mirror of
https://github.com/Xevion/project-cybersyn.git
synced 2025-12-08 06:08:03 -06:00
fixed layout pattern logic
This commit is contained in:
3
TODO
3
TODO
@@ -6,6 +6,3 @@ models & art
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space elevator compat
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railloader compat
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major bug with copy-paste when the operation is changed by blueprint but it gets copied to the old settings before it's checked for update
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catch inserter rotation
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trains of capacity greater than the stations current contents can be dispatched
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@@ -42,4 +42,9 @@ Date: 2022-11-24
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- Added a stuck train alert
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- Improved localization
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- Fixed bug with fluid cargo not being detected by depots
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---------------------------------------------------------------------------------------------------
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Version: 0.4.4
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Date: 2022-11-25
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Features:
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- Greatly improved automatic train blacklist logic
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@@ -1,6 +1,6 @@
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{
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"name": "cybersyn",
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"version": "0.4.3",
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"version": "0.4.4",
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"title": "Project Cybersyn",
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"author": "Mami",
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"factorio_version": "1.1",
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@@ -13,7 +13,7 @@
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---@field public depots {[uint]: Depot}
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---@field public trains {[uint]: Train}
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---@field public available_trains {[string]: {[uint]: uint}} --{[network_name]: {[train_id]: depot_id}}
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---@field public layouts {[uint]: string}
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---@field public layouts {[uint]: int[]}
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---@field public layout_train_count {[uint]: int}
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---@field public tick_state uint
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---@field public tick_data {}
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@@ -36,7 +36,7 @@
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---@field public network_name string?
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---@field public network_flag int --transient
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---@field public accepted_layouts TrainClass
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---@field public layout_pattern string?
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---@field public layout_pattern {[uint]: int}
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---@field public tick_signals {[uint]: Signal}? --transient
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---@field public p_count_or_r_threshold_per_item {[string]: int} --transient
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---@field public display_failed_request true?
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@@ -5,6 +5,7 @@ local floor = math.floor
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local ceil = math.ceil
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local string_find = string.find
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local string_sub = string.sub
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local table_compare = table.compare
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local function iterr(a, i)
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i = i + 1
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@@ -18,6 +19,26 @@ local function irpairs(a)
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end
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local function is_layout_accepted(layout_pattern, layout)
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local valid = true
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for i, v in ipairs(layout) do
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local p = layout_pattern[i] or 0
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if (v == 0 and p == 2) or (v == 1 and (p == 0 or p == 2)) or (v == 2 and (p == 0 or p == 1)) then
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valid = false
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break
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end
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end
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if valid or not layout[0] then return valid end
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for i, v in irpairs(layout) do
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local p = layout_pattern[i] or 0
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if (v == 0 and p == 2) or (v == 1 and (p == 0 or p == 2)) or (v == 2 and (p == 0 or p == 1)) then
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valid = false
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break
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end
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end
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return valid
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end
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---@param map_data MapData
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---@param train Train
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---@param train_id uint
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@@ -40,32 +61,37 @@ function remove_train(map_data, train, train_id)
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map_data.trains[train_id] = nil
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end
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---@param map_data MapData
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---@param train Train
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function update_train_layout(map_data, train)
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local carriages = train.entity.carriages
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local layout = ""
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local layout = {}
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local i = 1
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local item_slot_capacity = 0
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local fluid_capacity = 0
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for _, carriage in pairs(carriages) do
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if carriage.type == "cargo-wagon" then
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layout = layout..TRAIN_LAYOUT_CARGO
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layout[#layout + 1] = 1
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local inv = carriage.get_inventory(defines.inventory.cargo_wagon)
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item_slot_capacity = item_slot_capacity + #inv
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elseif carriage.type == "fluid-wagon" then
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layout = layout..TRAIN_LAYOUT_FLUID
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layout[#layout + 1] = 2
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fluid_capacity = fluid_capacity + carriage.prototype.fluid_capacity
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--elseif carriage.type == "artillery-wagon" then
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--layout = layout..TRAIN_LAYOUT_ARTILLERY
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else
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layout = layout..TRAIN_LAYOUT_NA
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layout[#layout + 1] = 0
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end
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i = i + 1
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end
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local back_movers = train.entity.locomotives["back_movers"]
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if back_movers and #back_movers > 0 then
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--mark the layout as reversible
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layout[0] = true
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end
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local layout_id = 0
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for id, cur_layout in pairs(map_data.layouts) do
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if layout == cur_layout then
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if table_compare(layout, cur_layout) then
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layout = cur_layout
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layout_id = id
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break
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@@ -79,8 +105,8 @@ function update_train_layout(map_data, train)
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map_data.layouts[layout_id] = layout
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map_data.layout_train_count[layout_id] = 1
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for _, station in pairs(map_data.stations) do
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if station.layout_pattern and string.find(layout, station.layout_pattern) ~= nil then
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station.accepted_layouts[layout_id] = true
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if station.layout_pattern then
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station.accepted_layouts[layout_id] = is_layout_accepted(station.layout_pattern, layout) or nil
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end
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end
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else
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@@ -298,12 +324,12 @@ end
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---@param map_data MapData
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---@param station Station
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---@param forbidden_entity LuaEntity?
