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https://github.com/Xevion/project-cybersyn.git
synced 2025-12-07 20:08:02 -06:00
refactored stations
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@@ -1,10 +1,8 @@
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local gui = require("__flib__.gui")
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local gui = require("__flib__.gui-lite")
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local constants = require("constants")
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local constants = require("scripts.gui.constants")
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local util = require("scripts.gui.util")
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local util = require("scripts.util")
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local templates = require("scripts.gui.templates")
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local templates = require("templates")
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local stations_tab = {}
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local stations_tab = {}
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@@ -72,6 +70,11 @@ function stations_tab.build(map_data, player_data)
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local stations_sorted = {}
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local stations_sorted = {}
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local to_sorted_manifest = {}
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local to_sorted_manifest = {}
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for id, station in pairs(map_data.stations) do
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for id, station in pairs(map_data.stations) do
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local entity = station.entity_stop
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if not entity.valid then
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goto continue
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end
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if search_network_name then
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if search_network_name then
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if search_network_name ~= station.network_name then
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if search_network_name ~= station.network_name then
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goto continue
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goto continue
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@@ -96,10 +99,6 @@ function stations_tab.build(map_data, player_data)
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end
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end
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if search_surface_idx then
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if search_surface_idx then
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local entity = station.entity_stop
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if not entity.valid then
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goto continue
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end
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if entity.surface.index ~= search_surface_idx then
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if entity.surface.index ~= search_surface_idx then
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goto continue
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goto continue
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end
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end
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@@ -119,22 +118,6 @@ function stations_tab.build(map_data, player_data)
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end
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end
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stations_sorted[#stations_sorted + 1] = id
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stations_sorted[#stations_sorted + 1] = id
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--insertion sort
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local manifest = {}
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local manifest_type = {}
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for name, _ in pairs(station.deliveries) do
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local is_fluid = get_is_fluid(name)
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local i = 1
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while i <= #manifest do
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if (not is_fluid and manifest_type[i]) or (is_fluid == manifest_type[i] and name < manifest[i]) then
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break
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end
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i = i + 1
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end
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table.insert(manifest, i, name)
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table.insert(manifest_type, i, is_fluid)
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end
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to_sorted_manifest[id] = manifest
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::continue::
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::continue::
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end
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end
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@@ -199,56 +182,14 @@ function stations_tab.build(map_data, player_data)
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return (not player_data.trains_orderings_invert[#player_data.trains_orderings_invert]) == (a < b)
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return (not player_data.trains_orderings_invert[#player_data.trains_orderings_invert]) == (a < b)
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end)
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end)
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end
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function stations_tab.update(self)
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local refs = self.refs.stations
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local widths = self.widths.stations
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local search_query = state.search_query
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local search_network_id = state.network_id
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local search_surface = state.surface
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local ltn_stations = state.ltn_data.stations
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local scroll_pane = refs.scroll_pane
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local scroll_pane = refs.scroll_pane
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local children = scroll_pane.children
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local sorts = state.sorts.stations
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local active_sort = sorts._active
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local sorted_stations = state.ltn_data.sorted_stations[active_sort]
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local table_index = 0
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for i, station_id in pairs(stations_sorted) do
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local station = map_data.stations[station_id]
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-- False = ascending (arrow down), True = descending (arrow up)
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local color = i % 2 == 0 and "dark" or "light"
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local start, finish, step
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local row = gui.add(scroll_pane, {
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if sorts[active_sort] then
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start = #sorted_stations
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finish = 1
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step = -1
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else
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start = 1
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finish = #sorted_stations
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step = 1
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end
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for sorted_index = start, finish, step do
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local station_id = sorted_stations[sorted_index]
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local station_data = ltn_stations[station_id]
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if station_data.entity.valid then
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if
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(search_surface == -1 or station_data.entity.surface.index == search_surface)
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and bit32.btest(station_data.network_id, search_network_id)
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and (
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#search_query == 0 or string.find(station_data.search_strings[self.player.index], string.lower(search_query))
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)
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then
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table_index = table_index + 1
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local row = children[table_index]
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local color = table_index % 2 == 0 and "dark" or "light"
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if not row then
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row = gui.add(scroll_pane, {
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type = "frame",
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type = "frame",
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style = "ltnm_table_row_frame_" .. color,
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style = "ltnm_table_row_frame_" .. color,
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{
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{
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@@ -263,47 +204,36 @@ function stations_tab.update(self)
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templates.small_slot_table(widths, color, "shipments"),
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templates.small_slot_table(widths, color, "shipments"),
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templates.small_slot_table(widths, color, "control_signals"),
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templates.small_slot_table(widths, color, "control_signals"),
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})
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})
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end
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gui.update(row, {
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gui.add(row, {
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{
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{
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elem_mods = { caption = station_data.name },
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elem_mods = { caption = station.entity_stop.name },
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actions = {
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handler = stations_tab.hande.open_station_gui,
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on_click = { gui = "main", action = "open_station_gui", station_id = station_id },
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tags = station_id,
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},
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},
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},
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{ elem_mods = { caption = station.network_name } },
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{
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{ elem_mods = { caption = station.network_flag } },
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{ elem_mods = { sprite = "flib_indicator_" .. station_data.status.color } },
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{ elem_mods = { caption = station_data.status.count } },
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},
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{ elem_mods = { caption = station_data.network_id } },
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})
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})
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util.slot_table_update(row.provided_requested_frame.provided_requested_table, {
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util.slot_table_update(row.provided_requested_frame.provided_requested_table, {
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{ color = "green", entries = station_data.provided, translations = dictionaries.materials },
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{ color = "green", entries = station.provided, translations = dictionaries.materials },
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{ color = "red", entries = station_data.requested, translations = dictionaries.materials },
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{ color = "red", entries = station.requested, translations = dictionaries.materials },
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})
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})
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util.slot_table_update(row.shipments_frame.shipments_table, {
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util.slot_table_update(row.shipments_frame.shipments_table, {
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{ color = "green", entries = station_data.inbound, translations = dictionaries.materials },
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{ color = "green", entries = station.inbound, translations = dictionaries.materials },
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{ color = "blue", entries = station_data.outbound, translations = dictionaries.materials },
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{ color = "blue", entries = station.outbound, translations = dictionaries.materials },
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})
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})
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util.slot_table_update(row.control_signals_frame.control_signals_table, {
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util.slot_table_update(row.control_signals_frame.control_signals_table, {
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{
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{
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color = "default",
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color = "default",
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entries = station_data.control_signals,
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entries = station.control_signals,
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translations = dictionaries.virtual_signals,
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translations = dictionaries.virtual_signals,
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type = "virtual-signal",
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type = "virtual-signal",
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},
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},
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})
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})
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end
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end
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end
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end
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for child_index = table_index + 1, #children do
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if #stations_sorted == 0 then
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children[child_index].destroy()
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end
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if table_index == 0 then
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refs.warning_flow.visible = true
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refs.warning_flow.visible = true
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scroll_pane.visible = false
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scroll_pane.visible = false
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refs.content_frame.style = "ltnm_main_warning_frame"
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refs.content_frame.style = "ltnm_main_warning_frame"
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@@ -314,4 +244,10 @@ else
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end
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end
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end
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end
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stations_tab.hande = {}
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function stations_tab.hande.open_station_gui()
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end
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return stations_tab
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return stations_tab
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