fixed automatic train layout detection

This commit is contained in:
Monica Moniot
2022-10-26 15:53:33 -04:00
parent dd06652c74
commit 7e502cf4f7
10 changed files with 157 additions and 102 deletions

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@@ -32,7 +32,7 @@ r_threshold_signal = {
locked_slots_signal = { locked_slots_signal = {
type = "virtual-signal", type = "virtual-signal",
name = LOCKED_SLOTS, name = LOCKED_SLOTS,
icon = "__cybersyn__/graphics/icons/locked_slots.png", icon = "__cybersyn__/graphics/icons/locked-slots.png",
icon_size = 64, icon_size = 64,
subgroup = "cybersyn-signal", subgroup = "cybersyn-signal",
order = "a-d" order = "a-d"

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@@ -30,13 +30,12 @@ TRAIN_LAYOUT_NA = "N"
TRAIN_LAYOUT_CARGO = "C" TRAIN_LAYOUT_CARGO = "C"
TRAIN_LAYOUT_FLUID = "F" TRAIN_LAYOUT_FLUID = "F"
--TRAIN_LAYOUT_ARTILLERY = "A" --TRAIN_LAYOUT_ARTILLERY = "A"
STATION_LAYOUT_NA = "N" STATION_LAYOUT_NA = "N"
STATION_LAYOUT_CARGO = "C" STATION_LAYOUT_ALL = "."
STATION_LAYOUT_FLUID = "F" STATION_LAYOUT_NOT_FLUID = "[NC]"
STATION_LAYOUT_BOTH = "." STATION_LAYOUT_NOT_CARGO = "[NF]"
LONGEST_INSERTER_REACH = 2 LONGEST_INSERTER_REACH = 2
TRAIN_CLASS_ALL = "all" TRAIN_CLASS_ALL = {name = "all", type = "virtual"}
TRAIN_CLASS_AUTO = "auto" TRAIN_CLASS_AUTO = {name = "auto", type = "virtual"}

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@@ -38,7 +38,6 @@ function create_inactivity_order(depot_name)
return {station = depot_name, wait_conditions = create_inactivity_order_condition} return {station = depot_name, wait_conditions = create_inactivity_order_condition}
end end
local create_direct_to_station_order_condition = {{type = "time", compare_type = "and", ticks = 0}}
---@param stop LuaEntity ---@param stop LuaEntity
local function create_direct_to_station_order(stop) local function create_direct_to_station_order(stop)
return {rail = stop.connected_rail, rail_direction = stop.connected_rail_direction} return {rail = stop.connected_rail, rail_direction = stop.connected_rail_direction}
@@ -377,7 +376,7 @@ function tick(map_data, mod_settings)
local item_count = v.count local item_count = v.count
local effective_item_count = item_count + (station.deliveries[item_name] or 0) local effective_item_count = item_count + (station.deliveries[item_name] or 0)
local r_threshold, p_threshold = get_thresholds(map_data, station, v.signal) local r_threshold, p_threshold = get_thresholds(map_data, station, v.signal)
if item_name then if item_name then
if -effective_item_count >= r_threshold then if -effective_item_count >= r_threshold then
if r_stations_all[item_name] == nil then if r_stations_all[item_name] == nil then

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@@ -22,9 +22,9 @@
---@field public entity_stop LuaEntity ---@field public entity_stop LuaEntity
---@field public entity_comb1 LuaEntity ---@field public entity_comb1 LuaEntity
---@field public entity_comb2 LuaEntity? ---@field public entity_comb2 LuaEntity?
---@field public wagon_combs {[int]: LuaEntity}?--allowed to be invalid entities ---@field public wagon_combs {[int]: LuaEntity}?--NOTE: allowed to be invalid entities or combinators with the wrong operation, these must be checked and lazy deleted when found
---@field public deliveries {[string]: int} ---@field public deliveries {[string]: int}
---@field public train_class string ---@field public train_class SignalID?
---@field public accepted_layouts TrainClass ---@field public accepted_layouts TrainClass
---@field public layout_pattern string? ---@field public layout_pattern string?
