beginning to add depot logic

This commit is contained in:
Monica Moniot
2022-10-30 12:36:58 -04:00
parent 202ae86c95
commit bb596ff733
8 changed files with 101 additions and 40 deletions

View File

@@ -6,9 +6,9 @@
---@field public to_output {[uint]: LuaEntity}
---@field public to_stop {[uint]: LuaEntity}
---@field public stations {[uint]: Station}
---@field public depots {[uint]: LuaEntity}
---@field public depots {[uint]: Depot}
---@field public trains {[uint]: Train}
---@field public trains_available {[uint]: boolean}
---@field public trains_available {[string]: {[uint]: uint}}
---@field public layouts {[uint]: string}
---@field public layout_train_count {[uint]: int}
---@field public train_classes {[string]: TrainClass}
@@ -25,10 +25,19 @@
---@field public entity_comb2 LuaEntity?
---@field public wagon_combs {[int]: LuaEntity}?--NOTE: allowed to be invalid entities or combinators with the wrong operation, these must be checked and lazy deleted when found
---@field public deliveries {[string]: int}
---@field public network_name string?
---@field public network_flag int
---@field public train_class SignalID?
---@field public accepted_layouts TrainClass
---@field public layout_pattern string?
---@class Depot
---@field public priority int
---@field public entity_stop LuaEntity
---@field public entity_comb LuaEntity
---@field public network_name string?
---@field public network_flag int
---@class Train
---@field public entity LuaTrain
---@field public layout_id uint
@@ -47,7 +56,6 @@
---@class Economy
---@field public r_stations_all {[string]: uint[]}
---@field public p_stations_all {[string]: uint[]}
---@field public all_items string[]
---@field public total_ticks uint
--TODO: only init once