added a modding interface

This commit is contained in:
Monica Moniot
2022-12-03 11:40:38 -05:00
parent 89cd588f45
commit 7ef59f00ff
7 changed files with 475 additions and 22 deletions

View File

@@ -105,3 +105,4 @@ Date: 2022-12-2
Features:
- Fixed a bug with combinator displays not updating correctly
- Improved combinator display performance
- Added a modding interface

View File

@@ -8,3 +8,4 @@ require("scripts.layout")
require("scripts.gui")
require("scripts.migrations")
require("scripts.main")
require("scripts.remote-interface")

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@@ -12,6 +12,7 @@ local random = math.random
---@param map_data MapData
---@param station Station
---@param manifest Manifest
---@param sign -1|1
function remove_manifest(map_data, station, manifest, sign)
local deliveries = station.deliveries
for i, item in ipairs(manifest) do
@@ -94,8 +95,8 @@ end
---@param r_station_id uint
---@param p_station_id uint
---@param train_id uint
---@param primary_item_name string
local function send_train_between(map_data, r_station_id, p_station_id, train_id, primary_item_name)
---@param primary_item_name string?
function send_train_between(map_data, r_station_id, p_station_id, train_id, primary_item_name)
--trains and stations expected to be of the same network
local economy = map_data.economy
local r_station = map_data.stations[r_station_id]
@@ -140,9 +141,6 @@ local function send_train_between(map_data, r_station_id, p_station_id, train_id
local i = 1
while i <= #manifest do
local item = manifest[i]
if item.count < 1000 then
local hello = true
end
local keep_item = false
if item.type == "fluid" then
if total_liquid_left > 0 then
@@ -214,6 +212,9 @@ local function send_train_between(map_data, r_station_id, p_station_id, train_id
r_station.display_state = 2
update_display(map_data, r_station)
end
interface_raise_train_dispatched(map_data, train_id)
else
interface_raise_train_dispatch_failed(map_data, train_id)
end
end
@@ -471,6 +472,7 @@ local function tick_poll_train(map_data, mod_settings)
if train and train.manifest and not train.se_is_being_teleported and train.last_manifest_tick + mod_settings.stuck_train_time*mod_settings.tps < map_data.total_ticks then
send_stuck_train_alert(train.entity, train.depot_name)
interface_raise_train_stuck(map_data, train_id)
end
end
---@param map_data MapData
@@ -492,7 +494,6 @@ function tick(map_data, mod_settings)
map_data.economy.all_p_stations = {}
map_data.economy.all_r_stations = {}
map_data.economy.all_names = {}
map_data.tick_state = STATE_POLL_STATIONS
for i, id in pairs(map_data.warmup_station_ids) do
local station = map_data.stations[id]
if station then
@@ -504,6 +505,8 @@ function tick(map_data, mod_settings)
map_data.warmup_station_ids[i] = nil
end
end
map_data.tick_state = STATE_POLL_STATIONS
interface_raise_tick_init(map_data)
tick_poll_train(map_data, mod_settings)
tick_poll_comb(map_data)
end

View File

@@ -47,7 +47,7 @@
---@field public available_train_id uint?--train_id
---@class Train
---@field public entity LuaTrain
---@field public entity LuaTrain --should only be invalid if se_is_being_teleported is true
---@field public layout_id uint
---@field public item_slot_capacity int
---@field public fluid_capacity int

View File

@@ -3,8 +3,6 @@ local area = require("__flib__.area")
local abs = math.abs
local floor = math.floor
local ceil = math.ceil
local string_find = string.find
local string_sub = string.sub
local function table_compare(t0, t1)
@@ -73,6 +71,7 @@ function remove_train(map_data, train_id, train)
map_data.layout_train_count[layout_id] = count - 1
end
map_data.trains[train_id] = nil
interface_raise_train_removed(map_data, train_id, train)
end

