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updated for debug adapter
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77
.vscode/factorio/runtime-api-LuaBurner.lua
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77
.vscode/factorio/runtime-api-LuaBurner.lua
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---@meta
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---@diagnostic disable
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--$Factorio 1.1.69
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--$Overlay 5
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--$Section LuaBurner
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-- This file is automatically generated. Edits will be overwritten.
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---A reference to the burner energy source owned by a specific [LuaEntity](https://lua-api.factorio.com/latest/LuaEntity.html) or [LuaEquipment](https://lua-api.factorio.com/latest/LuaEquipment.html).
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html)
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---@class LuaBurner:LuaObject
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---[R]
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---The burnt result inventory.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.burnt_result_inventory)
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---@field burnt_result_inventory LuaInventory
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---[RW]
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---The currently burning item.
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---
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---**Note:** Writing to this automatically handles correcting [LuaBurner::remaining_burning_fuel](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.remaining_burning_fuel).
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.currently_burning)
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---@field currently_burning? LuaItemPrototype
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---[R]
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---The fuel categories this burner uses.
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---
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---**Note:** The value in the dictionary is meaningless and exists just to allow for easy lookup.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.fuel_categories)
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---@field fuel_categories {[string]: boolean}
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---[RW]
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---The current heat (energy) stored in this burner.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.heat)
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---@field heat double
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---[R]
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---The maximum heat (maximum energy) that this burner can store.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.heat_capacity)
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---@field heat_capacity double
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---[R]
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---The fuel inventory.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.inventory)
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---@field inventory LuaInventory
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---[R]
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---The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.object_name)
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---@field object_name string
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---[R]
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---The owner of this burner energy source
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.owner)
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---@field owner LuaEntity|LuaEquipment
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---[RW]
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---The amount of energy left in the currently-burning fuel item.
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---
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---**Note:** Writing to this will silently do nothing if there's no [LuaBurner::currently_burning](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.currently_burning) set.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.remaining_burning_fuel)
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---@field remaining_burning_fuel double
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---[R]
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---Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.valid)
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---@field valid boolean
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local LuaBurner={
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---All methods and properties that this object supports.
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---
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---[View documentation](https://lua-api.factorio.com/latest/LuaBurner.html#LuaBurner.help)
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---@return string
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help=function()end,
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}
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