local gui = require("__flib__.gui-lite") local constants = require("scripts.gui.constants") local util = require("scripts.gui.util") local templates = require("scripts.gui.templates") local stations_tab = {} function stations_tab.build(widths) return { tab = { type = "tab", caption = { "gui.ltnm-stations" }, ref = { "stations", "tab" }, actions = { on_click = { gui = "main", action = "change_tab", tab = "stations" }, }, }, content = { type = "frame", style = "ltnm_main_content_frame", direction = "vertical", ref = { "stations", "content_frame" }, { type = "frame", style = "ltnm_table_toolbar_frame", templates.sort_checkbox(widths, "stations", "name", true), templates.sort_checkbox(widths, "stations", "status", false, { "gui.ltnm-status-description" }), templates.sort_checkbox(widths, "stations", "network_id", false), templates.sort_checkbox( widths, "stations", "provided_requested", false, { "gui.ltnm-provided-requested-description" } ), templates.sort_checkbox(widths, "stations", "shipments", false, { "gui.ltnm-shipments-description" }), templates.sort_checkbox(widths, "stations", "control_signals", false), }, { type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "stations", "scroll_pane" } }, { type = "flow", style = "ltnm_warning_flow", visible = false, ref = { "stations", "warning_flow" }, { type = "label", style = "ltnm_semibold_label", caption = { "gui.ltnm-no-stations" }, ref = { "stations", "warning_label" }, }, }, }, } end --- @param map_data MapData --- @param player_data PlayerData --- @return GuiElemDef function stations_tab.build(map_data, player_data) local widths = constants.gui["en"] local search_item = player_data.search_item local search_network_name = player_data.search_network_name local search_network_mask = player_data.search_network_mask local search_surface_idx = player_data.search_surface_idx local stations_sorted = {} local to_sorted_manifest = {} for id, station in pairs(map_data.stations) do local entity = station.entity_stop if not entity.valid then goto continue end if search_network_name then if search_network_name ~= station.network_name then goto continue end local train_flag = get_network_flag(station, search_network_name) if not bit32.btest(search_network_mask, train_flag) then goto continue end elseif search_network_mask ~= -1 then if station.network_name == NETWORK_EACH then local masks = station.network_flag--[[@as {}]] for _, network_flag in pairs(masks) do if bit32.btest(search_network_mask, network_flag) then goto has_match end end goto continue ::has_match:: elseif not bit32.btest(search_network_mask, station.network_flag) then goto continue end end if search_surface_idx then if entity.surface.index ~= search_surface_idx then goto continue end end if search_item then if not station.deliveries then goto continue end for item_name, _ in pairs(station.deliveries) do if item_name == search_item then goto has_match end end goto continue ::has_match:: end stations_sorted[#stations_sorted + 1] = id ::continue:: end table.sort(stations_sorted, function(a, b) local station1 = map_data.stations[a] local station2 = map_data.stations[b] for i, v in ipairs(player_data.trains_orderings) do local invert = player_data.trains_orderings_invert[i] if v == ORDER_LAYOUT then if not station1.allows_all_trains and not station2.allows_all_trains then local layout1 = station1.layout_pattern--[[@as uint[] ]] local layout2 = station2.layout_pattern--[[@as uint[] ]] for j, c1 in ipairs(layout1) do local c2 = layout2[j] if c1 ~= c2 then return invert ~= (c2 and c1 < c2) end end if layout2[#layout1 + 1] then return invert ~= true end elseif station1.allows_all_trains ~= station2.allows_all_trains then return invert ~= station2.allows_all_trains end elseif v == ORDER_NAME then local name1 = station1.entity_stop.valid and station1.entity_stop.backer_name local name2 = station2.entity_stop.valid and station2.entity_stop.backer_name if name1 ~= name2 then return invert ~= (name1 and (name2 and name1 < name2 or true) or false) end elseif v == ORDER_TOTAL_TRAINS then if station1.deliveries_total ~= station2.deliveries_total then return invert ~= (station1.deliveries_total < station2.deliveries_total) end elseif v == ORDER_MANIFEST then if not next(station1.deliveries) then if next(station2.deliveries) then return invert ~= true end elseif not next(station2.deliveries) then return invert ~= false else local first_item = nil local first_direction = nil for item_name in dual_pairs(station1.deliveries, station2.deliveries) do if not first_item or item_lt(map_data.manager, item_name, first_item) then local count1 = station1.deliveries[item_name] or 0 local count2 = station2.deliveries[item_name] or 0 if count1 ~= count2 then first_item = item_name first_direction = count1 < count2 end end end if first_direction ~= nil then return invert ~= first_direction end end end end return (not player_data.trains_orderings_invert[#player_data.trains_orderings_invert]) == (a < b) end) local scroll_pane = refs.scroll_pane for i, station_id in pairs(stations_sorted) do local station = map_data.stations[station_id] local color = i % 2 == 0 and "dark" or "light" local row = gui.add(scroll_pane, { type = "frame", style = "ltnm_table_row_frame_" .. color, { type = "label", style = "ltnm_clickable_semibold_label", style_mods = { width = widths.name }, tooltip = constants.open_station_gui_tooltip, }, templates.status_indicator(widths.status, true), { type = "label", style_mods = { width = widths.network_id, horizontal_align = "center" } }, templates.small_slot_table(widths, color, "provided_requested"), templates.small_slot_table(widths, color, "shipments"), templates.small_slot_table(widths, color, "control_signals"), }) gui.add(row, { { elem_mods = { caption = station.entity_stop.name }, handler = stations_tab.hande.open_station_gui, tags = station_id, }, { elem_mods = { caption = station.network_name } }, { elem_mods = { caption = station.network_flag } }, }) util.slot_table_update(row.provided_requested_frame.provided_requested_table, { { color = "green", entries = station.provided, translations = dictionaries.materials }, { color = "red", entries = station.requested, translations = dictionaries.materials }, }) util.slot_table_update(row.shipments_frame.shipments_table, { { color = "green", entries = station.inbound, translations = dictionaries.materials }, { color = "blue", entries = station.outbound, translations = dictionaries.materials }, }) util.slot_table_update(row.control_signals_frame.control_signals_table, { { color = "default", entries = station.control_signals, translations = dictionaries.virtual_signals, type = "virtual-signal", }, }) end if #stations_sorted == 0 then refs.warning_flow.visible = true scroll_pane.visible = false refs.content_frame.style = "ltnm_main_warning_frame" else refs.warning_flow.visible = false scroll_pane.visible = true refs.content_frame.style = "ltnm_main_content_frame" end end stations_tab.hande = {} function stations_tab.hande.open_station_gui() end return stations_tab