---@meta ---@diagnostic disable --$Factorio 1.1.72 --$Overlay 5 --$Section LuaAISettings -- This file is automatically generated. Edits will be overwritten. ---Collection of settings for overriding default ai behavior. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html) ---@class LuaAISettings:LuaObject ---[RW] ---If enabled, units that repeatedly fail to succeed at commands will be destroyed. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.allow_destroy_when_commands_fail) ---@field allow_destroy_when_commands_fail boolean ---[RW] ---If enabled, units that have nothing else to do will attempt to return to a spawner. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.allow_try_return_to_spawner) ---@field allow_try_return_to_spawner boolean ---[RW] ---If enabled, units will try to separate themselves from nearby friendly units. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.do_separation) ---@field do_separation boolean ---[R] ---The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.object_name) ---@field object_name string ---[RW] ---The pathing resolution modifier, must be between -8 and 8. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.path_resolution_modifier) ---@field path_resolution_modifier int8 ---[R] ---Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.valid) ---@field valid boolean local LuaAISettings={ ---All methods and properties that this object supports. --- ---[View documentation](https://lua-api.factorio.com/latest/LuaAISettings.html#LuaAISettings.help) ---@return string help=function()end, }