# rust-sdl2-emscripten This is an experimental repository while testing a Rust + SDL2 project built with Emscripten. - [hello-rust-sdl2-wasm](https://github.com/awwsmm/hello-rust-sdl2-wasm) - A bit of a weird repository, I'm not sure that the creator knows Rust that well, but it compiles. Note that the `asmjs-unknown-emscripten` target is deprecated, and you should use `wasm32-unknown-emscripten` instead. You'll need to change all the files, flags etc. to make it match. - [build.sh](./scripts/build.sh) - One of the core files in this repository, it builds the project with Emscripten. Note all the flags available for modifying the behavior of the build. ### Goals - [X] Reproducible SDL2 Emscripten Builds - This ensures that the project can iterate safely and be inspected in a safe environment, free from errors. Helps ensure errors are isolated to the machine or build script. - [ ] SDL2 Image, TFF, Mixer Usage - All of these libraries are common and necessary for a lot of projects. Ensuring they work is important. - [ ] Example of External Javascript Interop - The basic ability to provide some kind of Javascript binding would be important for a decent web-based project or game. - The ability to use localStorage, fetch, or some browser-only API would be important. - [ ] Windows, MacOS, Linux Builds - Simple ability to provide multi-platform builds in addition to the WASM build.