jim. 'Cause you can have me either way. Plain White Jim, or Three-hole Punch.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's great!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, well look... [pulls his hood over his head and pops up his light saber] What about me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What are you? A monk?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I am a Sith Lord. [looks at Jim] Oh big deal. Three round pieces of paper taped to a shirt. This cost me 129 dollars.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ass.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You guys excited about the party?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's gonna be fun.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[looks to Oscar] Oh, boy... look at you! Haha. Showing your colors. Bet you wish you wore a dress every day.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What are you implying?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All good. Happy Halloween. What happened to all those spooky decorations that we had? The cobwebs and such?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know, I don't know. We put them all up last night.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, you know what? Go buy some more. I'll approve the overages. Sound good?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Good. Oh, yeah, also about budget stuff. Um, I'm going to need you to find, like a, a full employee salary, plus benefits, like fifty grand. I'm going to need you to find 50 grand in the numbers.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But we don't keep two sets of books.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, that's not what I'm saying. Just, you know, find it. Pretend that your jobs depend on it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Mmm-hm-hmm. Interesting take on Dorothy. I love it. Hey, you know what would even be better? Soccer ball and cleats.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why is that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>"Bend It Like Beckham."</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, like ... the movie about the Indian girl who plays soccer?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[laughs] Yeah. That would be perfect.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, I mean, I guess I could do that. I don't really play soccer or anything.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I don't really have two heads. So...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Wait, what are you again? Oh, right... Three-hole PUNCH! [punches Jim in the chest and cracks up laughing]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Okay, greatest strength.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, okay...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A dog-like obedience to authority</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nice.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But that doesn't sound good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, okay. Um, how 'bout, the ultimate team player? [Pam laughs and types]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Dwight is... special. But, I don't believe that his talents are being used in this office. So Pam and I have put his resume on Monster.com, Google, Craig's List. We're really interested most in jobs that take Dwight out of state. Um, preferably Alaska... or India.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>He's a gun nut.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um. He sticks to his guns.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Well, I looked through all the budgets. And there is one department...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>... that has three people...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>... doing the work that could be done by two.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is great. [Angela shakes her head] Oh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. Oh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Who do you think it should be?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim. Definitely.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, Jim brings in money.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Phyllis.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Eh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Stanley. Pam. Oscar. Meredith. Kevin. Angela.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>It's not a popularity contest. Although it does make sense to fire the least popular because it has the least effect on morale.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>One of the warehouse guys.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[turns to the fake head, listening] What? There was someone left off that list? Who?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who is he saying?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're right, I didn't even think of him.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, that's actually a really good idea.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, not me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah... I could.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm not saying that's what he said.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know that's what he said.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[listening to his head] What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Tell him, not Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That is not a very nice thing to say about him.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Tell him to stop.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Are you kidding?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Quiet, you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I agree. He'd land on his feet.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Make him be quiet.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Those aren't chips and dip.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, I made brownies.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>... What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm just trying to figure out why you're sabotaging things.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I made brownies.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And I made cookies. Same category.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I'm guessing Angela's the one in the neighborhood who gives the trick-or-treaters some toothbrushes. Pennies. Walnuts.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[on phone] Dunder-Mifflin. This is Pam. [listens] Uh, yeah. [snaps her fingers in the air, getting Jim's attention] Just one second. I will, uh, transfer you to our manager, Michael Scott.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Um... Whoa. [picks up ringing phone][in managerial voice] Michael Scott here. Yes, I am regional manager of this orifice. Mmm hmm. Dwight Schrute is amazing. Yeah. No, he is actually the single greatest employee of his generation. Mm hmm. You know what? I'm gonna tell you what. You hire Dwight K. Schrute, and if he does not meet, nay, exceed every one of your wildest expectations, well then, you can hold me, Michael Gary Scott, personally and financially responsible. Okay. Okay. Okay-kay-kay-kay-kay. Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Stanley, could you come with me, please.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>As Assistant Regional Manager...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>To the.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look! I've got some bad news. You're fired. You need to pack up your things and go. [Stanley laughs.] I'm serious, Stanley. It's over. I'm sorry.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[laughs, and imitates Donald Trump] You're fired. Get your fingers off my phone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>So. How did it go with Stanley? How... how'd he take it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He wouldn't listen to me</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ahh, come on.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If you want to fire him, you're going to have to tell him yourself.