mirror of
https://github.com/Xevion/project-cybersyn.git
synced 2025-12-10 02:08:11 -06:00
---------------------------------------------------------------------------------------------------
Version: 1.2.2
Date: 2022-12-29
Features:
- Added a station combinator setting to enable or disable the inactivity condition in a train's orders, disabled by default (but not in <=1.2.1 worlds)
- Added a depot combinator setting to enable depot bypass, enabled by default
- Added a depot combinator setting to force trains to park at the same depot, enabled by default
- Added network "each" for depots
- Added a map setting to modify the default locked slots per cargo wagon value
- Added a map setting to modify the default priority value
- Added a map setting to allow trains with cargo at depots, disabled by default
Changes:
- Inverted the sign of combinator outputs, a map setting has been added to maintain backwards compatibility with <=1.2.1 worlds
- Overhauled the wagon control combinator algorithm to spread items out between cargo wagons
- Trains with cargo held in the depot now check if they have been emptied and reset when they have
- Cargo capacity is now prioritized over distance when choosing trains
- Increased the default request threshold to 2000
- Improved English localization
Bugfixes:
- Fixed a bug where trains with cargo sometimes weren't getting held at depots
- Fixed a crash caused by changing a station combinator to the "each" network during a bad tick
- Fixed a crash when changing a refueler away from network each
- Multiple rare bugs and crashes relating to wagon control combinators are fixed
- Fixed a bug with refueler direct orders not being applied after moving through a space elevator
- Fixed a bug where filtered slots sometimes weren't being removed
---------------------------------------------------------------------------------------------------
738 lines
25 KiB
Lua
738 lines
25 KiB
Lua
--By Mami
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local min = math.min
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local max = math.max
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local abs = math.abs
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local ceil = math.ceil
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local INF = math.huge
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local btest = bit32.btest
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local band = bit32.band
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local table_remove = table.remove
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local random = math.random
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---@param map_data MapData
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---@param station Station
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---@param manifest Manifest
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---@param sign -1|1
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function remove_manifest(map_data, station, manifest, sign)
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local deliveries = station.deliveries
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for i, item in ipairs(manifest) do
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deliveries[item.name] = deliveries[item.name] + sign*item.count
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if deliveries[item.name] == 0 then
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deliveries[item.name] = nil
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end
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end
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set_comb2(map_data, station)
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station.deliveries_total = station.deliveries_total - 1
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if station.deliveries_total == 0 and band(station.display_state, 1) > 0 then
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station.display_state = station.display_state - 1
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update_display(map_data, station)
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end
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end
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---@param map_data MapData
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---@param r_station_id uint
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---@param p_station_id uint
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---@param train_id uint
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---@param manifest Manifest
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function create_delivery(map_data, r_station_id, p_station_id, train_id, manifest)
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local economy = map_data.economy
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local r_station = map_data.stations[r_station_id]
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local p_station = map_data.stations[p_station_id]
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local train = map_data.trains[train_id]
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local depot = map_data.depots[train.depot_id]
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local is_at_depot = remove_available_train(map_data, train_id, train)
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--NOTE: we assume that the train is not being teleported at this time
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--NOTE: set_manifest_schedule is allowed to cancel the delivery at the last second if applying the schedule to the train makes it lost
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if set_manifest_schedule(map_data, train.entity, depot.entity_stop, not train.use_any_depot, p_station.entity_stop, p_station.enable_inactive, r_station.entity_stop, mod_settings.allow_cargo_in_depot and r_station.enable_inactive--[[@as boolean]], manifest, is_at_depot) then
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local old_status = train.status
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train.status = STATUS_TO_P
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train.p_station_id = p_station_id
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train.r_station_id = r_station_id
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train.manifest = manifest
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train.last_manifest_tick = map_data.total_ticks
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r_station.last_delivery_tick = map_data.total_ticks
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p_station.last_delivery_tick = map_data.total_ticks
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r_station.deliveries_total = r_station.deliveries_total + 1
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p_station.deliveries_total = p_station.deliveries_total + 1
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local r_is_each = r_station.network_name == NETWORK_EACH
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local p_is_each = p_station.network_name == NETWORK_EACH
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for item_i, item in ipairs(manifest) do
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assert(item.count > 0, "main.lua error, transfer amount was not positive")
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r_station.deliveries[item.name] = (r_station.deliveries[item.name] or 0) + item.count
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p_station.deliveries[item.name] = (p_station.deliveries[item.name] or 0) - item.count
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if item_i > 1 or r_is_each or p_is_each then
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local f, a
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if r_is_each then
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f, a = pairs(r_station.network_flag--[[@as {[string]: int}]])
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if p_is_each then
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for network_name, _ in f, a do
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local item_network_name = network_name..":"..item.name
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economy.all_r_stations[item_network_name] = nil
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economy.all_p_stations[item_network_name] = nil
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end
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f, a = pairs(p_station.network_flag--[[@as {[string]: int}]])
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end
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elseif p_is_each then
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f, a = pairs(p_station.network_flag--[[@as {[string]: int}]])
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else
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f, a = once, r_station.network_name
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end
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--prevent deliveries from being processed for these items until their stations are re-polled
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--if we don't wait until they are repolled a duplicate delivery might be generated for stations that share inventories
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for network_name, _ in f, a do
