From 35c8b7bc55558f87883555345fe096f4fb405569 Mon Sep 17 00:00:00 2001 From: Xevion Date: Mon, 9 Dec 2019 16:03:53 -0600 Subject: [PATCH] mazes readme fixes/clarifications --- mazes/README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mazes/README.md b/mazes/README.md index 69473a9..75f581a 100644 --- a/mazes/README.md +++ b/mazes/README.md @@ -2,7 +2,7 @@ ## About -Projects that generate mazes using various algorithms. Developed primarily in 2018-2019. All of these are generating simple square mazes, just using different algorithms and occaisionally a little twist. +Projects that generate mazes using various algorithms. Developed primarily in 2018-2019. All of these are generating simple square mazes, just using different algorithms and occasionally a little twist. Original sketch names have been preserved. ## Sketches @@ -10,7 +10,7 @@ Projects that generate mazes using various algorithms. Developed primarily in 20 ![MazeGenV2 Gif](./MazeGenV2_1.gif) -- **MazeGenSolve** - Maze gen with a completed path shown after. Recursive Backtracker algorithm for Generation, A* algorithm for pathfinding (very similar in theory). +- **MazeGenSolve** - Maze gen with a completed path shown after. Recursive Backtracker algorithm for Generation, A* algorithm for pathfinding (very similar in theory). Exceptionally similar to the Growing Tree algorithm in implementation (1-2 line change). ![MazeGenSolve Gif](./MazeGenSolve_1.gif) @@ -28,7 +28,7 @@ Projects that generate mazes using various algorithms. Developed primarily in 20 - **MazeGenSidewinder** - Sidewinder algorithm. A little bit buggy at the end, but properly implemented none the less. I had difficulty implementing this, and thus never got around to figuring out how to remove those boxes. Before recording, I modified it to properly show the erroring boxes, otherwise they would never be visible. -![MazeGenSideWinder Gif](./MazeGenSideWinder_1.gif) +![MazeGenSideWinder Gif](./MazeGenSidewinder_1.gif) - **MazeClustersCreator** - Not so much a maze as a interesting side-project when developing my maze generators. Somewhat buggy.