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't wanna fire Stanley. I never said that. I'm certainly not going to do it myself. Get those big, baleful, eyes staring at me. Yikes. Just, okay, just... [waves Dwight away]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[whispering on the phone] Cumberland Mills?! And how did you get my resume? Oh no, no. I'm very flattered. Don't get me wrong. I'm just not sure that it's my official resume or if it's something that maybe a satisfied customer posted online. What does it say under martial arts training? Oh. Okay, I'm gonna have to supplement that. Could I have your fax number?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Would I ever leave this company? Look, I'm all about loyalty. In fact, I feel like part of what I'm getting paid for here is my loyalty. But, if there were somewhere else that valued that loyalty more highly, I'm going wherever they value loyalty the most.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Oh... hey.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, your dress is stuck in the back. Kind of just...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh. [fixes his dress]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[on the phone] So you got the fax? So why didn't you add it to the res... ? What do you mean? Of course martial arts training is relevant. Oh, excuse me! I know about a billion Asians that would beg to differ. Uh, yeah, I get a little frustrated when I'm dealing with incompetence. Well, you know what? You can go to hell, too. And I will see you there... burning. Fine! Okay... oh wait! So you'll let me know when you've made a decis... [stops and hangs up phone.]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Jim is really talented. And he should be the one who's getting a better job offer. Like, for real.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Don't take this the wrong way, but... you should go for that job.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um... it's in Maryland.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, but I mean, look at the salary. And it's definitely a step up. And a challenge.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. Yeah. You know what? Maybe... maybe I will. [starts walking away]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>This is called leveraging an offer. [walks into Michael's office] Michael, can I talk to you for a moment?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, God.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just thought you should know that I was just offered a job with better pay, better benefits and a better title at Cumberland Mills.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Fantastic!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And I turned it down.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?! That would've solved all my problems.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Out of loyalty to this company...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, you idiot.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>... so I was hoping to be made Assistant Regional Manager officially.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If you left, I wouldn't have to fire anybody.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But then you wouldn't have me here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Big deal. Oh, it would've worked out so well. Can you get it back?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's in Maryland.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You can call. Can you call 'em?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can't. I... I suppose I coul... no. They never really made me an offer anyway.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wohahah! Why are you torturing me?! God.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Honestly, I don't think Michael has the slightest clue of who he's gonna fire. I think he keeps hoping that someone's going to volunteer. Uh, or be run over by a bus before the deadline. But in the end, really, what's going to happen is it's gonna be the first person to give him a dirty look in the hall. And therein lies the true essence of his charisma.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[clearing his throat and interrupting Jim's talking head] Can I speak to you a minute?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um... yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Michael, I really didn't mean to...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Help. Me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm sorry?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I want you to role play firing me. I want you to fire me, and I will take it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, you want me to be you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I want you to be me, and I will be Creed.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, are you firing Creed?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no, no. That's just the first thing... came... in head.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We should switch seats in order to...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes, that's a good idea.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Alright. [they stand up] Excuse me.[They sit down] I'm really sorry, but I have to let you go. And it's purely budgetary. It's not personal...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Aaaahh! I'm gonna kill myself!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wow.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm going to kill myself, and it's your fault!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's an overreaction.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Corporate is really breathing down my neck. And they're saying this has to be done by the end of the month.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is this you? Are you being you, or is this Creed? Are you...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I... this is Creed.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm improvising, so just try to keep up. [phone rings]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, hold that thought. Hold that thought.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And I'm very angry, and I want...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[picks up the phone] Michael Scott here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm gonna kill you. I'm going to kill you for firing me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Toby? Mm hmm. [looks back to Michael] I really have to take this Creed, so it was really worth...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Get off, get off. No, no. OK.. just get off.[sits back down in his chair and waves Jim off.] Just, just... yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What happened?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It wasn't me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh. That was like crazy. 'Cause I was...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, I know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Uh, hey... Creed?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Huh?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Could I talk to you for a second?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>You are great. Very ambitious. And I feel like you want more than this little office has to offer. And I understand that you'd wanna just spread your wings, and fly the coop.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What are you telling me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I... we're gonna have to... You... you want something better.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, I don't. I wanna stay right here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, you wanna leave.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, I wanna stay here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why... why are you making this so hard?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um, I think there's a misunderstanding, Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think you're right.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Can I go?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, of course you can't go. We haven't even started this horrible process of... okay, Creed. I need to let somebody go today. They told me I need to let somebody go. And as much as I think you're a great guy, and I like you, you're... you're, goodbye.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Let's fight it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hmm?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Let's call Jan and fight this thing together like the old days.