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local item_network_name = network_name..":"..item.name
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economy.all_r_stations[item_network_name] = nil
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economy.all_p_stations[item_network_name] = nil
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end
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end
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end
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set_comb2(map_data, p_station)
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set_comb2(map_data, r_station)
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p_station.display_state = 1
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update_display(map_data, p_station)
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r_station.display_state = 1
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update_display(map_data, r_station)
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interface_raise_train_status_changed(train_id, old_status, STATUS_TO_P)
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else
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interface_raise_train_dispatch_failed(train_id)
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end
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end
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---@param map_data MapData
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---@param r_station_id uint
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---@param p_station_id uint
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---@param train_id uint
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---@param primary_item_name string?
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function create_manifest(map_data, r_station_id, p_station_id, train_id, primary_item_name)
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--trains and stations expected to be of the same network
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local r_station = map_data.stations[r_station_id]
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local p_station = map_data.stations[p_station_id]
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local train = map_data.trains[train_id]
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---@type Manifest
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local manifest = {}
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for k, v in pairs(r_station.tick_signals) do
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---@type string
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local item_name = v.signal.name
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local item_type = v.signal.type
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local r_item_count = v.count
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local r_effective_item_count = r_item_count + (r_station.deliveries[item_name] or 0)
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if r_effective_item_count < 0 and r_item_count < 0 then
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local r_threshold = r_station.item_thresholds and r_station.item_thresholds[item_name] or r_station.r_threshold
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if r_station.is_stack and item_type == "item" then
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r_threshold = r_threshold*get_stack_size(map_data, item_name)
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end
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local p_effective_item_count = p_station.item_p_counts[item_name]
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--could be an item that is not present at the station
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local override_threshold = p_station.item_thresholds and p_station.item_thresholds[item_name]
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if override_threshold and p_station.is_stack and item_type == "item" then
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override_threshold = override_threshold*get_stack_size(map_data, item_name)
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end
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if p_effective_item_count and p_effective_item_count >= (override_threshold or r_threshold) then
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local item = {name = item_name, type = item_type, count = min(-r_effective_item_count, p_effective_item_count)}
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if item_name == primary_item_name then
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manifest[#manifest + 1] = manifest[1]
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manifest[1] = item
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else
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manifest[#manifest + 1] = item
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end
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end
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end
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end
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--locked slots is only taken into account after the train is already approved for dispatch
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local locked_slots = p_station.locked_slots
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local total_item_slots
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if locked_slots > 0 then
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local total_cargo_wagons = #train.entity.cargo_wagons
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total_item_slots = max(train.item_slot_capacity - total_cargo_wagons*locked_slots, 1)
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else
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total_item_slots = train.item_slot_capacity
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end
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local total_liquid_left = train.fluid_capacity
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local i = 1
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while i <= #manifest do
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local item = manifest[i]
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local keep_item = false
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if item.type == "fluid" then
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if total_liquid_left > 0 then
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if item.count > total_liquid_left then
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item.count = total_liquid_left
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end
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total_liquid_left = 0--no liquid merging
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keep_item = true
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end
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elseif total_item_slots > 0 then
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local stack_size = get_stack_size(map_data, item.name)
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local slots = ceil(item.count/stack_size)
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if slots > total_item_slots then
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item.count = total_item_slots*stack_size
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end
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total_item_slots = total_item_slots - slots
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keep_item = true
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end
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if keep_item then
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i = i + 1
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else--swap remove
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manifest[i] = manifest[#manifest]
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manifest[#manifest] = nil
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end
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end
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return manifest
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end
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---@param map_data MapData
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---@param mod_settings CybersynModSettings
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local function tick_dispatch(map_data, mod_settings)
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--we do not dispatch more than one train per tick
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--psuedo-randomize what item (and what station) to check first so if trains available is low they choose orders psuedo-randomly
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--NOTE: this is an approximation algorithm for solving the assignment problem (bipartite graph weighted matching), the true solution would be to implement the simplex algorithm but I strongly believe most factorio players would prefer run-time efficiency over perfect train routing logic
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--NOTE: the above isn't even the full story, we can only use one edge per item per tick, which might break the assumptions of the simplex algorithm causing it to give imperfect solutions.