@@ -57,6 +57,7 @@ mod_settings.p_threshold = settings.global["cybersyn-provide-threshold"].value
global.total_ticks = 0 global.total_ticks = 0
global.to_output = {} global.to_output = {}
global.to_stop = {}
global.stations = {} global.stations = {}
global.depots = {} global.depots = {}
global.trains = {} global.trains = {}

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@@ -75,8 +75,16 @@ end
---@param map_data MapData ---@param map_data MapData
---@param station Station ---@param station Station
local function reset_station_layout(map_data, station) ---@param forbidden_entity LuaEntity?
local function reset_station_layout(map_data, station, forbidden_entity)
--NOTE: station must be in auto mode
local station_rail = station.entity_stop.connected_rail local station_rail = station.entity_stop.connected_rail
if station_rail == nil then
--cannot accept deliveries
station.layout_pattern = "X"
station.accepted_layouts = {}
return
end
local rail_direction_from_station local rail_direction_from_station
if station.entity_stop.connected_rail_direction == defines.rail_direction.front then if station.entity_stop.connected_rail_direction == defines.rail_direction.front then
rail_direction_from_station = defines.rail_direction.back rail_direction_from_station = defines.rail_direction.back
@@ -87,26 +95,32 @@ local function reset_station_layout(map_data, station)
local surface = station.entity_stop.surface local surface = station.entity_stop.surface
local middle_x = station_rail.position.x local middle_x = station_rail.position.x
local middle_y = station_rail.position.y local middle_y = station_rail.position.y
local reach = LONGEST_INSERTER_REACH + 1 - DELTA local reach = LONGEST_INSERTER_REACH + 1
local search_area local search_area
local area_delta local area_delta
local direction_filter local direction_filter
local is_ver
--local center_line
if station_direction == defines.direction.north then if station_direction == defines.direction.north then
search_area = {left_top = {x = middle_x - reach, y = middle_y}, right_bottom = {x = middle_x + reach, y = middle_y - 6}} search_area = {left_top = {x = middle_x - reach, y = middle_y}, right_bottom = {x = middle_x + reach, y = middle_y + 6}}
area_delta = {x = 0, y = -7}
direction_filter = {defines.direction.east, defines.direction.west}
elseif station_direction == defines.direction.east then
search_area = {left_top = {y = middle_y - reach, x = middle_x}, right_bottom = {y = middle_y + reach, x = middle_x - 6}}
area_delta = {y = 0, x = -7}
direction_filter = {defines.direction.north, defines.direction.south}
elseif station_direction == defines.direction.south then
search_area = {left_top = {x = middle_x - reach, y = middle_y + 6}, right_bottom = {x = middle_x + reach, y = middle_y}}
area_delta = {x = 0, y = 7} area_delta = {x = 0, y = 7}
direction_filter = {defines.direction.east, defines.direction.west} direction_filter = {defines.direction.east, defines.direction.west}
is_ver = true
elseif station_direction == defines.direction.east then
search_area = {left_top = {y = middle_y - reach, x = middle_x}, right_bottom = {y = middle_y + reach, x = middle_x - 6}}
area_delta = {x = -7, y = 0}
direction_filter = {defines.direction.north, defines.direction.south}
is_ver = false
elseif station_direction == defines.direction.south then
search_area = {left_top = {x = middle_x - reach, y = middle_y - 6}, right_bottom = {x = middle_x + reach, y = middle_y}}
area_delta = {x = 0, y = -7}
direction_filter = {defines.direction.east, defines.direction.west}
is_ver = true
elseif station_direction == defines.direction.west then elseif station_direction == defines.direction.west then
search_area = {left_top = {y = middle_y - reach, x = middle_x + 6}, right_bottom = {y = middle_y + reach, x = middle_x}} search_area = {left_top = {y = middle_y - reach, x = middle_x + 6}, right_bottom = {y = middle_y + reach, x = middle_x}}
area_delta = {y = 0, x = 7} area_delta = {x = 7, y = 0}
direction_filter = {defines.direction.north, defines.direction.south} direction_filter = {defines.direction.north, defines.direction.south}
is_ver = false
else else
assert(false, "cybersyn: invalid station direction") assert(false, "cybersyn: invalid station direction")
end end
@@ -114,14 +128,17 @@ local function reset_station_layout(map_data, station)
local pre_rail = station_rail local pre_rail = station_rail
local layout_pattern = "^" local layout_pattern = "^"
local layout_min_size = 10000 local layout_min_size = 10000
local type_filter = {"inserter", "pump"} local type_filter = {"inserter", "pump", "arithmetic-combinator"}
local wagon_number = 0
for i = 1, 100 do for i = 1, 100 do
