mirror of
https://github.com/Xevion/project-cybersyn.git
synced 2025-12-08 16:08:07 -06:00
fixed bugs
This commit is contained in:
@@ -5,6 +5,7 @@ require('scripts.constants')
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require('prototypes.item')
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require('prototypes.tech')
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require('prototypes.entity')
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require('prototypes.signal')
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data:extend({
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cybersyn_depot_item,
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@@ -16,4 +17,8 @@ data:extend({
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cybersyn_station_entity,
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cybersyn_station_in,
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cybersyn_station_out,
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cybersyn_subgroup,
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cybersyn_priority,
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cybersyn_p_threshold,
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cybersyn_r_threshold,
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})
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BIN
cybersyn/graphics/icons/p_threshold.png
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BIN
cybersyn/graphics/icons/p_threshold.png
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Binary file not shown.
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After Width: | Height: | Size: 2.5 KiB |
BIN
cybersyn/graphics/icons/priority.png
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BIN
cybersyn/graphics/icons/priority.png
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Binary file not shown.
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After Width: | Height: | Size: 2.5 KiB |
BIN
cybersyn/graphics/icons/r_threshold.png
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BIN
cybersyn/graphics/icons/r_threshold.png
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Binary file not shown.
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After Width: | Height: | Size: 2.5 KiB |
@@ -33,3 +33,8 @@ cybersyn-train-network=Cybernetic train network
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[technology-description]
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cybersyn-train-network=Cybernetic train network
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[virtual-signal-name]
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cybersyn-priority=Station priority
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cybersyn-p_threshold=Provide threshold
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cybersyn-r_threshold=Request threshold
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@@ -4,12 +4,14 @@ cybersyn_station_entity.icon = "__cybersyn__/graphics/icons/station.png"
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cybersyn_station_entity.icon_size = 64
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cybersyn_station_entity.icon_mipmaps = 4
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cybersyn_station_entity.next_upgrade = nil
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cybersyn_station_entity.color = {.5, .1, .9}
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cybersyn_depot_entity = flib.copy_prototype(data.raw["train-stop"]["train-stop"], DEPOT_STATION_NAME)
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cybersyn_depot_entity.icon = "__cybersyn__/graphics/icons/depot.png"
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cybersyn_depot_entity.icon_size = 64
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cybersyn_depot_entity.icon_mipmaps = 4
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cybersyn_depot_entity.next_upgrade = nil
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cybersyn_depot_entity.color = {1, .9, .9}
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cybersyn_station_in = flib.copy_prototype(data.raw["lamp"]["small-lamp"], STATION_IN_NAME)
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cybersyn_station_in.icon = "__cybersyn__/graphics/icons/station.png"
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31
cybersyn/prototypes/signal.lua
Normal file
31
cybersyn/prototypes/signal.lua
Normal file
@@ -0,0 +1,31 @@
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--By Mami
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cybersyn_subgroup = {
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type = "item-subgroup",
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name = "cybersyn-signal",
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group = "signals",
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order = "cybersyn0[cybersyn-signal]"
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}
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cybersyn_priority = {
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type = "virtual-signal",
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name = SIGNAL_PRIORITY,
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icon = "__cybersyn__/graphics/icons/priority.png",
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icon_size = 64,
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subgroup = "cybersyn-signal",
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order = "a-a"
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}
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cybersyn_p_threshold = {
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type = "virtual-signal",
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name = PROVIDE_THRESHOLD,
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icon = "__cybersyn__/graphics/icons/p_threshold.png",
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icon_size = 64,
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subgroup = "cybersyn-signal",
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order = "a-b"
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}
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cybersyn_r_threshold = {
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type = "virtual-signal",
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name = REQUEST_THRESHOLD,
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icon = "__cybersyn__/graphics/icons/r_threshold.png",
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icon_size = 64,
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subgroup = "cybersyn-signal",
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order = "a-b"
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}
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@@ -1,8 +1,8 @@
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--By Mami
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SIGNAL_PRIORITY = "cybersyn-priority"
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REQUEST_THRESHOLD = "cybersyn-request-threshold"
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PROVIDE_THRESHOLD = "cybersyn-provide-threshold"
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REQUEST_THRESHOLD = "cybersyn-r_threshold"
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PROVIDE_THRESHOLD = "cybersyn-p_threshold"
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STATION_IN_NAME = "cybersyn-station-in"
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STATION_OUT_NAME = "cybersyn-station-out"
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@@ -33,22 +33,22 @@ function create_loading_order(stop, manifest)
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cond_type = "item_count"
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end
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condition[1] = {
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condition[#condition + 1] = {
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type = cond_type,
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compare_type = "and",
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condition = {comparator = "≥", first_signal = {type = item.type, name = item.name}, constant = item.count}
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}
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condition[2] = create_loading_order_condition
