save for 1.2.10

This commit is contained in:
monica
2023-01-11 09:45:11 -05:00
parent de8d7381b3
commit 9de913536a
6 changed files with 303 additions and 130 deletions

View File

@@ -15,6 +15,14 @@ function get_stack_size(map_data, item_name)
return game.item_prototypes[item_name].stack_size
end
---@param item_order table<string, int>
---@param item1_name string
---@param item2_name string
function item_lt(item_order, item1_name, item2_name)
return item_order[item1_name] < item_order[item2_name]
end
---NOTE: does not check .valid
---@param entity0 LuaEntity
---@param entity1 LuaEntity

View File

@@ -23,6 +23,7 @@
---@field public economy Economy
---@field public each_refuelers {[uint]: true}
---@field public active_alerts {[uint]: {[1]: LuaTrain, [2]: int}}?
---@field public manager Manager
---@class Station
---@field public entity_stop LuaEntity

View File

@@ -3,6 +3,8 @@ local mod_gui = require("__core__.lualib.mod-gui")
local manager = require("scripts.gui.manager")
--- @class Manager
--- @field item_order table<string, int>
--- @class PlayerData
--- @field refs {[string]: LuaGuiElement}?
@@ -88,6 +90,45 @@ function manager_gui.on_runtime_mod_setting_changed(e)
end
--- @param manager Manager
local function init_items(manager)
local item_order = {}
manager.item_order = item_order
local i = 1
for _, protos in pairs{game.item_prototypes, game.fluid_prototypes} do
--- @type (LuaItemPrototype|LuaFluidPrototype)[]
local all_items = {}
for _, proto in pairs(protos) do
all_items[#all_items + 1] = proto
end
table.sort(all_items, function(a, b)
if a.group.order == b.group.order then
if a.subgroup.order == b.subgroup.order then
return a.order < b.order
else
return a.subgroup.order < b.subgroup.order
end
else
return a.group.order < b.group.order
end
end)
for _, v in ipairs(all_items) do
item_order[v.name] = i
i = i + 1
end
end
end
function manager.on_migration()
init_items(global.manager)
end
function manager.on_init()
global.manager = {}
init_items(global.manager)
end
--gui.handle_events()
return manager_gui