local rail, rail_direction, rail_connection_direction = pre_rail.get_connected_rail({rail_direction = rail_direction_from_station, rail_connection_direction = defines.rail_connection_direction.straight}) local rail, rail_direction, rail_connection_direction = pre_rail.get_connected_rail({rail_direction = rail_direction_from_station, rail_connection_direction = defines.rail_connection_direction.straight})
if rail_connection_direction ~= defines.rail_connection_direction.straight or not rail.valid then if not rail or rail_connection_direction ~= defines.rail_connection_direction.straight or not rail.valid then
break break
end end
pre_rail = rail
length = length + 2 length = length + 2
if length%7 <= 1 then if length%7 <= 1 then
wagon_number = wagon_number + 1
local supports_cargo = false local supports_cargo = false
local supports_fluid = false local supports_fluid = false
local entities = surface.find_entities_filtered({ local entities = surface.find_entities_filtered({
@@ -130,26 +147,64 @@ local function reset_station_layout(map_data, station)
direction = direction_filter, direction = direction_filter,
}) })
for _, entity in pairs(entities) do for _, entity in pairs(entities) do
if entity.type == "inserter" then if entity.valid and entity ~= forbidden_entity then
--local pickup_pos = entity.prototype.inserter_pickup_position + entity.position if entity.type == "inserter" then
--local drop_pos = entity.prototype.inserter_drop_position + entity.position if not supports_cargo then
--TODO: add further checks local pos = entity.pickup_position
supports_cargo = true local is_there
elseif entity.type == "pump" then if is_ver then
if entity.pump_rail_target then is_there = middle_x - 1 <= pos.x and pos.x <= middle_x + 1
supports_fluid = true else
is_there = middle_y - 1 <= pos.y and pos.y <= middle_y + 1
end
if is_there then
supports_cargo = true
else
pos = entity.drop_position
if is_ver then
is_there = middle_x - 1 <= pos.x and pos.x <= middle_x + 1
else
is_there = middle_y - 1 <= pos.y and pos.y <= middle_y + 1
end
if is_there then
supports_cargo = true
end
end
end
elseif entity.type == "pump" then
if not supports_fluid and entity.pump_rail_target then
supports_fluid = true
end
elseif entity.name == COMBINATOR_NAME then
local control = entity.get_or_create_control_behavior().parameters
if control.operation == OPERATION_WAGON_MANIFEST then
local pos = entity.position
local is_there
if is_ver then
is_there = middle_x - 2.1 <= pos.x and pos.x <= middle_x + 2.1
else
is_there = middle_y - 2.1 <= pos.y and pos.y <= middle_y + 2.1
end
if is_there then
if not station.wagon_combs then
station.wagon_combs = {}
end
station.wagon_combs[wagon_number] = entity
end
end
end end
end end
end end
if supports_cargo then if supports_cargo then
if supports_fluid then if supports_fluid then
layout_pattern = layout_pattern..STATION_LAYOUT_BOTH layout_pattern = layout_pattern..STATION_LAYOUT_ALL
else else
layout_pattern = layout_pattern..STATION_LAYOUT_CARGO --TODO: needs to allow misc wagons as well
layout_pattern = layout_pattern..STATION_LAYOUT_NOT_FLUID
end end
elseif supports_fluid then elseif supports_fluid then
layout_pattern = layout_pattern..STATION_LAYOUT_FLUID layout_pattern = layout_pattern..STATION_LAYOUT_NOT_CARGO
else else
layout_pattern = layout_pattern..STATION_LAYOUT_NA layout_pattern = layout_pattern..STATION_LAYOUT_NA
end end
@@ -175,17 +230,17 @@ end
---@param map_data MapData ---@param map_data MapData
---@param station Station ---@param station Station
---@param train_class_name string ---@param train_class SignalID
function set_station_train_class(map_data, station, train_class_name) function set_station_train_class(map_data, station, train_class)
if train_class_name == TRAIN_CLASS_AUTO then if train_class.name == TRAIN_CLASS_AUTO.name then
if station.train_class ~= TRAIN_CLASS_AUTO then if station.train_class.name ~= TRAIN_CLASS_AUTO.name then
station.train_class = TRAIN_CLASS_AUTO station.train_class = TRAIN_CLASS_AUTO
station.accepted_layouts = {} station.accepted_layouts = {}
end end
reset_station_layout(map_data, station) reset_station_layout(map_data, station, nil)
else else
station.train_class = train_class_name station.train_class = train_class
station.accepted_layouts = map_data.train_classes[train_class_name] station.accepted_layouts = map_data.train_classes[train_class.name]
assert(station.accepted_layouts ~= nil) assert(station.accepted_layouts ~= nil)
station.layout_pattern = nil station.layout_pattern = nil
end end
@@ -193,26 +248,39 @@ end
---@param map_data MapData ---@param map_data MapData
---@param station Station ---@param station Station
function update_station_if_auto(map_data, station) ---@param forbidden_entity LuaEntity?
