updated readme

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monica
2023-01-14 23:12:40 -05:00
parent fc6595f9ad
commit 0d829257f0

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@@ -50,7 +50,7 @@ Trains can **bypass visiting the depot** if they have enough fuel. Trains spend
**Improved fault handling.** Mistakes and misconfigured stations are unlikely to result in cargo being delivered to places they shouldn't, and the player will be alerted immediately about the fault. **Improved fault handling.** Mistakes and misconfigured stations are unlikely to result in cargo being delivered to places they shouldn't, and the player will be alerted immediately about the fault.
Runs a custom, **highly optimized central planning algorithm**, resulting in exceptionally good performance. Outperforms LTN by a factor of ~3x *(disclaimer: there is no perfectly apples-to-apples performance test since the features and algorithms of these mods are not the same, see [project-cybersyn/previews/performance/](https://github.com/mamoniot/project-cybersyn/tree/main/previews/performance) for more details)*. The station update rate is twice that of LTN by default, and depots don't count towards station updates. Runs a custom, **highly optimized central planning algorithm**, resulting in exceptionally good performance, see https://forums.factorio.com/viewtopic.php?p=580024#p580024. This allows the station update rate to be twice that of LTN by default, resulting in more responsive dispatching, especially on larger bases.
![Image](https://raw.githubusercontent.com/mamoniot/project-cybersyn/main/previews/se-compat.png) ![Image](https://raw.githubusercontent.com/mamoniot/project-cybersyn/main/previews/se-compat.png)