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local all_r_stations = map_data.economy.all_r_stations
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local all_p_stations = map_data.economy.all_p_stations
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local all_names = map_data.economy.all_names
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local stations = map_data.stations
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local r_stations
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local p_stations
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local item_name
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local item_type
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local item_network_name
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while true do
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local size = #all_names
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if size == 0 then
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map_data.tick_state = STATE_INIT
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return true
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end
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--randomizing the ordering should only matter if we run out of available trains
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local name_i = size <= 2 and 2 or 2*random(size/2)
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item_network_name = all_names[name_i - 1]--[[@as string]]
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local signal = all_names[name_i]--[[@as SignalID]]
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--swap remove
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all_names[name_i - 1] = all_names[size - 1]
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all_names[name_i] = all_names[size]
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all_names[size] = nil
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all_names[size - 1] = nil
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r_stations = all_r_stations[item_network_name]
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p_stations = all_p_stations[item_network_name]
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if r_stations then
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if p_stations then
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item_name = signal.name--[[@as string]]
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item_type = signal.type
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break
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else
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for i, id in ipairs(r_stations) do
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local station = stations[id]
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if station and band(station.display_state, 2) == 0 then
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station.display_state = station.display_state + 2
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update_display(map_data, station)
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end
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end
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end
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end
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end
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while true do
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local r_station_i = nil
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local r_threshold = nil
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local best_r_prior = -INF
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local best_timestamp = INF
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for i, id in ipairs(r_stations) do
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local station = stations[id]
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--NOTE: the station at r_station_id could have been deleted and reregistered since last poll, this check here prevents it from being processed for a delivery in that case
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if not station or station.deliveries_total >= station.entity_stop.trains_limit then
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goto continue
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end
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local threshold = station.r_threshold
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local prior = station.priority
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local item_threshold = station.item_thresholds and station.item_thresholds[item_name] or nil
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if item_threshold then
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threshold = item_threshold
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if station.item_priority then
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prior = station.item_priority--[[@as int]]
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end
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end
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if prior < best_r_prior then
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goto continue
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end
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if prior == best_r_prior and station.last_delivery_tick > best_timestamp then
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goto continue
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end
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r_station_i = i
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r_threshold = threshold
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best_r_prior = prior
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best_timestamp = station.last_delivery_tick
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::continue::
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end
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if not r_station_i then
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for _, id in ipairs(r_stations) do
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local station = stations[id]
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if station and band(station.display_state, 2) == 0 then
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station.display_state = station.display_state + 2
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update_display(map_data, station)
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end
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end
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return false
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end
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local r_station_id = r_stations[r_station_i]
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local r_station = stations[r_station_id]
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---@type string
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local network_name
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if r_station.network_name == NETWORK_EACH then
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_, _, network_name = string.find(item_network_name, "^(.*):")
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else
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network_name = r_station.network_name
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end
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local trains = map_data.available_trains[network_name]
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local is_fluid = item_type == "fluid"
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--no train exists with layout accepted by both provide and request stations
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local correctness = 0
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local closest_to_correct_p_station = nil
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local slot_threshold
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if is_fluid then
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slot_threshold = r_threshold
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elseif r_station.is_stack then
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slot_threshold = r_threshold
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r_threshold = r_threshold*get_stack_size(map_data, item_name)
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else
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slot_threshold = ceil(r_threshold/get_stack_size(map_data, item_name))
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end
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|
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---@type uint?