if station.train_class == TRAIN_CLASS_AUTO then function update_station_if_auto(map_data, station, forbidden_entity)
reset_station_layout(map_data, station) if station.train_class.name == TRAIN_CLASS_AUTO.name then
reset_station_layout(map_data, station, forbidden_entity)
end end
end end
---@param map_data MapData ---@param map_data MapData
---@param rail LuaEntity ---@param rail LuaEntity
function update_station_from_rail(map_data, rail) ---@param forbidden_entity LuaEntity
--TODO: search further? function update_station_from_rail(map_data, rail, forbidden_entity)
local entity = rail.get_rail_segment_entity(nil, false) --TODO: search further or better?
if entity.name == BUFFER_STATION_NAME then local entity = rail.get_rail_segment_entity(defines.rail_direction.back, false)
update_station_if_auto(map_data, map_data.stations[entity.unit_number]) if entity and entity.valid and entity.name == "train-stop" then
local station = map_data.stations[entity.unit_number]
if station then
update_station_if_auto(map_data, station, forbidden_entity)
end
else
entity = rail.get_rail_segment_entity(defines.rail_direction.front, false)
if entity and entity.valid and entity.name == "train-stop" then
local station = map_data.stations[entity.unit_number]
if station then
update_station_if_auto(map_data, station, forbidden_entity)
end
end
end end
end end
---@param map_data MapData ---@param map_data MapData
---@param pump LuaEntity ---@param pump LuaEntity
function update_station_from_pump(map_data, pump) function update_station_from_pump(map_data, pump)
if pump.pump_rail_target then if pump.pump_rail_target then
update_station_from_rail(map_data, pump.pump_rail_target) update_station_from_rail(map_data, pump.pump_rail_target, pump)
end end
end end
---@param map_data MapData ---@param map_data MapData
@@ -220,16 +288,13 @@ end
function update_station_from_inserter(map_data, inserter) function update_station_from_inserter(map_data, inserter)
--TODO: check if correct --TODO: check if correct
local surface = inserter.surface local surface = inserter.surface
local pos = inserter.position
local pickup_pos = inserter.prototype.inserter_pickup_position
local drop_pos = inserter.prototype.inserter_drop_position
local rail = surface.find_entity("straight-rail", {pos.x + pickup_pos.x, pos.y + pickup_pos.y}) local rail = surface.find_entity("straight-rail", inserter.pickup_position)
if rail then if rail then
update_station_from_rail(map_data, rail) update_station_from_rail(map_data, rail, inserter)
end end
rail = surface.find_entity("straight-rail", {pos.x + drop_pos.x, pos.y + drop_pos.y}) rail = surface.find_entity("straight-rail", inserter.drop_position)
if rail then if rail then
update_station_from_rail(map_data, rail) update_station_from_rail(map_data, rail, inserter)
end end
end end

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@@ -48,7 +48,7 @@ local function on_station_built(map_data, stop, comb1, comb2)
} }
map_data.stations[stop.unit_number] = station map_data.stations[stop.unit_number] = station
update_station_if_auto(map_data, station) update_station_if_auto(map_data, station, nil)
end end
---@param map_data MapData ---@param map_data MapData
---@param station_id uint ---@param station_id uint
@@ -84,8 +84,8 @@ local function search_for_station_combinator(map_data, stop, comb_operation, com
local pos_y = stop.position.y local pos_y = stop.position.y
--TODO: fix search area --TODO: fix search area
local search_area = { local search_area = {
{pos_x + DELTA - 1, pos_y + DELTA - 1}, {pos_x - 2, pos_y - 2},
{pos_x - DELTA + 1, pos_y - DELTA + 1} {pos_x + 2, pos_y + 2}
} }