View File

@@ -25,8 +25,9 @@ local function set_comb1(map_data, station, manifest, sign)
end
---@param map_data MapData
---@param train_id uint
---@param train Train
local function on_failed_delivery(map_data, train)
function on_failed_delivery(map_data, train_id, train)
--NOTE: must change train status to STATUS_D or remove it from tracked trains after this call
local is_p_delivery_made = train.status ~= STATUS_D_TO_P and train.status ~= STATUS_P
if not is_p_delivery_made then
@@ -49,6 +50,7 @@ local function on_failed_delivery(map_data, train)
train.r_station_id = 0
train.p_station_id = 0
train.manifest = nil
interface_raise_train_failed_delivery(map_data, train_id, is_p_delivery_made, is_r_delivery_made)
end
@@ -56,7 +58,7 @@ end
---@param map_data MapData
---@param train_id uint
---@param train Train
local function add_available_train(map_data, train_id, train)
function add_available_train(map_data, train_id, train)
local network_name = train.network_name
if network_name then
local network = map_data.available_trains[network_name]
@@ -66,6 +68,7 @@ local function add_available_train(map_data, train_id, train)
end
network[train_id] = true
train.is_available = true
interface_raise_train_available(map_data, train_id)
end
end
---@param map_data MapData
@@ -74,7 +77,7 @@ end
---@param depot Depot
---@param train_id uint
---@param train Train
local function add_available_train_to_depot(map_data, mod_settings, train_id, train, depot_id, depot)
function add_available_train_to_depot(map_data, mod_settings, train_id, train, depot_id, depot)
local comb = depot.entity_comb
local network_name = get_comb_network_name(comb)
if network_name then
@@ -110,6 +113,7 @@ local function add_available_train_to_depot(map_data, mod_settings, train_id, tr
end
end
end
interface_raise_train_available(map_data, train_id)
end
end
---@param map_data MapData
@@ -140,7 +144,9 @@ local function on_depot_built(map_data, stop, comb)
entity_comb = comb,
available_train_id = nil,
}
map_data.depots[stop.unit_number] = depot
local depot_id = stop.unit_number--[[@as uint]]
map_data.depots[depot_id] = depot
interface_raise_depot_created(map_data, depot_id)
end
---@param map_data MapData
@@ -153,7 +159,9 @@ local function on_depot_broken(map_data, depot)
send_lost_train_alert(train.entity, depot.entity_stop.backer_name)
remove_train(map_data, train_id, train)
end
map_data.depots[depot.entity_stop.unit_number] = nil
local depot_id = depot.entity_stop.unit_number--[[@as uint]]
map_data.depots[depot_id] = nil
interface_raise_depot_removed(map_data, depot_id, depot)
end
---@param map_data MapData
@@ -190,6 +198,7 @@ local function on_station_built(map_data, stop, comb1, comb2)
map_data.warmup_station_ids[#map_data.warmup_station_ids + 1] = id
update_station_if_auto(map_data, station, nil)
interface_raise_station_created(map_data, id)
end
---@param map_data MapData
---@param station_id uint
@@ -205,7 +214,7 @@ local function on_station_broken(map_data, station_id, station)
local is_r_delivery_made = train.status == STATUS_R_TO_D
if (is_r and not is_r_delivery_made) or (is_p and not is_p_delivery_made) then
--train is attempting delivery to a stop that was destroyed, stop it
on_failed_delivery(map_data, train)
on_failed_delivery(map_data, train_id, train)
if not train.se_is_being_teleported then
remove_train(map_data, train_id, train)
lock_train(train.entity)
@@ -218,6 +227,7 @@ local function on_station_broken(map_data, station_id, station)
end
end
map_data.stations[station_id] = nil
interface_raise_station_removed(map_data, station_id, station)
end
---@param map_data MapData
@@ -441,6 +451,7 @@ function combinator_update(map_data, comb)
local control = get_comb_control(comb)
local params = control.parameters
local old_params = map_data.to_comb_params[unit_number]
local has_changed = false
if params.operation ~= old_params.operation then
if (old_params.operation == OPERATION_PRIMARY_IO) and (params.operation == OPERATION_PRIMARY_IO_ACTIVE or params.operation == OPERATION_PRIMARY_IO_FAILED_REQUEST) then
@@ -450,6 +461,7 @@ function combinator_update(map_data, comb)
--NOTE: This is rather dangerous, we may need to actually implement operation changing
on_combinator_broken(map_data, comb)
on_combinator_built(map_data, comb)
interface_raise_combinator_changed(map_data, comb, old_params)
return
end
end
@@ -459,7 +471,6 @@ function combinator_update(map_data, comb)
local old_network = old_signal and old_signal.name or nil
if new_network ~= old_network then
on_combinator_network_updated(map_data, comb, new_network)
map_data.to_comb_params[unit_number] = params
end
if params.second_constant ~= old_params.second_constant then