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local p_station_i = nil
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local best_train_id = nil
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local best_p_prior = -INF
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local best_dist = INF
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--if no available trains in the network, skip search
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---@type uint
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local j = 1
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while j <= #p_stations do
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local p_flag, r_flag, netand, best_p_train_id, best_t_prior, best_capacity, best_t_to_p_dist, effective_count, override_threshold, p_prior, best_p_dist
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local p_station_id = p_stations[j]
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local p_station = stations[p_station_id]
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if not p_station or p_station.deliveries_total >= p_station.entity_stop.trains_limit then
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goto p_continue
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end
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p_flag = get_network_flag(p_station, network_name)
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r_flag = get_network_flag(r_station, network_name)
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netand = band(p_flag, r_flag)
|
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if netand == 0 then
|
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goto p_continue
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end
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if correctness < 1 then
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correctness = 1
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closest_to_correct_p_station = p_station
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end
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----------------------------------------------------------------
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-- check for valid train
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----------------------------------------------------------------
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---@type uint?
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best_p_train_id = nil
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best_t_prior = -INF
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best_capacity = 0
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best_t_to_p_dist = INF
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if trains then
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|
for train_id, _ in pairs(trains) do
|
|
local train = map_data.trains[train_id]
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local train_flag = get_network_flag(train, network_name)
|
|
if not btest(netand, train_flag) or train.se_is_being_teleported then
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|
goto train_continue
|
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end
|
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if correctness < 2 then
|
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correctness = 2
|
|
closest_to_correct_p_station = p_station
|
|
end
|
|
|
|
--check cargo capabilities
|
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local capacity = (is_fluid and train.fluid_capacity) or train.item_slot_capacity
|
|
if capacity < slot_threshold then
|
|
--no train with high enough capacity is available
|
|
goto train_continue
|
|
end
|
|
if correctness < 3 then
|
|
correctness = 3
|
|
closest_to_correct_p_station = p_station
|
|
end
|
|
|
|
--check layout validity for both stations
|
|
local layout_id = train.layout_id
|
|
if not (r_station.allows_all_trains or r_station.accepted_layouts[layout_id]) then
|
|
goto train_continue
|
|
end