local entities = stop.surface.find_entities(search_area) local entities = stop.surface.find_entities(search_area)
for _, entity in pairs(entities) do for _, entity in pairs(entities) do
@@ -108,13 +108,21 @@ local function on_combinator_built(map_data, comb)
local pos_y = comb.position.y local pos_y = comb.position.y
--TODO: fix search area --TODO: fix search area
local search_area = { local search_area
{pos_x + DELTA - 1, pos_y + DELTA - 1}, if comb.direction == defines.direction.north or comb.direction == defines.direction.south then
{pos_x - DELTA + 1, pos_y - DELTA + 1} search_area = {
} {pos_x - 1.5, pos_y - 2},
{pos_x + 1.5, pos_y + 2}
}
else
search_area = {
{pos_x - 2, pos_y - 1.5},
{pos_x + 2, pos_y + 1.5}
}
end
local stop = nil local stop = nil
local rail = nil local rail = nil
local entities = stop.surface.find_entities(search_area) local entities = comb.surface.find_entities(search_area)
for _, cur_entity in pairs(entities) do for _, cur_entity in pairs(entities) do
if cur_entity.valid then if cur_entity.valid then
if cur_entity.name == "train-stop" then if cur_entity.name == "train-stop" then
@@ -131,15 +139,15 @@ local function on_combinator_built(map_data, comb)
position = comb.position, position = comb.position,
force = comb.force force = comb.force
}) })
assert(out) assert(out, "cybersyn: could not spawn combinator controller")
comb.connect_neighbour({ comb.connect_neighbour({
target_entity = out, target_entity = out,
source_wire_id = defines.circuit_connector_id.combinator_output, source_circuit_id = defines.circuit_connector_id.combinator_output,
wire = defines.wire_type.green, wire = defines.wire_type.green,
}) })
comb.connect_neighbour({ comb.connect_neighbour({
target_entity = out, target_entity = out,
source_wire_id = defines.circuit_connector_id.combinator_output, source_circuit_id = defines.circuit_connector_id.combinator_output,
wire = defines.wire_type.red, wire = defines.wire_type.red,
}) })
@@ -149,7 +157,7 @@ local function on_combinator_built(map_data, comb)
local control = comb.get_or_create_control_behavior().parameters local control = comb.get_or_create_control_behavior().parameters
if control.operation == OPERATION_WAGON_MANIFEST then if control.operation == OPERATION_WAGON_MANIFEST then
if rail then if rail then
update_station_from_rail(map_data, rail) update_station_from_rail(map_data, rail, nil)
end end
elseif control.operation == OPERATION_DEPOT then elseif control.operation == OPERATION_DEPOT then
if stop then if stop then
@@ -182,49 +190,32 @@ local function on_combinator_built(map_data, comb)
--no station or depot --no station or depot
--add station --add station
local comb2 = search_for_station_combinator(map_data, stop, OPERATION_SECONDARY_IO, nil) local comb2 = search_for_station_combinator(map_data, stop, OPERATION_SECONDARY_IO, comb)
station = { on_station_built(map_data, stop, comb, comb2)
entity_stop = stop,
entity_comb1 = comb,
entity_comb2 = comb2,
wagon_combs = nil,
deliveries_total = 0,
last_delivery_tick = 0,
priority = 0,
r_threshold = 0,
p_threshold = 0,
locked_slots = 0,
deliveries = {},
train_class = TRAIN_CLASS_AUTO,
accepted_layouts = {},
layout_pattern = nil,
}
map_data.stations[stop.unit_number] = station
update_station_if_auto(map_data, station)
end end
end end
end end
---@param map_data MapData ---@param map_data MapData
---@param comb LuaEntity ---@param comb LuaEntity
local function on_combinator_broken(map_data, comb) local function on_combinator_broken(map_data, comb)
--NOTE: we do not check for wagon manifest combinators and update their stations, it is assumed they will be lazy deleted later
local out = map_data.to_output[comb.unit_number] local out = map_data.to_output[comb.unit_number]