local stop = global.to_stop[comb.unit_number]
@@ -477,7 +488,10 @@ function combinator_update(map_data, comb)
end
end
end
end
if has_changed then
map_data.to_comb_params[unit_number] = params
interface_raise_combinator_changed(map_data, comb, old_params)
end
end
@@ -614,7 +628,7 @@ local function on_train_arrives_depot(map_data, depot_id, train_entity)
train.r_station_id = 0
train.manifest = nil
else
on_failed_delivery(map_data, train)
on_failed_delivery(map_data, train_id, train)
send_unexpected_train_alert(train.entity)
end
end
@@ -622,11 +636,13 @@ local function on_train_arrives_depot(map_data, depot_id, train_entity)
remove_available_train(map_data, train_id, train)
add_available_train_to_depot(map_data, mod_settings, train_id, train, depot_id, map_data.depots[depot_id])
set_depot_schedule(train_entity, train.depot_name)
interface_raise_train_parked_at_depot(map_data, train_id, depot_id)
else
--train still has cargo
lock_train(train_entity)
remove_train(map_data, train_id, train)
send_nonempty_train_in_depot_alert(train_entity)
interface_raise_train_nonempty_in_depot(map_data, depot_id, train_entity, train_id)
end
elseif is_train_empty then
--NOTE: only place where new Train
@@ -653,9 +669,11 @@ local function on_train_arrives_depot(map_data, depot_id, train_entity)
add_available_train_to_depot(map_data, mod_settings, train_id, train, depot_id, map_data.depots[depot_id])
set_depot_schedule(train_entity, train.depot_name)
interface_raise_train_created(map_data, train_id, depot_id)
else
lock_train(train_entity)
send_nonempty_train_in_depot_alert(train_entity)
interface_raise_train_nonempty_in_depot(map_data, depot_id, train_entity)
end
end
---@param map_data MapData
@@ -685,7 +703,7 @@ local function on_train_arrives_buffer(map_data, stop, train_id, train)
elseif (train.status == STATUS_R or train.status == STATUS_R_TO_D) and train.r_station_id == station_id then
--this player intervention that is considered valid
else
on_failed_delivery(map_data, train)
on_failed_delivery(map_data, train_id, train)
remove_train(map_data, train_id, train)
lock_train(train.entity)
send_lost_train_alert(train.entity, train.depot_name)
@@ -719,6 +737,7 @@ local function on_train_leaves_station(map_data, mod_settings, train_id, train)
end
end
end
interface_raise_train_completed_provide(map_data, train_id)
elseif train.status == STATUS_R then
train.status = STATUS_R_TO_D
local station = map_data.stations[train.r_station_id]
@@ -752,6 +771,7 @@ local function on_train_leaves_station(map_data, mod_settings, train_id, train)
elseif fuel_fill/total_slots > mod_settings.depot_bypass_threshold then
add_available_train(map_data, train_id, train)
end
interface_raise_train_completed_request(map_data, train_id)
end
elseif train.status == STATUS_D then
--The train is leaving the depot without a manifest, the player likely intervened
@@ -769,7 +789,7 @@ local function on_train_broken(map_data, train_id, train)
--NOTE: train.entity is only absent if the train is climbing a space elevator as of 0.5.0
if not train.se_is_being_teleported then
if train.manifest then
on_failed_delivery(map_data, train)
on_failed_delivery(map_data, train_id, train)
end
remove_train(map_data, train_id, train)
end
@@ -781,7 +801,7 @@ local function on_train_modified(map_data, pre_train_id)
--NOTE: train.entity is only absent if the train is climbing a space elevator as of 0.5.0
if train and not train.se_is_being_teleported then
if train.manifest then
on_failed_delivery(map_data, train)
on_failed_delivery(map_data, pre_train_id, train)
end
remove_train(map_data, pre_train_id, train)
end
@@ -997,9 +1017,10 @@ local function main()
local train = map_data.trains[old_id]
if not train then return end
--NOTE: IMPORTANT, until se_on_train_teleport_finished_event is called map_data.trains[old_id] will reference an invalid train entity; very few of our events care about this and the ones that do should be impossible to trigger until teleportation is finished
--NOTE: IMPORTANT, until se_on_train_teleport_finished_event is called map_data.trains[old_id] will reference an invalid train entity; our events have either been set up to account for this or should be impossible to trigger until teleportation is finished
train.se_is_being_teleported = true
map_data.se_tele_old_id[train_unique_identifier] = old_id
interface_raise_train_teleport_started(map_data, old_id)
end)
flib_event.register(se_on_train_teleport_finished_event, function(event)
---@type MapData
@@ -1065,6 +1086,7 @@ local function main()
end
train_entity.schedule = schedule
end
interface_raise_train_teleported(map_data, new_id, old_id)
end)
end)
end

