diff --git a/cybersyn/scripts/main.lua b/cybersyn/scripts/main.lua index 744e0ec..7e5d410 100644 --- a/cybersyn/scripts/main.lua +++ b/cybersyn/scripts/main.lua @@ -786,7 +786,6 @@ local function on_cursor_stack_changed(event) local player = game.get_player(i) if not player then return end local cursor = player.cursor_stack - player.play_sound({path = ALERT_SOUND}) if global.is_player_cursor_blueprint[i] then --TODO: check if we can limit this search somehow?