View File

@@ -30,36 +30,179 @@ function stations_tab.build(widths)
templates.sort_checkbox(widths, "stations", "status", false, { "gui.ltnm-status-description" }),
templates.sort_checkbox(widths, "stations", "network_id", false),
templates.sort_checkbox(
widths,
"stations",
"provided_requested",
false,
{ "gui.ltnm-provided-requested-description" }
),
templates.sort_checkbox(widths, "stations", "shipments", false, { "gui.ltnm-shipments-description" }),
templates.sort_checkbox(widths, "stations", "control_signals", false),
},
{ type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "stations", "scroll_pane" } },
widths,
"stations",
"provided_requested",
false,
{ "gui.ltnm-provided-requested-description" }
),
templates.sort_checkbox(widths, "stations", "shipments", false, { "gui.ltnm-shipments-description" }),
templates.sort_checkbox(widths, "stations", "control_signals", false),
},
{ type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "stations", "scroll_pane" } },
{
type = "flow",
style = "ltnm_warning_flow",
visible = false,
ref = { "stations", "warning_flow" },
{
type = "flow",
style = "ltnm_warning_flow",
visible = false,
ref = { "stations", "warning_flow" },
{
type = "label",
style = "ltnm_semibold_label",
caption = { "gui.ltnm-no-stations" },
ref = { "stations", "warning_label" },
},
type = "label",
style = "ltnm_semibold_label",
caption = { "gui.ltnm-no-stations" },
ref = { "stations", "warning_label" },
},
},
}
},
}
end
--- @param map_data MapData
--- @param player_data PlayerData
--- @return GuiElemDef
function stations_tab.build(map_data, player_data)
local widths = constants.gui["en"]
local search_item = player_data.search_item
local search_network_name = player_data.search_network_name
local search_network_mask = player_data.search_network_mask
local search_surface_idx = player_data.search_surface_idx
local stations_sorted = {}
local to_sorted_manifest = {}
for id, station in pairs(map_data.stations) do
if search_network_name then
if search_network_name ~= station.network_name then
goto continue
end
local train_flag = get_network_flag(station, search_network_name)
if not bit32.btest(search_network_mask, train_flag) then
goto continue
end
elseif search_network_mask ~= -1 then
if station.network_name == NETWORK_EACH then
local masks = station.network_flag--[[@as {}]]
for _, network_flag in pairs(masks) do
if bit32.btest(search_network_mask, network_flag) then
goto has_match
end
end
goto continue
::has_match::
elseif not bit32.btest(search_network_mask, station.network_flag) then
goto continue
end
end
if search_surface_idx then
local entity = station.entity_stop
if not entity.valid then
goto continue
end
if entity.surface.index ~= search_surface_idx then
goto continue
end
end
if search_item then
if not station.deliveries then
goto continue
end
for item_name, _ in pairs(station.deliveries) do
if item_name == search_item then
goto has_match
end
end
goto continue
::has_match::
end
stations_sorted[#stations_sorted + 1] = id
--insertion sort
local manifest = {}
local manifest_type = {}
for name, _ in pairs(station.deliveries) do
local is_fluid = get_is_fluid(name)
local i = 1
while i <= #manifest do
if (not is_fluid and manifest_type[i]) or (is_fluid == manifest_type[i] and name < manifest[i]) then
break
end
i = i + 1
end
table.insert(manifest, i, name)
table.insert(manifest_type, i, is_fluid)
end
to_sorted_manifest[id] = manifest
::continue::
end
table.sort(stations_sorted, function(a, b)
local station1 = map_data.stations[a]
local station2 = map_data.stations[b]
for i, v in ipairs(player_data.trains_orderings) do
local invert = player_data.trains_orderings_invert[i]
if v == ORDER_LAYOUT then
if not station1.allows_all_trains and not station2.allows_all_trains then
local layout1 = station1.layout_pattern--[[@as uint[] ]]
local layout2 = station2.layout_pattern--[[@as uint[] ]]
for j, c1 in ipairs(layout1) do
local c2 = layout2[j]
if c1 ~= c2 then
return invert ~= (c2 and c1 < c2)
end
end
if layout2[#layout1 + 1] then
return invert ~= true
end
elseif station1.allows_all_trains ~= station2.allows_all_trains then
return invert ~= station2.allows_all_trains
end
elseif v == ORDER_NAME then
local name1 = station1.entity_stop.valid and station1.entity_stop.backer_name
local name2 = station2.entity_stop.valid and station2.entity_stop.backer_name
if name1 ~= name2 then
return invert ~= (name1 and (name2 and name1 < name2 or true) or false)
end
elseif v == ORDER_TOTAL_TRAINS then
if station1.deliveries_total ~= station2.deliveries_total then
return invert ~= (station1.deliveries_total < station2.deliveries_total)
end
elseif v == ORDER_MANIFEST then
if not next(station1.deliveries) then
if next(station2.deliveries) then
return invert ~= true
end
elseif not next(station2.deliveries) then
return invert ~= false
else
local first_item = nil
local first_direction = nil
for item_name in dual_pairs(station1.deliveries, station2.deliveries) do
if not first_item or item_lt(map_data.manager, item_name, first_item) then
local count1 = station1.deliveries[item_name] or 0
local count2 = station2.deliveries[item_name] or 0
if count1 ~= count2 then
first_item = item_name
first_direction = count1 < count2
end
end
end
if first_direction ~= nil then
return invert ~= first_direction
end
end
end
end
return (not player_data.trains_orderings_invert[#player_data.trains_orderings_invert]) == (a < b)
end)
end
function stations_tab.update(self)
local dictionaries = self.player_table.dictionaries
local state = self.state
local refs = self.refs.stations
local widths = self.widths.stations
@@ -95,80 +238,80 @@ function stations_tab.update(self)
if station_data.entity.valid then
if
(search_surface == -1 or station_data.entity.surface.index == search_surface)