local stop = map_data.to_stop[comb.unit_number] local stop = map_data.to_stop[comb.unit_number]
if stop and stop.valid then if stop and stop.valid then
local station = map_data.stations[stop.unit_number] local station = map_data.stations[stop.unit_number]
if station then if station then
if station.comb1 == comb then if station.entity_comb1 == comb then
local comb1 = search_for_station_combinator(map_data, stop, OPERATION_PRIMARY_IO, comb) local comb1 = search_for_station_combinator(map_data, stop, OPERATION_PRIMARY_IO, comb)
if comb1 then if comb1 then
station.comb1 = comb1 station.entity_comb1 = comb1
else else
on_station_broken(map_data, stop.unit_number, station) on_station_broken(map_data, stop.unit_number, station)
map_data.depots[stop.unit_number] = search_for_station_combinator(map_data, stop, OPERATION_DEPOT, nil) map_data.depots[stop.unit_number] = search_for_station_combinator(map_data, stop, OPERATION_DEPOT, nil)
end end
elseif station.comb2 == comb then elseif station.entity_comb2 == comb then
station.comb2 = search_for_station_combinator(map_data, stop, OPERATION_SECONDARY_IO, comb) station.entity_comb2 = search_for_station_combinator(map_data, stop, OPERATION_SECONDARY_IO, comb)
end end
else else
local depot_comb = map_data.depots[stop.unit_number] local depot_comb = map_data.depots[stop.unit_number]
@@ -244,7 +235,7 @@ end
---@param map_data MapData ---@param map_data MapData
---@param comb LuaEntity ---@param comb LuaEntity
local function on_combinator_updated(map_data, comb) local function on_combinator_updated(map_data, comb)
--NOTE: this is the lazy way to implement updates and is not robust --NOTE: this is the lazy way to implement updates and puts strong restrictions on data validity on on_combinator_broken
on_combinator_broken(map_data, comb) on_combinator_broken(map_data, comb)
on_combinator_built(map_data, comb) on_combinator_built(map_data, comb)
end end
@@ -257,8 +248,8 @@ local function on_stop_built(map_data, stop)
--TODO: fix search area --TODO: fix search area
local search_area = { local search_area = {
{pos_x + DELTA - 1, pos_y + DELTA - 1}, {pos_x - 2, pos_y - 2},
{pos_x - DELTA + 1, pos_y - DELTA + 1} {pos_x + 2, pos_y + 2}
} }
local comb2 = nil local comb2 = nil
local comb1 = nil local comb1 = nil
@@ -291,8 +282,8 @@ local function on_stop_broken(map_data, stop)
--TODO: fix search area --TODO: fix search area
local search_area = { local search_area = {
{pos_x + DELTA - 1, pos_y + DELTA - 1}, {pos_x - 2, pos_y - 2},
{pos_x - DELTA + 1, pos_y - DELTA + 1} {pos_x + 2, pos_y + 2}
} }
local entities = stop.surface.find_entities(search_area) local entities = stop.surface.find_entities(search_area)
for _, entity in pairs(entities) do for _, entity in pairs(entities) do
@@ -509,7 +500,7 @@ local function on_built(event)
elseif entity.type == "pump" then elseif entity.type == "pump" then
update_station_from_pump(global, entity) update_station_from_pump(global, entity)
elseif entity.type == "straight-rail" then elseif entity.type == "straight-rail" then
update_station_from_rail(global, entity) update_station_from_rail(global, entity, nil)
end end
end end
local function on_broken(event) local function on_broken(event)
@@ -530,7 +521,7 @@ local function on_broken(event)
elseif entity.type == "pump" then elseif entity.type == "pump" then
update_station_from_pump(global, entity) update_station_from_pump(global, entity)
elseif entity.type == "straight-rail" then elseif entity.type == "straight-rail" then
update_station_from_rail(global, entity) update_station_from_rail(global, entity, nil)
end end
end end
local function on_rename(event) local function on_rename(event)