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api update
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+5
-3
@@ -1,7 +1,7 @@
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---@meta
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---@diagnostic disable
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--$Factorio 1.1.69
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--$Factorio 1.1.70
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--$Overlay 5
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--$Section events
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-- This file is automatically generated. Edits will be overwritten.
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@@ -2059,7 +2059,9 @@
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---@field tick uint
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---@alias on_player_driving_changed_state EventData.on_player_driving_changed_state
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---Called when the player's driving state has changed, this means a player has either entered or left a vehicle.
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---Called when the player's driving state has changed, meaning a player has either entered or left a vehicle.
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---
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---**Note:** This event is not raised when the player is ejected from a vehicle due to it being destroyed.
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---
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---[View documentation](https://lua-api.factorio.com/latest/events.html#on_player_driving_changed_state)
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---@class EventData.on_player_driving_changed_state : EventData
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@@ -3083,7 +3085,7 @@
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---@field tick uint
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---@alias on_pre_player_mined_item EventData.on_pre_player_mined_item
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---Called when the player finishes mining an entity, before the entity is removed from map. Can be filtered using [LuaPrePlayerMinedEntityEventFilter](https://lua-api.factorio.com/latest/Concepts.html#LuaPrePlayerMinedEntityEventFilter).
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---Called when the player completes a mining action, but before the entity is potentially removed from the map. This is called even if the entity does not end up being removed. Can be filtered using [LuaPrePlayerMinedEntityEventFilter](https://lua-api.factorio.com/latest/Concepts.html#LuaPrePlayerMinedEntityEventFilter).
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---
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---[View documentation](https://lua-api.factorio.com/latest/events.html#on_pre_player_mined_item)
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---@class EventData.on_pre_player_mined_item : EventData
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