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end
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condition[#condition + 1] = create_loading_order_condition
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return {station = stop.backer_name, wait_conditions = condition}
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end
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local create_unloading_order_condition = {type = "empty", compare_type = "and"}
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local create_unloading_order_condition = {{type = "empty", compare_type = "and"}}
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function create_unloading_order(stop)
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return {station = stop.backer_name, wait_conditions = create_unloading_order_condition}
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end
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local create_inactivity_order_condition = create_loading_order_condition
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local create_inactivity_order_condition = {{type = "inactivity", compare_type = "and", ticks = 120}}
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function create_inactivity_order(depot_name)
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return {station = depot_name, wait_conditions = create_inactivity_order_condition}
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end
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@@ -58,6 +58,20 @@ local function create_direct_to_station_order(stop)
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return {wait_conditions = create_direct_to_station_order_condition, rail = stop.connected_rail, rail_direction = stop.connected_rail_direction}
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end
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function create_depot_schedule(depot_name)
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return {current = 1, records = {create_inactivity_order(depot_name)}}
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end
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function create_manifest_schedule(depot_name, p_stop, r_stop, manifest)
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return {current = 1, records = {
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create_inactivity_order(depot_name),
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create_direct_to_station_order(p_stop),
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create_loading_order(p_stop, manifest),
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create_direct_to_station_order(r_stop),
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create_unloading_order(r_stop),
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}}
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end
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local function get_signals(station)
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@@ -132,7 +146,7 @@ local function send_train_between(map_data, r_station_id, p_station_id, train, p
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local item_count = v.count
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local item_type = v.signal.type
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if item_name and item_type and item_type ~= "virtual" then
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local effective_item_count = item_count + r_station.deliveries[item_name]
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local effective_item_count = item_count + (r_station.deliveries[item_name] or 0)
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if -effective_item_count >= r_station.r_threshold then
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requests[item_name] = -effective_item_count
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end
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@@ -140,14 +154,14 @@ local function send_train_between(map_data, r_station_id, p_station_id, train, p
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end
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end
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local p_signals = get_signals(r_station)
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local p_signals = get_signals(p_station)
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if p_signals then
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for k, v in pairs(p_signals) do
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local item_name = v.signal.name
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local item_count = v.count
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local item_type = v.signal.type
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if item_name and item_type and item_type ~= "virtual" then
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local effective_item_count = item_count + p_station.deliveries[item_name]
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local effective_item_count = item_count + (p_station.deliveries[item_name] or 0)
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if effective_item_count >= p_station.p_threshold then
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local r = requests[item_name]
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if r then
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@@ -196,8 +210,8 @@ local function send_train_between(map_data, r_station_id, p_station_id, train, p
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end
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end
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r_station.last_delivery_tick = economy.ticks_total
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p_station.last_delivery_tick = economy.ticks_total
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r_station.last_delivery_tick = economy.total_ticks
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p_station.last_delivery_tick = economy.total_ticks
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r_station.deliveries_total = r_station.deliveries_total + 1
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p_station.deliveries_total = p_station.deliveries_total + 1
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@@ -230,36 +244,25 @@ local function send_train_between(map_data, r_station_id, p_station_id, train, p
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train.r_station_id = r_station_id
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train.manifest = manifest
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do
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local records = {
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create_inactivity_order(train.depot_name),
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create_direct_to_station_order(p_station.entity),
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create_loading_order(p_station.entity, manifest),
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create_direct_to_station_order(r_station.entity),
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create_unloading_order(r_station.entity),
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}
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local schedule = {current = 1, records = records}
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train.entity.schedule = schedule
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end
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train.entity.schedule = create_manifest_schedule(train.depot_name, p_station.entity, r_station.entity, manifest)
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end
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function tick(map_data, mod_settings)
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local ticks_total = map_data.ticks_total
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local total_ticks = map_data.total_ticks
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local stations = map_data.stations
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local economy = {
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r_stations_all = {},
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p_stations_all = {},
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all_items = {},
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ticks_total = ticks_total,
