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Add README, improve build script help
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# rust-sdl2-emscripten
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This is an experimental repository while testing a Rust + SDL2 project built with Emscripten.
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- [hello-rust-sdl2-wasm](https://github.com/awwsmm/hello-rust-sdl2-wasm) - A bit of a weird repository, I'm not sure that the creator knows Rust that well, but it compiles. Note that the `asmjs-unknown-emscripten` target is deprecated, and you should use `wasm32-unknown-emscripten` instead. You'll need to change all the files, flags etc. to make it match.
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- [build.sh](./scripts/build.sh) - One of the core files in this repository, it builds the project with Emscripten. Note all the flags available for modifying the behavior of the build.
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### Goals
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- [X] Reproducible SDL2 Emscripten Builds
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- This ensures that the project can iterate safely and be inspected in a safe environment, free from errors. Helps ensure errors are isolated to the machine or build script.
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- [ ] SDL2 Image, TFF, Mixer Usage
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- All of these libraries are common and necessary for a lot of projects. Ensuring they work is important.
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- [ ] Example of External Javascript Interop
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- The basic ability to provide some kind of Javascript binding would be important for a decent web-based project or game.
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- The ability to use localStorage, fetch, or some browser-only API would be important.
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- [ ] Windows, MacOS, Linux Builds
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- Simple ability to provide multi-platform builds in addition to the WASM build.
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