|
|
if correctness < 4 then
|
|
correctness = 4
|
|
closest_to_correct_p_station = p_station
|
|
end
|
|
|
|
if not (p_station.allows_all_trains or p_station.accepted_layouts[layout_id]) then
|
|
goto train_continue
|
|
end
|
|
if correctness < 5 then
|
|
correctness = 5
|
|
closest_to_correct_p_station = p_station
|
|
end
|
|
|
|
if train.priority < best_t_prior then
|
|
goto train_continue
|
|
end
|
|
|
|
if train.priority == best_t_prior and capacity < best_capacity then
|
|
goto train_continue
|
|
end
|
|
|
|
--check if path is shortest so we prioritize locality
|
|
local t_to_p_dist = get_stop_dist(train.entity.front_stock, p_station.entity_stop) - DEPOT_PRIORITY_MULT*train.priority
|
|
if capacity == best_capacity and t_to_p_dist > best_t_to_p_dist then
|
|
goto train_continue
|
|
end
|
|
|
|
best_p_train_id = train_id
|
|
best_capacity = capacity
|
|
best_t_prior = train.priority
|
|
best_t_to_p_dist = t_to_p_dist
|
|
::train_continue::
|
|
end
|
|
end
|
|
if not best_p_train_id then
|
|
goto p_continue
|
|
end
|
|
|
|
effective_count = p_station.item_p_counts[item_name]
|
|
override_threshold = p_station.item_thresholds and p_station.item_thresholds[item_name]
|
|
if override_threshold and p_station.is_stack and not is_fluid then
|
|
override_threshold = override_threshold*get_stack_size(map_data, item_name)
|
|
end
|
|
if effective_count < (override_threshold or r_threshold) then
|
|
--this p station should have serviced the current r station, lock it so it can't serve any others
|
|
--this will lock stations even when the r station manages to find a p station, this not a problem because all stations will be unlocked before it could be an issue
|
|
table_remove(p_stations, j)
|
|
if band(p_station.display_state, 4) == 0 then
|
|
p_station.display_state = p_station.display_state + 4
|
|
update_display(map_data, p_station)
|
|
end
|
|
goto p_continue_remove
|
|
end
|
|
|
|
p_prior = p_station.priority
|
|
if override_threshold and p_station.item_priority then
|
|
p_prior = p_station.item_priority--[[@as int]]
|
|
end
|
|
if p_prior < best_p_prior then
|
|
goto p_continue
|
|
end
|
|
|
|
best_p_dist = best_t_to_p_dist + get_stop_dist(p_station.entity_stop, r_station.entity_stop)
|
|
if p_prior == best_p_prior and best_p_dist > best_dist then
|
|
goto p_continue
|
|
end
|
|
|
|
p_station_i = j
|
|
best_train_id = best_p_train_id
|
|
best_p_prior = p_prior
|
|
best_dist = best_p_dist
|
|
::p_continue::
|
|
j = j + 1
|
|
::p_continue_remove::
|
|
end
|
|
|
|
if best_train_id then
|
|
local p_station_id = table_remove(p_stations, p_station_i)
|
|
local manifest = create_manifest(map_data, r_station_id, p_station_id, best_train_id, item_name)
|
|
create_delivery(map_data, r_station_id, p_station_id, best_train_id, manifest)
|
|
return false
|
|
else
|
|
if correctness == 1 then
|
|
send_alert_missing_train(r_station.entity_stop, closest_to_correct_p_station.entity_stop)
|
|
elseif correctness == 2 then
|
|
send_alert_no_train_has_capacity(r_station.entity_stop, closest_to_correct_p_station.entity_stop)
|
|
elseif correctness == 3 then
|
|
send_alert_no_train_matches_r_layout(r_station.entity_stop, closest_to_correct_p_station.entity_stop)
|
|
elseif correctness == 4 then
|
|
send_alert_no_train_matches_p_layout(r_station.entity_stop, closest_to_correct_p_station.entity_stop)
|
|
end
|
|
if band(r_station.display_state, 2) == 0 then
|
|
r_station.display_state = r_station.display_state + 2
|
|
update_display(map_data, r_station)
|
|
end
|
|
end
|
|
|
|
table_remove(r_stations, r_station_i)
|
|
end
|
|
end
|
|
---@param map_data MapData
|
|
---@param mod_settings CybersynModSettings
|
|
local function tick_poll_station(map_data, mod_settings)
|
|
local tick_data = map_data.tick_data
|
|
local all_r_stations = map_data.economy.all_r_stations
|
|
local all_p_stations = map_data.economy.all_p_stations
|
|
local all_names = map_data.economy.all_names
|
|
|
|
local station_id
|
|
local station
|
|
while true do--choose a station
|
|
tick_data.i = (tick_data.i or 0) + 1
|
|
if tick_data.i > #map_data.active_station_ids then
