Files
project-cybersyn/.vscode/factorio/runtime-api-LuaProgrammableSpeakerControlBehavior.lua
Monica Moniot 30fe2946e6 updated api
2022-12-01 19:04:58 -05:00

40 lines
2.1 KiB
Lua

---@meta
---@diagnostic disable
--$Factorio 1.1.72
--$Overlay 5
--$Section LuaProgrammableSpeakerControlBehavior
-- This file is automatically generated. Edits will be overwritten.
---Control behavior for programmable speakers.
---
---[View documentation](https://lua-api.factorio.com/latest/LuaProgrammableSpeakerControlBehavior.html)
---@class LuaProgrammableSpeakerControlBehavior:LuaControlBehavior
---[RW]
---
---[View documentation](https://lua-api.factorio.com/latest/LuaProgrammableSpeakerControlBehavior.html#LuaProgrammableSpeakerControlBehavior.circuit_condition)
---@field circuit_condition CircuitConditionDefinition
---[RW]
---
---[View documentation](https://lua-api.factorio.com/latest/LuaProgrammableSpeakerControlBehavior.html#LuaProgrammableSpeakerControlBehavior.circuit_parameters)
---@field circuit_parameters ProgrammableSpeakerCircuitParameters
---[R]
---The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
---
---[View documentation](https://lua-api.factorio.com/latest/LuaProgrammableSpeakerControlBehavior.html#LuaProgrammableSpeakerControlBehavior.object_name)
---@field object_name string
---[R]
---Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
---
---[View documentation](https://lua-api.factorio.com/latest/LuaProgrammableSpeakerControlBehavior.html#LuaProgrammableSpeakerControlBehavior.valid)
---@field valid boolean
local LuaProgrammableSpeakerControlBehavior={
---All methods and properties that this object supports.
---
---[View documentation](https://lua-api.factorio.com/latest/LuaProgrammableSpeakerControlBehavior.html#LuaProgrammableSpeakerControlBehavior.help)
---@return string
help=function()end,
}