mirror of
https://github.com/Xevion/project-cybersyn.git
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93 lines
4.4 KiB
Plaintext
93 lines
4.4 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 1.2.0
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Date: 2022-12-23
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Changes:
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- Forced provide stations to wait until they can service the highest priority request station
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- Provide stations now override request thresholds with the per-item thresholds set by their station info combinator
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- Allowed station and fuel combinators to be set to network id "each", for each virtual signal they recieve as input, the stop is added to that network and its signal strength is used as the network mask
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- Added the ability to specify per-station whether request thresholds represent total items or total stacks
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- Prioritized a train's distance from the provide station over the train's cargo capacity
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- Added more detailed missing train alerts
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- Nonempty trains in depot are no longer put in manual mode, instead they are forced to park at the depot
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- Made several alerts persistent
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- Fixed bug with depot priority not working
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Version: 1.1.7
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Date: 2022-12-17
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Changes:
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- Fixed false positives in copy-paste by blueprint detection logic
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Version: 1.1.6
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Date: 2022-12-16
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Changes:
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- Fixed a crash relating to per-item request thresholds
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Version: 1.1.5
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Date: 2022-12-16
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Changes:
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- Replaced lost train alert with more detailed alerts
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- Added Nullius compat
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- Added Pyanodon's compat
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---------------------------------------------------------------------------------------------------
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Version: 1.1.4
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Date: 2022-12-9
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Changes:
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- Made the recipe and research requirements for cybernetic combinators cheaper so that access to them in various modpacks is more in line with my intentions
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Version: 1.1.3
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Date: 2022-12-8
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Changes:
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- Fixed a crash when removing a fuel loader
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- Fixed a gui bug
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- Fixed a crash on newly generated worlds
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- Fixed a crash with breaking combinators
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---------------------------------------------------------------------------------------------------
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Version: 1.1.0
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Date: 2022-12-8
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Changes:
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- Added the ability to use the priority signal as input to station info combinators so one can override priority on items with station info combinators thresholds
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- Added refueler stations
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- Slightly more permissive allow-list logic
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- Made non-backwards compatible improvements and bugfixes to the modding interface
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- Updated localization
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- Fixed a crash relating to wagon control combinators on request stations
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Version: 1.0.9
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Date: 2022-12-3
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Changes:
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- Fixed a bug with SE compat preventing players from joining multiplayer games
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Version: 1.0.8
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Changes:
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- Added depot bypass
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- Increased inactivity time so burner inserters are fast enough to trigger it
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---------------------------------------------------------------------------------------------------
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Version: 1.0.5
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Date: 2022-11-30
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Changes:
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- Fixed a crash related to the central planner
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---------------------------------------------------------------------------------------------------
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Version: 1.0.4
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Date: 2022-11-30
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Changes:
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- Allowed several settings to have floating point values
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- Allow updates per second to be set to 0
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- Fixed a bug where parallel wagon control combinators were not working
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Version: 1.0.3
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Date: 2022-11-30
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Changes:
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- Fixed a bug where duplicate orders could not be prevented on stations that share the same pool of items
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Version: 1.0.2
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Date: 2022-11-29
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Changes:
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- Added mod description
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- Added update rate setting
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---------------------------------------------------------------------------------------------------
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Version: 1.0.0
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Date: 2022-11-29
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Changes:
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- Minor bugfix
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- Added placeholder sprites
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