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fixed minor bug with electric trains
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@@ -724,8 +724,12 @@ local function on_train_leaves_station(map_data, mod_settings, train_id, train)
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end
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end
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end
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end
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end
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end
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--if total_slots == 0 it's probably a modded electric train
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if total_slots == 0 then
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if total_slots == 0 or fuel_fill/total_slots > mod_settings.depot_bypass_threshold then
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--if total_slots == 0 it's probably a modded electric train
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if mod_settings.depot_bypass_threshold < 1 then
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add_available_train(map_data, train_id, train)
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end
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elseif fuel_fill/total_slots > mod_settings.depot_bypass_threshold then
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add_available_train(map_data, train_id, train)
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add_available_train(map_data, train_id, train)
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end
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end
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end
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end
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