---@meta ---@diagnostic disable --$Factorio 1.1.70 --$Overlay 5 --$Section LuaInserterControlBehavior -- This file is automatically generated. Edits will be overwritten. ---Control behavior for inserters. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html) ---@class LuaInserterControlBehavior:LuaGenericOnOffControlBehavior ---[RW] ---The hand read mode for the inserter. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.circuit_hand_read_mode) ---@field circuit_hand_read_mode defines.control_behavior.inserter.hand_read_mode ---[RW] ---The circuit mode of operations for the inserter. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.circuit_mode_of_operation) ---@field circuit_mode_of_operation defines.control_behavior.inserter.circuit_mode_of_operation ---[RW] ---`true` if the contents of the inserter hand should be sent to the circuit network --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.circuit_read_hand_contents) ---@field circuit_read_hand_contents boolean ---[RW] ---If the stack size of the inserter is set through the circuit network or not. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.circuit_set_stack_size) ---@field circuit_set_stack_size boolean ---[RW] ---The signal used to set the stack size of the inserter. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.circuit_stack_control_signal) ---@field circuit_stack_control_signal SignalID ---[R] ---The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.object_name) ---@field object_name string ---[R] ---Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.valid) ---@field valid boolean local LuaInserterControlBehavior={ ---All methods and properties that this object supports. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaInserterControlBehavior.html#LuaInserterControlBehavior.help) ---@return string help=function()end, }