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What old days? What are you talking about?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did you start the paperwork yet?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's right here on the desk, yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You don't have to do this, Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can't, I can't...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Undo it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can't change anything. This is the way...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, you have the power to undo it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't... okay, just listen.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael, undo it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Yeah, I went hunting once. Shot the deer in the leg, had to kill it with a shovel. Took about an hour. Why do you ask?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I have to fire someone today, okay?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Fine. Fire someone else. Fire Devon. He's terrible. I am so much better at my job than Devon.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, well... I already picked you. And you know that. So, unless I just go through with this, you're always gonna look at me as the guy who almost fired you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no, no, no, no, no. I will forget so fast. You will be my savior. You're they guy who gave me my life back. Thank you. I knew you'd see it my way Michael. God Bless you. You're a fine man.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Listen, you will not regret this either. Devon is terrible; No one's gonna miss him. Good, good, good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Devon, could I talk to you for a sec?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Creed's an idiot, you know that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, he...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no, no, no, no, no! You had it right the first time.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, maybe I did.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Exactly. You gotta go with your gut, man.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Huh. No! I can't, no. I can't go back. I would look like an idiot.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's why I'm being fired?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So you might not look like an idiot?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. It was all the stuff that I said. It was the business downturn, the cutbacks, and, and...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is unbelievable!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I just hope that you and I can remain friends.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Devon, wait, please.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look, look. In addition to severance, and everything, I want to give you this gift certificate to Chili's. From me. Okay? No hard feelings.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[takes the gift certificate and tears it up] Kevin, Jim, Pam, Kelly, Toby, Oscar, Meredith, Phyllis, Stanley, or the temp. If any of you wanna meet me for a drink, I'm going to be at Poor Richard's. And the rest of you can go to hell!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Devon</SpeakerText>
<Characters>
<Character type="recurring">devon</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[watching nearly everyone leave] What about the Halloween party?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Oh, hey, Jim. Wait, stop. Um, I'm sorry... for pushing you towards Cumberland. Seriously, if you left here, I would blow my brains out.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[motions for her to follow him] Come on.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>That's just a figure of speech, you know? Blow your brains out? Come on. All it really means is that we're friends. Who else is she gonna talk to if I'm gone, right? I mean, if she left, I wouldn't blow my brains out. Of course, I would take that job in Maryland. Because it's double the pay, and soft shell crab just happens to be my favorite food.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I love Halloween. You know, it's just, it's just fun. Every year, it's just fun. Last Halloween I came as Janet Jackson's boob. It was topical. People got a... a big kick out of it. The year before that, I came as Monica Lewinsky, and I wore a stained dress. The year before that, I also came as Monica Lewinsky. And before that, I was O.J. It was pretty funny. Oh, I wish you were here last year.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[ringing the doorbell of Michael's Condo] Trick or treat!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Children</SpeakerText>
<Characters>
<Character type="meta">children</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He... Hey, hey, hey, hey! How you doing? Wow! You guys looks great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm a bumble bee.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kid</SpeakerText>
<Characters>
<Character type="background">kid</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You look great! And you're a princess?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A fairy princess.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kid</SpeakerText>
<Characters>
<Character type="background">kid</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A fairy princess. You're very... .</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm a lion.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kid</SpeakerText>
<Characters>
<Character type="background">kid</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're a lion. [trying to to open a bag of candy] Wow, I want to hear your, your... Oh! [the bag tears open, spilling all the candy] Oh, okay, that's all yours. That's all yours. Grab it, grab it. You know what? You guys are getting all of these.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="1">
<Quote>
<QuoteText>Hey, you. Big Jim. And Phyllis. Working hard, Phyllis?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmm-hmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Of course. You're always working hard.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thanks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Keep it up. And there's Stanley. No costume? Well, no, not trying to fit in. I wish I had your confidence, I really do.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Something wrong, Michael?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no. What could possibly be wrong? Everything's great. Just keep living your lives. Everything's gonna be fine. [sighing] You are all such wonderful, innocent people.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="2">
<Quote>
<QuoteText>Hey, Jim.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What's up, Hef?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What? What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael, do you have the name of the employee you're letting go? I'd like to start working on out-placement.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Fine. If you are so anxious to see a head roll, it's you. There. You brought it on yourself. Too bad. Can't say that I'm sorry. It's a relief.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't report to you, Michael. I report to the head of HR in New York.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You asked for a name, I gave you a name. Now you're not doing your job. Why don't you just resign?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>They would just send someone else. You need to have an HR representative.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just know that if I could have fired you, I would have.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know, Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="3">
<Quote>
<QuoteText>I'm going to have to do this Sopranos-style. Just whack him. Guys, could you take the freight elevator, please?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, you wanna see a really messy show? Follow us around. Come to our office.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Vance Refrigeration Worker #1</SpeakerText>
<Characters>