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local function reset_station_layout(map_data, station, forbidden_entity)
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function reset_station_layout(map_data, station, forbidden_entity)
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--NOTE: station must be in auto mode
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local station_rail = station.entity_stop.connected_rail
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if station_rail == nil then
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--cannot accept deliveries
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station.layout_pattern = "X"
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station.layout_pattern = nil
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station.accepted_layouts = {}
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return
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end
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@@ -347,12 +373,10 @@ local function reset_station_layout(map_data, station, forbidden_entity)
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end
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local length = 2
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local pre_rail = station_rail
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local layout_pattern = "^"
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local layout_pattern = {0}
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local type_filter = {"inserter", "pump", "arithmetic-combinator"}
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local wagon_number = 0
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local pattern_length = 1
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local is_break = false
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for i = 1, 100 do
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for i = 1, 112 do
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local rail, rail_direction, rail_connection_direction = pre_rail.get_connected_rail({rail_direction = rail_direction_from_station, rail_connection_direction = defines.rail_connection_direction.straight})
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if not rail or rail_connection_direction ~= defines.rail_connection_direction.straight or not rail.valid then
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is_break = true
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@@ -421,32 +445,21 @@ local function reset_station_layout(map_data, station, forbidden_entity)
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if supports_cargo then
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if supports_fluid then
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layout_pattern = layout_pattern..STATION_LAYOUT_ALL
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layout_pattern[wagon_number] = 3
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else
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layout_pattern = layout_pattern..STATION_LAYOUT_NOT_FLUID
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layout_pattern[wagon_number] = 2
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end
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pattern_length = #layout_pattern
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elseif supports_fluid then
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layout_pattern = layout_pattern..STATION_LAYOUT_NOT_CARGO
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pattern_length = #layout_pattern
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layout_pattern[wagon_number] = 1
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else
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layout_pattern = layout_pattern..STATION_LAYOUT_NA
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--layout_pattern[wagon_number] = nil
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end
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search_area = area.move(search_area, area_delta)
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end
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end
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layout_pattern = string_sub(layout_pattern, 1, pattern_length)
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if is_break then
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layout_pattern = layout_pattern..STATION_LAYOUT_NA.."*$"
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end
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station.layout_pattern = layout_pattern
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local accepted_layouts = station.accepted_layouts
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for id, layout in pairs(map_data.layouts) do
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if string_find(layout, layout_pattern) ~= nil then
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accepted_layouts[id] = true
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else
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accepted_layouts[id] = nil
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end
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station.accepted_layouts[id] = is_layout_accepted(layout_pattern, layout) or nil
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end
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end
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@@ -472,7 +485,7 @@ function update_station_from_rail(map_data, rail, forbidden_entity, force)
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rail_direction = defines.rail_direction.front
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entity = rail.get_rail_segment_entity(rail_direction, false)
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end
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for i = 1, 100 do
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for i = 1, 112 do
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if not entity or not entity.valid then
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return
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end
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@@ -710,7 +710,7 @@ end
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local function on_built(event)
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local entity = event.entity or event.created_entity or event.destination
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local entity = event.entity or event.created_entity
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if not entity or not entity.valid then return end
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if entity.name == "train-stop" then
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@@ -746,6 +746,14 @@ local function on_broken(event)
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end
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end
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end
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local function on_rotate(event)
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local entity = event.entity or event.created_entity
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if not entity or not entity.valid then return end
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if entity.type == "inserter" then
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update_station_from_inserter(global, entity)
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end
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end
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local function on_rename(event)
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if event.entity.name == "train-stop" then
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on_station_rename(global, event.entity)
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@@ -878,6 +886,8 @@ local function main()
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flib_event.register(defines.events.on_robot_built_entity, on_built, filter_built)
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flib_event.register({defines.events.script_raised_built, defines.events.script_raised_revive, defines.events.on_entity_cloned}, on_built)
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flib_event.register(defines.events.on_player_rotated_entity, on_rotate)
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flib_event.register(defines.events.on_pre_player_mined_item, on_broken, filter_broken)
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flib_event.register(defines.events.on_robot_pre_mined, on_broken, filter_broken)
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flib_event.register(defines.events.on_entity_died, on_broken, filter_broken)
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@@ -88,6 +88,28 @@ local migrations_table = {
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end
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mod_settings.stuck_train_time = settings.global["cybersyn-stuck-train-time"].value--[[@as int]]
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end,
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["0.4.4"] = function()
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---@type MapData
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local map_data = global
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map_data.tick_state = STATE_INIT
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for id, layout in pairs(map_data.layouts) do
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local new_layout = {}
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local i = 1
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for c in string.gmatch(layout, ".") do
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if c == "N" then
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elseif c == "C" then
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new_layout[i] = 1
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elseif c == "F" then
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new_layout[i] = 2
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end
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i = i + 1
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end
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map_data.layouts[id] = new_layout
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end
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for id, station in pairs(map_data.stations) do
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reset_station_layout(map_data, station)
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end
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end,
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}
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---@param data ConfigurationChangedData
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