added previews

This commit is contained in:
Monica Moniot
2022-11-29 18:35:39 -05:00
parent eaa685da18
commit c91ca94288
11 changed files with 1 additions and 1 deletions

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@@ -50,7 +50,7 @@ When placed adjacent to the tracks of an already existing Cybersyn station, this
### Networks
Stations and depots can be set to belong to a particular network by setting that network on the control combinator. By default all combinators belong to the "signal-A" network, by setting a different signal Id, the combinator will belong to that different network. Networks identified with different signal Ids do not share any trains or items; Orders will never be generated to transfer items between separate networks. In addition, if the combinator receives as input a signal of the same Id as its network signal Id, then the value of this signal will be interpreted as a bitmask to give 32 "sub-networks" to choose from. Each station can belong to any set of sub-networks based on its mask signal. A delivery will only be made between two stations if they have matching masks, aka if `mask1 & mask2 > 0`. When a network id is an item, that item will be ignored by stations, its signal will only ever be interpreted as the network mask.
Stations and depots can be set to belong to a particular network by setting that network on the control combinator. By default all combinators belong to the "signal-A" network, by setting a different signal Id, the combinator will belong to that different network. Networks identified with different signal Ids do not share any trains or items; Orders will never be generated to transfer items between separate networks. In addition, if the combinator receives as input a signal of the same Id as its network signal Id, then the value of this signal will be interpreted as a bitmask to give 32 "sub-networks" to choose from. Each station can belong to any set of sub-networks based on its mask signal. A delivery will only be made between two stations if any bit matches between the two masks, aka if `mask1 & mask2 > 0`. When a network id is an item, that item will be ignored by stations, its signal will only ever be interpreted as the network mask.
### Request threshold