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@@ -0,0 +1,427 @@
--By Mami
local raise_event = script.raise_event
local script_generate_event_name = script.generate_event_name
------------------------------------------------------------------
--[[all events]]
------------------------------------------------------------------
--NOTE: events only start to be raised when a mod has called its associated "get" function
--NOTE: if there is a useful event missing you may submit a request for it to be added on the mod portal.
local on_combinator_changed = nil
local on_station_created = nil
local on_station_removed = nil
local on_depot_created = nil
local on_depot_removed = nil
local on_train_created = nil
local on_train_removed = nil
local on_train_available = nil
local on_train_nonempty_in_depot = nil
local on_train_dispatched = nil
local on_train_dispatch_failed = nil
local on_train_failed_delivery = nil
local on_train_completed_provide = nil
local on_train_completed_request = nil
local on_train_parked_at_depot = nil
local on_train_teleport_started = nil
local on_train_teleported = nil
local on_train_stuck = nil
local on_tick_init = nil
---@param map_data MapData
---@param entity LuaEntity
---@param old_parameters ArithmeticCombinatorParameters
function interface_raise_combinator_changed(map_data, entity, old_parameters)
if on_combinator_changed then
raise_event(on_combinator_changed, {
map_data = map_data,
entity = entity,
old_parameters = old_parameters,
})
end
end
---@param map_data MapData
---@param station_id uint
function interface_raise_station_created(map_data, station_id)
if on_station_created then
raise_event(on_station_created, {
map_data = map_data,
station_id = station_id,
})
end
end
---@param map_data MapData
---@param old_station_id uint
---@param old_station Station
function interface_raise_station_removed(map_data, old_station_id, old_station)
if on_station_removed then
raise_event(on_station_removed, {
map_data = map_data,
old_station_id = old_station_id, --this id is now invalid
old_station = old_station, --this is the data that used to be stored at the old id
})
end
end
---@param map_data MapData
---@param depot_id uint
function interface_raise_depot_created(map_data, depot_id)
if on_depot_created then
raise_event(on_depot_created, {
map_data = map_data,
depot_id = depot_id,
})
end
end
---@param map_data MapData
---@param old_depot_id uint
---@param old_depot Depot
function interface_raise_depot_removed(map_data, old_depot_id, old_depot)
if on_depot_removed then
raise_event(on_depot_removed, {
map_data = map_data,
old_depot_id = old_depot_id, --this id is now invalid
old_depot = old_depot, --this is the data that used to be stored at the old id
})
end
end
---@param map_data MapData
---@param train_id uint
---@param depot_id uint
function interface_raise_train_created(map_data, train_id, depot_id)
if on_train_created then
raise_event(on_train_created, {
map_data = map_data,
train_id = train_id,
depot_id = depot_id,
})
end
end
---@param map_data MapData
---@param old_train_id uint
---@param old_train Train
function interface_raise_train_removed(map_data, old_train_id, old_train)
if on_train_removed then
raise_event(on_train_removed, {
map_data = map_data,
old_train_id = old_train_id, --this id is now invalid
old_train = old_train, --this is the data that used to be stored at the old id
})
end
end
---@param map_data MapData
---@param train_id uint
function interface_raise_train_available(map_data, train_id)
if on_train_available then
raise_event(on_train_available, {
map_data = map_data,
train_id = train_id,
})
end
end
---@param map_data MapData
---@param depot_id uint
---@param train_entity LuaTrain
---@param train_id uint?
function interface_raise_train_nonempty_in_depot(map_data, depot_id, train_entity, train_id)
if on_train_nonempty_in_depot then
raise_event(on_train_nonempty_in_depot, {
map_data = map_data,
train_entity = train_entity,
train_id = train_id,
depot_id = depot_id,
})
end
end
---@param map_data MapData
---@param train_id uint
function interface_raise_train_dispatched(map_data, train_id)
if on_train_dispatched then
raise_event(on_train_dispatched, {
map_data = map_data,
train_id = train_id,
})
end
end
---@param map_data MapData
---@param train_id uint
function interface_raise_train_dispatch_failed(map_data, train_id)
if on_train_dispatch_failed then
raise_event(on_train_dispatch_failed, {
map_data = map_data,
train_id = train_id,
})
end
end
---@param map_data MapData
