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updated for debug adapter
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59
.vscode/factorio/runtime-api-LuaNamedNoiseExpression.lua
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59
.vscode/factorio/runtime-api-LuaNamedNoiseExpression.lua
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---@meta
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---@diagnostic disable
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--$Factorio 1.1.69
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--$Overlay 5
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--$Section LuaNamedNoiseExpression
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-- This file is automatically generated. Edits will be overwritten.
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---Prototype of a named noise expression.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html)
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---@class LuaNamedNoiseExpression:LuaObject
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---[R]
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---The expression itself.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.expression)
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---@field expression NoiseExpression
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---[R]
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---Name of the property that this expression is intended to provide a value for, if any.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.intended_property)
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---@field intended_property string
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---[R]
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.localised_description)
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---@field localised_description LocalisedString
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---[R]
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.localised_name)
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---@field localised_name LocalisedString
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---[R]
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---Name of this prototype.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.name)
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---@field name string
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---[R]
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---The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.object_name)
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---@field object_name string
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---[R]
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---The string used to alphabetically sort these prototypes. It is a simple string that has no additional semantic meaning.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.order)
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---@field order string
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---[R]
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---Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.valid)
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---@field valid boolean
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local LuaNamedNoiseExpression={
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---All methods and properties that this object supports.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaNamedNoiseExpression.html#LuaNamedNoiseExpression.help)
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---@return string
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help=function()end,
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}
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