and bit32.btest(station_data.network_id, search_network_id)
and (
#search_query == 0 or string.find(station_data.search_strings[self.player.index], string.lower(search_query))
)
then
table_index = table_index + 1
local row = children[table_index]
local color = table_index % 2 == 0 and "dark" or "light"
if not row then
row = gui.add(scroll_pane, {
type = "frame",
style = "ltnm_table_row_frame_" .. color,
{
type = "label",
style = "ltnm_clickable_semibold_label",
style_mods = { width = widths.name },
tooltip = constants.open_station_gui_tooltip,
},
templates.status_indicator(widths.status, true),
{ type = "label", style_mods = { width = widths.network_id, horizontal_align = "center" } },
templates.small_slot_table(widths, color, "provided_requested"),
templates.small_slot_table(widths, color, "shipments"),
templates.small_slot_table(widths, color, "control_signals"),
})
end
gui.update(row, {
(search_surface == -1 or station_data.entity.surface.index == search_surface)
and bit32.btest(station_data.network_id, search_network_id)
and (
#search_query == 0 or string.find(station_data.search_strings[self.player.index], string.lower(search_query))
)
then
table_index = table_index + 1
local row = children[table_index]
local color = table_index % 2 == 0 and "dark" or "light"
if not row then
row = gui.add(scroll_pane, {
type = "frame",
style = "ltnm_table_row_frame_" .. color,
{
elem_mods = { caption = station_data.name },
actions = {
on_click = { gui = "main", action = "open_station_gui", station_id = station_id },
},
},
{
{ elem_mods = { sprite = "flib_indicator_" .. station_data.status.color } },
{ elem_mods = { caption = station_data.status.count } },
},
{ elem_mods = { caption = station_data.network_id } },
})
util.slot_table_update(row.provided_requested_frame.provided_requested_table, {
{ color = "green", entries = station_data.provided, translations = dictionaries.materials },
{ color = "red", entries = station_data.requested, translations = dictionaries.materials },
})
util.slot_table_update(row.shipments_frame.shipments_table, {
{ color = "green", entries = station_data.inbound, translations = dictionaries.materials },
{ color = "blue", entries = station_data.outbound, translations = dictionaries.materials },
})
util.slot_table_update(row.control_signals_frame.control_signals_table, {
{
color = "default",
entries = station_data.control_signals,
translations = dictionaries.virtual_signals,
type = "virtual-signal",
type = "label",
style = "ltnm_clickable_semibold_label",
style_mods = { width = widths.name },
tooltip = constants.open_station_gui_tooltip,
},
templates.status_indicator(widths.status, true),
{ type = "label", style_mods = { width = widths.network_id, horizontal_align = "center" } },
templates.small_slot_table(widths, color, "provided_requested"),
templates.small_slot_table(widths, color, "shipments"),
templates.small_slot_table(widths, color, "control_signals"),
})
end
gui.update(row, {
{
elem_mods = { caption = station_data.name },
actions = {
on_click = { gui = "main", action = "open_station_gui", station_id = station_id },
},
},
{
{ elem_mods = { sprite = "flib_indicator_" .. station_data.status.color } },
{ elem_mods = { caption = station_data.status.count } },
},
{ elem_mods = { caption = station_data.network_id } },
})
util.slot_table_update(row.provided_requested_frame.provided_requested_table, {
{ color = "green", entries = station_data.provided, translations = dictionaries.materials },
{ color = "red", entries = station_data.requested, translations = dictionaries.materials },
})
util.slot_table_update(row.shipments_frame.shipments_table, {
{ color = "green", entries = station_data.inbound, translations = dictionaries.materials },
{ color = "blue", entries = station_data.outbound, translations = dictionaries.materials },
})
util.slot_table_update(row.control_signals_frame.control_signals_table, {
{
color = "default",
entries = station_data.control_signals,
translations = dictionaries.virtual_signals,
type = "virtual-signal",
},
})
end
end
for child_index = table_index + 1, #children do
children[child_index].destroy()
end
if table_index == 0 then
refs.warning_flow.visible = true
scroll_pane.visible = false
refs.content_frame.style = "ltnm_main_warning_frame"
else
refs.warning_flow.visible = false
scroll_pane.visible = true
refs.content_frame.style = "ltnm_main_content_frame"
end
end
for child_index = table_index + 1, #children do
children[child_index].destroy()
end
if table_index == 0 then
refs.warning_flow.visible = true
scroll_pane.visible = false
refs.content_frame.style = "ltnm_main_warning_frame"
else
refs.warning_flow.visible = false
scroll_pane.visible = true
refs.content_frame.style = "ltnm_main_content_frame"
end
end
return stations_tab

View File

@@ -50,45 +50,24 @@ function irpairs(a)
return irnext, a, 0
end
---@generic V
---@param arr Array<V>
---@param comp fun(a: V, b: V) A comparison function for sorting. Must return truthy if `a < b`.
function stable_sort(arr, comp)
local size = #arr
for i = 2, size do
local a = arr[i]
local j = i
while j > 1 do
local b = arr[j - 1]
if comp(a, b) then
arr[j] = b
j = j - 1
else
break
--- @generic K
--- @param t1 table<K, any>
--- @param t2 table<K, any>
--- @return fun(): K?
function dual_pairs(t1, t2)
local state = true
local key = nil
return function()
if state then
key = next(t1, key)
if key then
return key
end
state = false
end
arr[j] = a
end
end
---@param values number[]
---@param keys any[]
function dual_sort(values, keys)
local size = #values
for i = 2, size do
local a = values[i]
local j = i
while j > 1 do
local b = values[j - 1]
if a < b then
values[j] = b
keys[j] = keys[j - 1]
j = j - 1
else
break
end
end
values[j] = a
keys[j] = keys[i]
repeat
key = next(t2, key)
until t1[key] == nil
return key
end
end