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total_ticks = total_ticks,
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}
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local r_stations_all = economy.r_stations_all
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local p_stations_all = economy.p_stations_all
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local all_items = economy.all_items
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for station_id, station in pairs(stations) do
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if station.deliveries_total < station.train_limit then
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if station.deliveries_total < station.entity.trains_limit then
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station.r_threshold = mod_settings.r_threshold
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station.p_threshold = mod_settings.p_threshold
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station.priority = 0
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@@ -287,7 +290,7 @@ function tick(map_data, mod_settings)
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for k, v in pairs(signals) do
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local item_name = v.signal.name
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local item_count = v.count
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local effective_item_count = item_count + station.deliveries[item_name]
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local effective_item_count = item_count + (station.deliveries[item_name] or 0)
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if -effective_item_count >= station.r_threshold then
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if r_stations_all[item_name] == nil then
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@@ -312,7 +315,7 @@ function tick(map_data, mod_settings)
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local failed_because_missing_trains_total = 0
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--we do not dispatch more than one train per station per tick
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--psuedo-randomize what item (and what station) to check first so if trains available is low they choose orders psuedo-randomly
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for _, item_name in icpairs(all_items, ticks_total) do
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for _, item_name in icpairs(all_items, total_ticks) do
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local r_stations = r_stations_all[item_name]
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local p_stations = p_stations_all[item_name]
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@@ -321,7 +324,7 @@ function tick(map_data, mod_settings)
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if #r_stations <= #p_stations then
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--probably backpressure, prioritize locality
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repeat
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local i = ticks_total%#r_stations + 1
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local i = total_ticks%#r_stations + 1
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local r_station_id = table.remove(r_stations, i)
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local best = 0
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@@ -352,7 +355,7 @@ function tick(map_data, mod_settings)
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else
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--prioritize round robin
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repeat
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local j = ticks_total%#p_stations + 1
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local j = total_ticks%#p_stations + 1
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local p_station_id = table.remove(p_stations, j)
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local best = 0
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@@ -12,12 +12,13 @@ global: {
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}
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Station: {
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deliveries_total: int
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train_limit: int
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priority: int
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last_delivery_tick: int
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r_threshold: int >= 0
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p_threshold: int >= 0
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entity: LuaEntity
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entity_in: LuaEntity
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entity_out: LuaEntity
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deliveries: {
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[item_name]: int
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}
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@@ -28,8 +29,6 @@ Station: {
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}
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Train: {
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entity: LuaEntity
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entity_in: LuaEntity
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entity_out: LuaEntity
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layout_id: int
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item_slot_capacity: int
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fluid_capacity: int
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@@ -129,7 +129,6 @@ local function on_station_built(map_data, stop)
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entity_in.operable = false
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entity_in.minable = false
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entity_in.destructible = false
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entity_in.health = 0
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if entity_out == nil then
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entity_out = stop.surface.create_entity({
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@@ -142,18 +141,17 @@ local function on_station_built(map_data, stop)
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entity_out.operable = false
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entity_out.minable = false
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entity_out.destructible = false
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entity_out.health = 0
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local station = {
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entity = stop,
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entity_in = entity_in,
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entity_out = entity_out,
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deliveries_total = 0,
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train_limit = 100,
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priority = 0,
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last_delivery_tick = 0,
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r_threshold = 0,
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p_threshold = 0,
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deliveries = {},
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accepted_layouts = {}
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}
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@@ -163,11 +161,8 @@ local function on_station_broken(map_data, stop)
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--search for trains coming to the destroyed station
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local station_id = stop.unit_number
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local station = map_data.stations[station_id]
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if station.deliveries_total > 0 then
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for train_id, train in pairs(map_data.trains) do
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if station.deliveries_total <= 0 then
