Version: 1.2.8
Date: 2022-1-5
  Features:
    - Improved placeholder cybernetic combinator art
    - Added a wagon control setting to bar unfiltered slots in adjacent cargo wagons
    - Added a setting and keybind for toggling on or off the central planner
  Changes:
    - Sped up the rate at which copy-paste by blueprint will be noticed
  Bugfixes:
    - Fixed a bug with combinators sometimes failing to connect with train stops
    - Fixed wagon control combinators outputting wagon contents after inserters have already taken out items
    - Fixed a rare crash on world migration
  Scripting:
    - Added missing return values to some interface functions
    - Migrated to non-deprecated flib modules
This commit is contained in:
Monica Moniot
2023-01-06 19:24:24 -05:00
committed by GitHub
parent 9014c834f2
commit b144a06f1a
115 changed files with 6013 additions and 474 deletions

5
TODO
View File

@@ -1,4 +1,5 @@
bugs:
https://github.com/mamoniot/project-cybersyn/issues/26
https://mods.factorio.com/mod/cybersyn/discussion/63afff871c9e44028b2acab8
https://mods.factorio.com/mod/cybersyn/discussion/63af6ed2f532e8870d639157
@@ -12,8 +13,10 @@ major:
item count of available provides
system log
check out LTN addons that do this for inspiration
per-station statistics gui
move to an event based algorithm
models & art
dramatically improve the mods handling of invalid entities
minor:
check if necessary entities can be destroyed without raising events
@@ -24,9 +27,11 @@ minor:
do not play close sound when a different gui is opened
gui can desync if settings are changed outside of it while it is open
give the combinators a sensible reaction to low or no power
depot alerts when misconfigured
compat:
train upgrader mod
deadlocks signals
railloader
picker dollies?
cargo ships