|
|
tick_data.i = nil
|
|
map_data.tick_state = STATE_DISPATCH
|
|
return true
|
|
end
|
|
station_id = map_data.active_station_ids[tick_data.i]
|
|
station = map_data.stations[station_id]
|
|
if station then
|
|
--NOTE: polling trains_limit here is expensive and not strictly necessary but using it to early out saves more ups
|
|
if station.network_name and station.deliveries_total < station.entity_stop.trains_limit then
|
|
break
|
|
end
|
|
else
|
|
--lazy delete removed stations
|
|
table_remove(map_data.active_station_ids, tick_data.i)
|
|
tick_data.i = tick_data.i - 1
|
|
end
|
|
end
|
|
station.r_threshold = mod_settings.r_threshold
|
|
station.priority = mod_settings.priority
|
|
station.item_priority = nil
|
|
station.locked_slots = mod_settings.locked_slots
|
|
local is_each = station.network_name == NETWORK_EACH
|
|
if is_each then
|
|
station.network_flag = {}
|
|
else
|
|
station.network_flag = mod_settings.network_flag
|
|
end
|
|
local comb1_signals, comb2_signals = get_signals(station)
|
|
station.tick_signals = comb1_signals
|
|
station.item_p_counts = {}
|
|
|
|
local is_requesting_nothing = true
|
|
if comb1_signals then
|
|
if comb2_signals then
|
|
station.item_thresholds = {}
|
|
for k, v in pairs(comb2_signals) do
|
|
local item_name = v.signal.name
|
|
local item_count = v.count
|
|
local item_type = v.signal.type
|
|
if item_name then
|
|
if item_type == "virtual" then
|
|
if item_name == SIGNAL_PRIORITY then
|
|
station.item_priority = item_count
|
|
end
|
|
else
|
|
station.item_thresholds[item_name] = abs(item_count)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
station.item_thresholds = nil
|
|
end
|
|
for k, v in pairs(comb1_signals) do
|
|
local item_name = v.signal.name
|
|
local item_count = v.count
|
|
local item_type = v.signal.type
|
|
if item_name then
|
|
if item_type == "virtual" then
|
|
if item_name == SIGNAL_PRIORITY then
|
|
station.priority = item_count
|
|
elseif item_name == REQUEST_THRESHOLD then
|
|
--NOTE: thresholds must be >0 or they can cause a crash
|
|
station.r_threshold = abs(item_count)
|
|
elseif item_name == LOCKED_SLOTS then
|
|
station.locked_slots = max(item_count, 0)
|
|
elseif is_each then
|
|
station.network_flag[item_name] = item_count
|
|
end
|
|
comb1_signals[k] = nil
|
|
end
|
|
if item_name == station.network_name then
|
|
station.network_flag = item_count
|
|
comb1_signals[k] = nil
|
|
end
|
|
else
|
|
comb1_signals[k] = nil
|
|
end
|
|
end
|
|
for k, v in pairs(comb1_signals) do
|
|
---@type string
|
|
local item_name = v.signal.name
|
|
local item_type = v.signal.type
|
|
local item_count = v.count
|
|
local effective_item_count = item_count + (station.deliveries[item_name] or 0)
|
|
|
|
local is_not_requesting = true
|
|
if station.is_r then
|
|
local r_threshold = station.item_thresholds and station.item_thresholds[item_name] or station.r_threshold
|
|
if station.is_stack and item_type == "item" then
|
|
r_threshold = r_threshold*get_stack_size(map_data, item_name)
|
|
end
|
|
if -effective_item_count >= r_threshold and -item_count >= r_threshold then
|
|
is_not_requesting = false
|
|
is_requesting_nothing = false
|
|
local f, a
|
|
if station.network_name == NETWORK_EACH then
|
|
f, a = pairs(station.network_flag--[[@as {[string]: int}]])
|
|
else
|
|
f, a = once, station.network_name
|
|
end
|
|
for network_name, _ in f, a do
|
|
local item_network_name = network_name..":"..item_name
|
|
local stations = all_r_stations[item_network_name]
|
|
if stations == nil then
|
|
stations = {}
|
|
all_r_stations[item_network_name] = stations
|
|
all_names[#all_names + 1] = item_network_name
|
|
all_names[#all_names + 1] = v.signal
|
|
end
|
|
stations[#stations + 1] = station_id
|
|
end
|
|
end
|
|
end
|
|
if is_not_requesting then
|
|
if station.is_p and effective_item_count > 0 and item_count > 0 then
|
|
local f, a
|
|
if station.network_name == NETWORK_EACH then
|
|
f, a = pairs(station.network_flag--[[@as {[string]: int}]])
|
|
else
|
|
f, a = once, station.network_name
|
|
end
|
|
for network_name, _ in f, a do
|
