[mod-setting-name] cybersyn-ticks-per-second=Central planning updates per second cybersyn-update-rate=Central planning update rate cybersyn-request-threshold=Default request threshold cybersyn-network-flag=Default network mask cybersyn-fuel-threshold=Fuel threshold cybersyn-depot-bypass-enabled=Depot bypass enabled cybersyn-warmup-time=Station warmup time (sec) cybersyn-stuck-train-time=Stuck train timeout (sec) [mod-setting-description] cybersyn-ticks-per-second=How many times per second the central planner should update the state of the network and schedule deliveries. This value will be rounded up to a divisor of 60. Setting this to 0 will stop all dispatches. cybersyn-update-rate=How many stations per tick can be polled at once or can have deliveries scheduled at once. Larger number allow the central planner to keep more up to date on the current state of the network, but at the cost of performance. cybersyn-request-threshold=The default request threshold when a request threshold signal is not given to a station. When a station receives a negative item signal that surpasses its request threshold, so long as any station exists with a positive signal greater than the request threshold, a delivery of that item will be scheduled between the two stations. cybersyn-network-flag=The default set of sub-networks a station will service when no network signal is given to a station. This integer is interpretted bit-wise to give 32 possible sub-networks to choose from. cybersyn-fuel-threshold=What percentage of a train's fuel inventory must be full to skip refueling. If this is set to 1, trains will always visit a fuel loader after completing a delivery. cybersyn-depot-bypass-enabled=If checked, when a train completes a delivery and refueling, it may take a new order from the network before having to return to its depot. cybersyn-warmup-time=How many seconds a cybernetic combinator will wait before connecting to the Cybersyn network. This is a grace period to modify or correct the circuit network before trains start dispatching to a newly blueprinted station. cybersyn-stuck-train-time=After this many seconds from a train's dispatch, an alert will be sent to let you know a train is probably stuck and has not completed its delivery. The player will likely have to debug their network to get the train unstuck. [item-name] cybersyn-combinator=Cybernetic combinator [item-description] cybersyn-combinator=Place next to a train stop to add it to the Cybersyn train network. This stop can now request or provide items that are reported to it by the circuit network. [entity-name] cybersyn-combinator=Cybernetic combinator cybersyn-combinator-output=Cybernetic combinator output [entity-description] cybersyn-combinator=Has 4 different control modes. Primary control allows providing and requesting. Optional Control allows setting thresholds per-item and reading all in progress deliveries. Depot control allows parked trains to be added to the network. Wagon control allows for reading the desired contents of the adjacent wagon. [technology-name] cybersyn-train-network=Cybersyn train network [technology-description] cybersyn-train-network=Train stop controllers capable of coordinating the inputs and outputs of an entire economy. [virtual-signal-name] cybersyn-priority=Station priority cybersyn-request-threshold=Request threshold cybersyn-locked-slots=Locked slots per cargo wagon [cybersyn-messages] nonempty-train=A train is being held in the depot because it still has cargo unexpected-train=A train has unexpectedly returned to the depot before completing its delivery stuck-train=A train is stuck cannot-path-between-surfaces=A train is attempting to make a delivery between two unconnected surfaces, perhaps put them on separate networks depot-broken=A train is lost because its depot was broken refueler-broken=A train is lost because its fuel loader was broken station-broken=A train is lost because one of its delivery stations was broken train-at-incorrect=A train parked at a station it was not scheduled to delivered to missing-train=Could not find any train on the correct network to make a delivery from __2__ to __1__ no-train-has-capacity=Could not find a train with enough cargo capacity to make a delivery from __2__ to __1__ no-train-matches-r-layout=Could not find a train on the allow-list of __1__ to make a delivery no-train-matches-p-layout=Could not find a train on the allow-list of __2__ to make a delivery to __1__ [cybersyn-gui] combinator-title=Cybernetic combinator operation=Control Mode comb1=Station depot=Depot refueler=Fuel loader comb2=Station info wagon-manifest=Wagon info network=Network network-tooltip=A signal is used to identify which network this combinator is a member of. Trains will only be dispatched from depots to provider and requester stations if they are all identified with the same signal. allow-list-description=Automatic allow-list allow-list-tooltip=When checked trains in the network are automatically added to the allow-list if every wagon of the train is able to be loaded or unloaded by this station. When unchecked the allow-list is not used and all trains are allowed to park here. is-stack-description=Stack thresholds is-stack-tooltip=When checked all request thresholds for this station are interpretted as a count of item stacks rather than a count of total items. Thresholds for fluids are unaffected. switch-provide=Provide only switch-request=Request only switch-provide-tooltip=Lock this station to only provide items to the network. By default it both requests and provides. switch-request-tooltip=Lock this station to only request items from the network. By default it both requests and provides.