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break
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end
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local is_p = train.r_station_id == station_id
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local is_r = train.p_station_id == station_id
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if is_p or is_r then
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local is_p_delivery_made = train.status ~= STATUS_D_TO_P and train.status ~= STATUS_P
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@@ -181,6 +176,11 @@ local function on_station_broken(map_data, stop)
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end
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end
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end
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end
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if station.entity_in.valid then station.entity_in.destroy() end
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if station.entity_out.valid then station.entity_out.destroy() end
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map_data.stations[station_id] = nil
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end
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@@ -188,10 +188,8 @@ local function on_station_rename(map_data, stop)
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--search for trains coming to the renamed station
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local station_id = stop.unit_number
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local station = map_data.stations[station_id]
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if station.deliveries_total > 0 then
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for train_id, train in pairs(map_data.trains) do
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if station.deliveries_total <= 0 then
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break
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end
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local is_p = train.r_station_id == station_id
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local is_r = train.p_station_id == station_id
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if is_p or is_r then
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@@ -199,12 +197,11 @@ local function on_station_rename(map_data, stop)
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local is_r_delivery_made = train.status == STATUS_R_TO_D
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if (is_r and not is_r_delivery_made) or (is_p and not is_p_delivery_made) then
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--train is attempting delivery to a stop that was renamed
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--TODO: test to make sure this code actually works
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local record = train.entity.schedule.records
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if is_p then
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record[3] = create_loading_order(station.entity, train.manifest)
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else
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record[5] = create_unloading_order(station.entity)
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local p_station = map_data.stations[train.p_station_id]
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local r_station = map_data.stations[train.r_station_id]
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local schedule = create_manifest_schedule(train.depot_name, p_station.entity, r_station.entity, train.manifest)
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schedule.current = train.entity.schedule.current
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train.entity.schedule = schedule
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end
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end
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end
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@@ -237,7 +234,8 @@ local function update_train_layout(map_data, train)
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for _, carriage in pairs(carriages) do
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if carriage.type == "cargo-wagon" then
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layout = layout.."C"
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item_slot_capacity = item_slot_capacity + carriage.prototype.inventory_size
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local inv = carriage.get_inventory(defines.inventory.cargo_wagon)
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item_slot_capacity = item_slot_capacity + #inv
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elseif carriage.type == "fluid-wagon" then
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layout = layout.."F"
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fluid_capacity = fluid_capacity + carriage.prototype.capacity
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@@ -309,7 +307,7 @@ local function on_train_arrives_depot(map_data, train_entity)
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train.manifest = nil
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train.depot_name = train_entity.station.backer_name
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train.status = STATUS_D
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train.entity.schedule = {current = 1, records = {create_inactivity_order(train.depot_name)}}
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train.entity.schedule = create_depot_schedule(train.depot_name)
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map_data.trains_available[train_entity.id] = true
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else
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on_failed_delivery(map_data, train)
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@@ -333,13 +331,15 @@ local function on_train_arrives_depot(map_data, train_entity)
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layout_id = 0,
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item_slot_capacity = 0,
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fluid_capacity = 0,
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p_station = 0,
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r_station = 0,
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p_station_id = 0,
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r_station_id = 0,
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manifest = nil,
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}
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update_train_layout(train)
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update_train_layout(global, train)
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map_data.trains[train_entity.id] = train
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map_data.trains_available[train_entity.id] = true
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local schedule = create_depot_schedule(train.depot_name)
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train_entity.schedule = schedule
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end
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end
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@@ -456,9 +456,9 @@ local function on_broken(event)
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if not entity or not entity.valid then return end
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if entity.train then
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local train = global.trains[entity.id]
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local train = global.trains[entity.train.id]
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if train then
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on_train_broken(global, entity.train)
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on_train_broken(global, train)
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end
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elseif entity.name == BUFFER_STATION_NAME then
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on_station_broken(global, entity)
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Reference in New Issue
Block a user