|
local item_network_name = network_name..":"..item_name
|
|
local stations = all_p_stations[item_network_name]
|
|
if stations == nil then
|
|
stations = {}
|
|
all_p_stations[item_network_name] = stations
|
|
end
|
|
stations[#stations + 1] = station_id
|
|
station.item_p_counts[item_name] = effective_item_count
|
|
end
|
|
else
|
|
comb1_signals[k] = nil
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if station.display_state > 1 then
|
|
if is_requesting_nothing and band(station.display_state, 2) > 0 then
|
|
station.display_state = station.display_state - 2
|
|
update_display(map_data, station)
|
|
end
|
|
if band(station.display_state, 8) > 0 then
|
|
if band(station.display_state, 4) > 0 then
|
|
station.display_state = station.display_state - 4
|
|
else
|
|
station.display_state = station.display_state - 8
|
|
update_display(map_data, station)
|
|
end
|
|
elseif band(station.display_state, 4) > 0 then
|
|
station.display_state = station.display_state + 4
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
---@param map_data MapData
|
|
---@param mod_settings CybersynModSettings
|
|
function tick_init(map_data, mod_settings)
|
|
local tick_data = map_data.tick_data
|
|
|
|
map_data.economy.all_p_stations = {}
|
|
map_data.economy.all_r_stations = {}
|
|
map_data.economy.all_names = {}
|
|
|
|
for i, id in pairs(map_data.warmup_station_ids) do
|
|
local station = map_data.stations[id]
|
|
if station then
|
|
if station.last_delivery_tick + mod_settings.warmup_time*mod_settings.tps < map_data.total_ticks then
|
|
map_data.active_station_ids[#map_data.active_station_ids + 1] = id
|
|
map_data.warmup_station_ids[i] = nil
|
|
end
|
|
else
|
|
map_data.warmup_station_ids[i] = nil
|
|
end
|
|
end
|
|
if map_data.queue_station_update then
|
|
for id, _ in pairs(map_data.queue_station_update) do
|
|
local station = map_data.stations[id]
|
|
if station then
|
|
local pre = station.allows_all_trains
|
|
set_station_from_comb(station)
|
|
if station.allows_all_trains ~= pre then
|
|
update_stop_if_auto(map_data, station, true)
|
|
end
|
|
end
|
|
end
|
|
map_data.queue_station_update = nil
|
|
end
|
|
|
|
--NOTE: the following has undefined behavior if last_train is deleted, this should be ok since the following doesn't care how inconsistent our access pattern is
|
|
local train_id, train = next(map_data.trains, tick_data.last_train)
|
|
tick_data.last_train = train_id
|
|
|
|
if train and train.manifest and not train.se_is_being_teleported and train.last_manifest_tick + mod_settings.stuck_train_time*mod_settings.tps < map_data.total_ticks then
|
|
if mod_settings.stuck_train_alert_enabled then
|
|
send_alert_stuck_train(map_data, train.entity)
|
|
end
|
|
interface_raise_train_stuck(train_id)
|
|
end
|
|
|
|
--NOTE: the following has undefined behavior if last_comb is deleted
|
|
local comb_id, comb = next(map_data.to_comb, tick_data.last_comb)
|
|
tick_data.last_comb = comb_id
|
|
local refueler_id, _ = next(map_data.each_refuelers, tick_data.last_refueler)
|
|
tick_data.last_refueler = refueler_id
|
|
|
|
if comb and comb.valid then
|
|
combinator_update(map_data, comb, true)
|
|
end
|
|
if refueler_id then
|
|
set_refueler_from_comb(map_data, mod_settings, refueler_id)
|
|
end
|
|
|
|
map_data.tick_state = STATE_POLL_STATIONS
|
|
interface_raise_tick_init()
|
|
end
|
|
---@param map_data MapData
|
|
---@param mod_settings CybersynModSettings
|
|
function tick(map_data, mod_settings)
|
|
map_data.total_ticks = map_data.total_ticks + 1
|
|
|
|
if map_data.active_alerts then
|
|
if map_data.total_ticks%(8*mod_settings.tps) < 1 then
|
|
process_active_alerts(map_data)
|
|
end
|
|
end
|
|
|
|
if map_data.tick_state == STATE_INIT then
|
|
tick_init(map_data, mod_settings)
|
|
elseif map_data.tick_state == STATE_POLL_STATIONS then
|
|
for i = 1, mod_settings.update_rate do
|
|
if tick_poll_station(map_data, mod_settings) then break end
|
|
end
|
|
elseif map_data.tick_state == STATE_DISPATCH then
|
|
for i = 1, mod_settings.update_rate do
|
|
tick_dispatch(map_data, mod_settings)
|
|
end
|
|
end
|
|
end
|