---@param train_id uint
---@param is_p_delivery_made boolean
---@param is_r_delivery_made boolean
function interface_raise_train_failed_delivery(map_data, train_id, is_p_delivery_made, is_r_delivery_made)
if on_train_failed_delivery then
raise_event(on_train_failed_delivery, {
map_data = map_data,
train_id = train_id,
is_p_delivery_made = is_p_delivery_made,
is_r_delivery_made = is_r_delivery_made,
})
end
end
---@param map_data MapData
---@param train_id uint
function interface_raise_train_completed_provide(map_data, train_id)
if on_train_completed_provide then
raise_event(on_train_completed_provide, {
map_data = map_data,
train_id = train_id,
})
end
end
---@param map_data MapData
---@param train_id uint
function interface_raise_train_completed_request(map_data, train_id)
if on_train_completed_request then
raise_event(on_train_completed_request, {
map_data = map_data,
train_id = train_id,
})
end
end
---@param map_data MapData
---@param train_id uint
---@param depot_id uint
function interface_raise_train_parked_at_depot(map_data, train_id, depot_id)
if on_train_parked_at_depot then
raise_event(on_train_parked_at_depot, {
map_data = map_data,
train_id = train_id,
depot_id = depot_id,
})
end
end
---@param map_data MapData
---@param train_id uint
function interface_raise_train_stuck(map_data, train_id)
if on_train_stuck then
raise_event(on_train_stuck, {
map_data = map_data,
train_id = train_id,
})
end
end
---@param map_data MapData
---@param old_train_id uint
function interface_raise_train_teleport_started(map_data, old_train_id)
if on_train_teleport_started then
raise_event(on_train_teleport_started, {
map_data = map_data,
old_train_id = old_train_id,--this id is currently valid but will become valid just before on_train_teleported is raised
})
end
end
---@param map_data MapData
---@param new_train_id uint
---@param old_train_id uint
function interface_raise_train_teleported(map_data, new_train_id, old_train_id)
if on_train_teleported then
raise_event(on_train_teleported, {
map_data = map_data,
new_train_id = new_train_id,--this id stores the train
old_train_id = old_train_id,--this id is now invalid
})
end
end
---@param map_data MapData
function interface_raise_tick_init(map_data)
if on_tick_init then
raise_event(on_tick_init, {
map_data = map_data,
})
end
end
local interface = {}
------------------------------------------------------------------
--[[get event id functions]]
------------------------------------------------------------------
function interface.get_on_combinator_changed()
if not on_combinator_changed then on_combinator_changed = script_generate_event_name() end
return on_combinator_changed
end
function interface.get_on_station_created()
if not on_station_created then on_station_created = script_generate_event_name() end
return on_station_created
end
function interface.get_on_station_removed()
if not on_station_removed then on_station_removed = script_generate_event_name() end
return on_station_removed
end
function interface.get_on_depot_created()
if not on_depot_created then on_depot_created = script_generate_event_name() end
return on_depot_created
end
function interface.get_on_depot_removed()
if not on_depot_removed then on_depot_removed = script_generate_event_name() end
return on_depot_removed
end
function interface.get_on_train_created()
if not on_train_created then on_train_created = script_generate_event_name() end
return on_train_created
end
function interface.get_on_train_removed()
if not on_train_removed then on_train_removed = script_generate_event_name() end
return on_train_removed
end
function interface.get_on_train_available()
if not on_train_available then on_train_available = script_generate_event_name() end
return on_train_available
end
function interface.get_on_train_nonempty_in_depot()
if not on_train_nonempty_in_depot then on_train_nonempty_in_depot = script_generate_event_name() end
return on_train_nonempty_in_depot
end
function interface.get_on_train_dispatched()
if not on_train_dispatched then on_train_dispatched = script_generate_event_name() end
return on_train_dispatched
end
function interface.get_on_train_dispatch_failed()
if not on_train_dispatch_failed then on_train_dispatch_failed = script_generate_event_name() end
return on_train_dispatch_failed
end
function interface.get_on_train_failed_delivery()
if not on_train_failed_delivery then on_train_failed_delivery = script_generate_event_name() end
return on_train_failed_delivery
end
function interface.get_on_train_completed_provide()