<Character type="background">vance-refrigeration-worker</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know what? That's my foot.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ass, ass, ass...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Vance Refrigeration Worker #2</SpeakerText>
<Characters>
<Character type="background">vance-refrigeration-worker</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You guys...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>...ass, ass, ass, ass, ass...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Vance Refrigeration Worker #2</SpeakerText>
<Characters>
<Character type="background">vance-refrigeration-worker</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi, Mom!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Vance Refrigeration Worker #1</SpeakerText>
<Characters>
<Character type="background">vance-refrigeration-worker</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="3">
<Quote>
<QuoteText>I will handle it in the best way possible, but in case he or she goes postal, you will be available to subdue. Am I correct?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who is it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Hank</SpeakerText>
<Characters>
<Character type="recurring">hank</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know. Hey, are you on our payroll or are you employed by the building?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Building.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Hank</SpeakerText>
<Characters>
<Character type="recurring">hank</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, shoot. Okay, well, just have your pepper spray ready.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're on your own.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Hank</SpeakerText>
<Characters>
<Character type="recurring">hank</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="3">
<Quote>
<QuoteText>All right. All right, this is it. By the time I get back to our floor, I will have decided. [elevator bell dings] Wow, that's a fast elevator.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="4">
<Quote>
<QuoteText>I have a proposal, everybody. Listen up. Now, Corporate has been really breathing down my neck to make some pay cuts, but I refuse to fire anyone. So, I was thinking that maybe all of you would take a 10% pay cut and that would save the money. Yeah?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, We're not doing that. I have kids in college. Make a decision.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, great. Fine. Well, then, if anyone is annoyed later at what goes down, you know who to blame. Stanley. Not the guy who was trying to be creative. [turns around to find Toby standing behind him]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael, it's almost 5:00.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Leave me alone, okay?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="5">
<Quote>
<QuoteText>Do you want some coffee?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no. I had some, thanks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[slurping] Oh, wow. How long have you worked here? How many years, Creed?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Fifteen years, I think.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, that's right. Fifteen years and three months. Wow, you were hired before I was. Must be thinking about retirement.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, no. I need the money.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What do you mean, "Why?"</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's just that you never got married and you live in an apartment.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know. I got nephews.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. Yeah. And I buy them stuff, you know. Oh, made some bad investments. Why are you asking me this?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just trying to be your friend.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, you never asked me about my life before, is all.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Of course, I did. I always... Yes, I do.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you have something specific you wanted to talk to me about?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Are you pulling my leg or...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You have no clue why I've asked you in here?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I do not.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, here we go. This... um, here's the deal.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="6">
<Quote>
<QuoteText>Yes. Actually, I have. I have been on a hunting trip. I shot a deer in the leg. I had to... I had to hit him, I had to hit him with a shovel for about an hour, so he... That's good eating, though. Venison's very gamey. It's hard to watch, though. It's hard to... It's hard to hit another living thing in the face with a shovel for about an hour. That... I haven't been hunting since then. I, I... 'Cause that's, you know, where's the joy in that? Where's the... There's no sport, really. Especially when you're the one with the shovel. And they're the one just lying there. Um... I would have rather hit it with my car or something and just... I was just smacking the hell out of that thing. That was a mess. And we just left him there. I didn't eat it. I didn't want to eat that. That guy. Why do you ask?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="7">
<Quote>
<QuoteText>[on the phone] This is Jan.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>His name was Devon.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Excuse me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The human being man's name was Devon.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Devon. The... Oh, is this the man that you...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[talking over Jan] Yes, yes, yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The person that you fired, Michael?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes, it is.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is that what you're... Okay. Oh, you sound a little... A little upset.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh, well, I am. A little. Justifiably. My Halloween is ruined.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I have to say that I am impressed, Michael. I know... I know how hard that was.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you? I don't think you do. Devon was one of my best buddies. And now he hates me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I'm glad you did it, Michael.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[talking over Jan] You're glad?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And so, good job. Good job.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thanks. Thanks so much. You think it was good?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. Good job.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[talking over Jan] Think I did a good job? Great. I feel good. I'm gonna give myself a pat on the back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[talking over Michael] Yup. Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jan</SpeakerText>
<Characters>
<Character type="main">jan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>There. I'm doing it. Right there. Great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="8">
<Quote>
<QuoteText>You're supposed to be a cat?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know, guys, Michael has really incredible decision-making abilities. Michael's really incredible at making decisions.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="main">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[camera pans over, Michael is sitting in a chair] Yeah, blah, blah, blah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pussy. Here, pussy. Pussy. Pussy. Here, pussy, pussy. Meow.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You people are revolting. By far, the least popular people here. I should have fired you. Who knew Devon was so popular and had so many friends. So well-loved.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene deleted="true" deleted_scene="9">
<Quote>
<QuoteText>I feel like I made the right choice. Things happen for a reason. I wasn't destined to go to Cumberland Mills. Just like Anakin Skywalker was destined to become Darth Vader, I am destined to sell paper here at Dunder Mifflin. That's what I was put on this earth to do.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
</SceneList>