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https://github.com/Xevion/project-cybersyn.git
synced 2025-12-10 08:08:14 -06:00
attempted fix
This commit is contained in:
@@ -947,6 +947,98 @@ local function on_settings_changed(event)
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end
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end
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local function setup_se_compat()
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IS_SE_PRESENT = remote.interfaces["space-exploration"] ~= nil
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if not IS_SE_PRESENT then return end
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local se_on_train_teleport_finished_event = remote.call("space-exploration", "get_on_train_teleport_finished_event")
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local se_on_train_teleport_started_event = remote.call("space-exploration", "get_on_train_teleport_started_event")
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---@param event {}
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script.on_event(se_on_train_teleport_started_event, function(event)
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---@type MapData
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local map_data = global
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local old_id = event.old_train_id_1
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--NOTE: this is not guaranteed to be unique, it should be fine since the window of time for another train to mistakenly steal this train's event data is miniscule
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--NOTE: please SE dev if you read this fix the issue where se_on_train_teleport_finished_event is returning the wrong old train id
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local train_unique_identifier = event.train.front_stock.backer_name
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local train = map_data.trains[old_id]
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if not train then return end
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--NOTE: IMPORTANT, until se_on_train_teleport_finished_event is called map_data.trains[old_id] will reference an invalid train entity; our events have either been set up to account for this or should be impossible to trigger until teleportation is finished
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train.se_is_being_teleported = true
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map_data.se_tele_old_id[train_unique_identifier] = old_id
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interface_raise_train_teleport_started(old_id)
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end)
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---@param event {}
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script.on_event(se_on_train_teleport_finished_event, function(event)
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---@type MapData
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local map_data = global
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---@type LuaTrain
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local train_entity = event.train
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---@type uint
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local new_id = train_entity.id
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local old_surface_index = event.old_surface_index
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local train_unique_identifier = event.train.front_stock.backer_name
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--NOTE: event.old_train_id_1 from this event is useless, it's for one of the many transient trains SE spawns while teleporting the old train, only se_on_train_teleport_started_event returns the correct old train id
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--NOTE: please SE dev if you read this fix the issue where se_on_train_teleport_finished_event is returning the wrong old train id
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local old_id = map_data.se_tele_old_id[train_unique_identifier]
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map_data.se_tele_old_id[train_unique_identifier] = nil
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local train = map_data.trains[old_id]
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if not train then return end
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if train.is_available then
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local network = map_data.available_trains[train.network_name--[[@as string]]]
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if network then
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network[new_id] = true
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network[old_id] = nil
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end
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end
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map_data.trains[new_id] = train
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map_data.trains[old_id] = nil
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train.se_is_being_teleported = nil
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train.entity = train_entity
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if train.se_awaiting_removal then
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remove_train(map_data, train.se_awaiting_removal, train)
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lock_train(train.entity)
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send_lost_train_alert(train.entity, train.depot_name)
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return
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elseif train.se_awaiting_rename then
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rename_manifest_schedule(train.entity, train.se_awaiting_rename[1], train.se_awaiting_rename[2])
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train.se_awaiting_rename = nil
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end
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if not (train.status == STATUS_D_TO_P or train.status == STATUS_P_TO_R) then return end
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local schedule = train_entity.schedule
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if schedule then
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local p_station = map_data.stations[train.p_station_id]
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local p_name = p_station.entity_stop.backer_name
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local p_surface_i = p_station.entity_stop.surface.index
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local r_station = map_data.stations[train.r_station_id]
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local r_name = r_station.entity_stop.backer_name
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local r_surface_i = r_station.entity_stop.surface.index
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local records = schedule.records
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local i = schedule.current
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while i <= #records do
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if records[i].station == p_name and p_surface_i ~= old_surface_index then
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table_insert(records, i, create_direct_to_station_order(p_station.entity_stop))
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i = i + 1
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elseif records[i].station == r_name and r_surface_i ~= old_surface_index then
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table_insert(records, i, create_direct_to_station_order(r_station.entity_stop))
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i = i + 1
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end
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i = i + 1
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end
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train_entity.schedule = schedule
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end
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interface_raise_train_teleported(new_id, old_id)
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end)
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end
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local filter_built = {
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{filter = "name", name = "train-stop"},
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@@ -1012,102 +1104,14 @@ local function main()
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register_gui_actions()
