Fix: getting player_index from the proper places

This commit is contained in:
Mjonir
2023-06-06 17:53:40 +02:00
committed by GitHub
parent 756d203674
commit b7bdc86527

View File

@@ -79,7 +79,7 @@ local function create_player(player_index)
end
function manager_gui.on_player_created(e)
create_player(player_index)
create_player(e.player_index)
end
function manager_gui.on_player_removed(e)
@@ -153,7 +153,7 @@ end
function manager_gui.on_migration()
for i, p in pairs(game.players) do
if global.manager.players[player_index] == nil then
if global.manager.players[i] == nil then
create_player(i)
end
end