if not on_train_completed_provide then on_train_completed_provide = script_generate_event_name() end
return on_train_completed_provide
end
function interface.get_on_train_completed_request()
if not on_train_completed_request then on_train_completed_request = script_generate_event_name() end
return on_train_completed_request
end
function interface.get_on_train_parked_at_depot()
if not on_train_parked_at_depot then on_train_parked_at_depot = script_generate_event_name() end
return on_train_parked_at_depot
end
function interface.get_on_train_stuck()
if not on_train_stuck then on_train_stuck = script_generate_event_name() end
return on_train_stuck
end
function interface.get_on_train_teleport_started()
if not on_train_teleport_started then on_train_teleport_started = script_generate_event_name() end
return on_train_teleport_started
end
function interface.get_on_train_teleported()
if not on_train_teleported then on_train_teleported = script_generate_event_name() end
return on_train_teleported
end
function interface.get_on_tick_init()
if not on_tick_init then on_tick_init = script_generate_event_name() end
return on_tick_init
end
------------------------------------------------------------------
--[[internal API access]]
------------------------------------------------------------------
--NOTE: The following, while they can be called from outside the mod safely, can cause serious longterm damage if they are given bad parameters. Extercise caution.
---@param station_id Station
---@param manifest Manifest
---@param sign -1|1
function interface.remove_manifest(station_id, manifest, sign)
local station = global.stations[station_id]
assert(station)
remove_manifest(global, station, manifest, sign)
end
---@param r_station_id uint
---@param p_station_id uint
---@param train_id uint
---@param primary_item_name string?
function interface.send_train_between(r_station_id, p_station_id, train_id, primary_item_name)
local train = global.trains[train_id]
assert(global.stations[r_station_id] and global.stations[p_station_id] and train and train.is_available)
send_train_between(global, r_station_id, p_station_id, train_id, primary_item_name)
end
---@param train_id uint
function interface.failed_delivery(train_id)
local train = global.trains[train_id]
assert(train)
on_failed_delivery(global, train_id, train)
end
---@param train_id uint
function interface.add_available_train(train_id)
local train = global.trains[train_id]
assert(train)
add_available_train(global, train_id, train)
end
---@param depot_id uint
---@param train_id uint
function interface.add_available_train_to_depot(train_id, depot_id)
local train = global.trains[train_id]
local depot = global.depots[depot_id]
assert(train and depot)
add_available_train_to_depot(global, mod_settings, train_id, train, depot_id, depot)
end
---@param train_id uint
function interface.remove_available_train(train_id)
local train = global.trains[train_id]
assert(train)
remove_available_train(global, train_id, train)
end
---@param comb LuaEntity
function interface.combinator_update(comb)
combinator_update(global, comb)
end
------------------------------------------------------------------
--[[helper functions]]
------------------------------------------------------------------
--NOTE: the policy of cybersyn is to give modders access to the raw data of the mod, please either treat all tables returned from the modding interface as "read only", or if you do modify them take responsibility that your modification does not result in an error occuring in cybersyn later on.
--NOTE: the follow functions are unnecessary, the are provided more as a guide how the mod api works rather than as practical functions.
function interface.get_map_data()
return global
end
function interface.get_mod_settings()
return mod_settings
end
---@param id uint
function interface.get_station(id)
return global.stations[id]
end
---@param id uint
function interface.get_depot(id)
return global.depots[id]
end
---@param id uint
function interface.get_train(id)
return global.trains[id]
end
---@param train_entity LuaTrain
function interface.get_train_id_from_luatrain(train_entity)
return train_entity.id
end
---@param stop LuaEntity
function interface.get_station_or_depot_id_from_stop(stop)
return stop.unit_number
end
---@param comb LuaEntity
function interface.get_station_or_depot_id_from_comb(comb)
local stop = global.to_stop[comb.unit_number]
if stop then
return stop.unit_number
end
end
remote.add_interface("cybersyn", interface)