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script.on_init(init_global)
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script.on_init(function()
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setup_se_compat()
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init_global()
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end)
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script.on_configuration_changed(on_config_changed)
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script.on_load(function()
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IS_SE_PRESENT = remote.interfaces["space-exploration"] ~= nil
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if not IS_SE_PRESENT then return end
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local se_on_train_teleport_finished_event = remote.call("space-exploration", "get_on_train_teleport_finished_event")
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local se_on_train_teleport_started_event = remote.call("space-exploration", "get_on_train_teleport_started_event")
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---@param event {}
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script.on_event(se_on_train_teleport_started_event, function(event)
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---@type MapData
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local map_data = global
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local old_id = event.old_train_id_1
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--NOTE: this is not guaranteed to be unique, it should be fine since the window of time for another train to mistakenly steal this train's event data is miniscule
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--NOTE: please SE dev if you read this fix the issue where se_on_train_teleport_finished_event is returning the wrong old train id
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local train_unique_identifier = event.train.front_stock.backer_name
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local train = map_data.trains[old_id]
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if not train then return end
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--NOTE: IMPORTANT, until se_on_train_teleport_finished_event is called map_data.trains[old_id] will reference an invalid train entity; our events have either been set up to account for this or should be impossible to trigger until teleportation is finished
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train.se_is_being_teleported = true
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map_data.se_tele_old_id[train_unique_identifier] = old_id
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interface_raise_train_teleport_started(old_id)
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end)
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---@param event {}
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script.on_event(se_on_train_teleport_finished_event, function(event)
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---@type MapData
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local map_data = global
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---@type LuaTrain
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local train_entity = event.train
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---@type uint
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local new_id = train_entity.id
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local old_surface_index = event.old_surface_index
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local train_unique_identifier = event.train.front_stock.backer_name
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--NOTE: event.old_train_id_1 from this event is useless, it's for one of the many transient trains SE spawns while teleporting the old train, only se_on_train_teleport_started_event returns the correct old train id
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--NOTE: please SE dev if you read this fix the issue where se_on_train_teleport_finished_event is returning the wrong old train id
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local old_id = map_data.se_tele_old_id[train_unique_identifier]
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map_data.se_tele_old_id[train_unique_identifier] = nil
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local train = map_data.trains[old_id]
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if not train then return end
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if train.is_available then
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local network = map_data.available_trains[train.network_name--[[@as string]]]
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if network then
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network[new_id] = true
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network[old_id] = nil
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end
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end
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map_data.trains[new_id] = train
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map_data.trains[old_id] = nil
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train.se_is_being_teleported = nil
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train.entity = train_entity
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if train.se_awaiting_removal then
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remove_train(map_data, train.se_awaiting_removal, train)
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lock_train(train.entity)
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send_lost_train_alert(train.entity, train.depot_name)
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return
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elseif train.se_awaiting_rename then
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rename_manifest_schedule(train.entity, train.se_awaiting_rename[1], train.se_awaiting_rename[2])
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train.se_awaiting_rename = nil
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end
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if not (train.status == STATUS_D_TO_P or train.status == STATUS_P_TO_R) then return end
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local schedule = train_entity.schedule
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if schedule then
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local p_station = map_data.stations[train.p_station_id]
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local p_name = p_station.entity_stop.backer_name
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local p_surface_i = p_station.entity_stop.surface.index
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local r_station = map_data.stations[train.r_station_id]
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local r_name = r_station.entity_stop.backer_name
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local r_surface_i = r_station.entity_stop.surface.index
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local records = schedule.records
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local i = schedule.current
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while i <= #records do
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if records[i].station == p_name and p_surface_i ~= old_surface_index then
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table_insert(records, i, create_direct_to_station_order(p_station.entity_stop))
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i = i + 1
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elseif records[i].station == r_name and r_surface_i ~= old_surface_index then
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table_insert(records, i, create_direct_to_station_order(r_station.entity_stop))
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i = i + 1
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end
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i = i + 1
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end
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train_entity.schedule = schedule
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end
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interface_raise_train_teleported(new_id, old_id)
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end)
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end)
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script.on_load(setup_se_compat)
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end
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