remove _1 in favor of simpler file name scheme

This commit is contained in:
Xevion
2019-12-09 16:05:29 -06:00
parent 35c8b7bc55
commit ceefa3e556
8 changed files with 7 additions and 7 deletions

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@@ -8,28 +8,28 @@ Projects that generate mazes using various algorithms. Developed primarily in 20
- **MazeGenV2** Second maze generation attempt. First *working* maze implementation. Recursive Backtracker algorithm. - **MazeGenV2** Second maze generation attempt. First *working* maze implementation. Recursive Backtracker algorithm.
![MazeGenV2 Gif](./MazeGenV2_1.gif) ![MazeGenV2 Gif](./MazeGenV2.gif)
- **MazeGenSolve** - Maze gen with a completed path shown after. Recursive Backtracker algorithm for Generation, A* algorithm for pathfinding (very similar in theory). Exceptionally similar to the Growing Tree algorithm in implementation (1-2 line change). - **MazeGenSolve** - Maze gen with a completed path shown after. Recursive Backtracker algorithm for Generation, A* algorithm for pathfinding (very similar in theory). Exceptionally similar to the Growing Tree algorithm in implementation (1-2 line change).
![MazeGenSolve Gif](./MazeGenSolve_1.gif) ![MazeGenSolve Gif](./MazeGenSolve.gif)
- **MazeGenBinaryTree** - Binary Tree algorithm. Creates a grid equal to the minimum of the mouse coordinates (increasing from the top-left). Requires some editing to make sure it doesn't automatically crash if you click near the center to bottom-right. - **MazeGenBinaryTree** - Binary Tree algorithm. Creates a grid equal to the minimum of the mouse coordinates (increasing from the top-left). Requires some editing to make sure it doesn't automatically crash if you click near the center to bottom-right.
![MazeGenBinaryTree Gif](./MazeGenBinaryTree_1.gif) ![MazeGenBinaryTree Gif](./MazeGenBinaryTree.gif)
- **MazeGenGrowingTree** - Growing Tree algorithm. Grows centered on where your mouse clicks (originally from a randomized position). - **MazeGenGrowingTree** - Growing Tree algorithm. Grows centered on where your mouse clicks (originally from a randomized position).
![MazeGenGrowingTree Gif](./MazeGenGrowingTree_1.gif) ![MazeGenGrowingTree Gif](./MazeGenGrowingTree.gif)
- **MazeGenKruskal** - Kruskal Tree algorithm - **MazeGenKruskal** - Kruskal Tree algorithm
![MazeGenKruskal Gif](./MazeGenKruskal_1.gif) ![MazeGenKruskal Gif](./MazeGenKruskal.gif)
- **MazeGenSidewinder** - Sidewinder algorithm. A little bit buggy at the end, but properly implemented none the less. I had difficulty implementing this, and thus never got around to figuring out how to remove those boxes. Before recording, I modified it to properly show the erroring boxes, otherwise they would never be visible. - **MazeGenSidewinder** - Sidewinder algorithm. A little bit buggy at the end, but properly implemented none the less. I had difficulty implementing this, and thus never got around to figuring out how to remove those boxes. Before recording, I modified it to properly show the erroring boxes, otherwise they would never be visible.
![MazeGenSideWinder Gif](./MazeGenSidewinder_1.gif) ![MazeGenSideWinder Gif](./MazeGenSidewinder.gif)
- **MazeClustersCreator** - Not so much a maze as a interesting side-project when developing my maze generators. Somewhat buggy. - **MazeClustersCreator** - Not so much a maze as a interesting side-project when developing my maze generators. Somewhat buggy.
![Maze Clusters Creator Gif](./MazeClustersCreator_1.gif) ![Maze Clusters Creator Gif](./MazeClustersCreator.gif)