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https://github.com/Xevion/project-cybersyn.git
synced 2025-12-09 06:08:09 -06:00
added debug revision numbers
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@@ -1,6 +1,8 @@
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--By Mami
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local flib_migration = require("__flib__.migration")
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local manager_gui = require('gui.main')
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local debug_revision = require('info')
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local check_debug_revision
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local migrations_table = {
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@@ -298,7 +300,9 @@ local migrations_table = {
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---@type MapData
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local map_data = global
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manager_gui.on_init()
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map_data.manager = {
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players = {},
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}
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for i, v in pairs(game.players) do
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manager_gui.on_player_created({player_index = i})
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end
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@@ -318,7 +322,6 @@ local migrations_table = {
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end,
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}
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--STATUS_R_TO_D = 5
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---@param data ConfigurationChangedData
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function on_config_changed(data)
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global.tick_state = STATE_INIT
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@@ -333,4 +336,31 @@ function on_config_changed(data)
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if IS_SE_PRESENT and not global.se_tele_old_id then
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global.se_tele_old_id = {}
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end
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if global.debug_revision ~= debug_revision then
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global.debug_revision = debug_revision
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if debug_revision then
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on_debug_revision_change()
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end
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end
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end
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---NOTE: this runs before on_config_changed
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---It does not have access to game
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function on_debug_revision_change()
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local map_data = global
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if debug_revision == 1 then
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for _, e in pairs(map_data.refuelers) do
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e.network_mask = e.network_flag
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e.network_flag = nil
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end
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for _, e in pairs(map_data.stations) do
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e.network_mask = e.network_flag
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e.network_flag = nil
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end
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for _, e in pairs(map_data.trains) do
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e.network_mask = e.network_flag
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e.network_flag = nil
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end
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end
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end
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